Player Matchup

Neith
Neith
I GrimSenpai
Neith
Level 66
God Stats
3W - 5L
1,432 SR
Queue Stats
146W - 222L
1,416 Elo+
Party 1
Gilgamesh
Gilgamesh
NARMZ
Gilgamesh
Level 128
God Stats
1W - 1L
1,314 SR
Queue Stats
117W - 167L
1,430 Elo+
Party 1
Baron Samedi
Baron Samedi
Scappino_1
Baron Samedi
Level 152
God Stats
6W - 3L
1,725 SR
Queue Stats
298W - 396L
1,448 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
nlycan
Morgan Le Fay
Level 157
God Stats
8W - 6L
1,548 SR
Queue Stats
404W - 409L
1,484 Elo+
Solo
Anubis
Anubis
sgrghrdg
Anubis
Level 59
God Stats
71W - 79L
1,542 SR
Queue Stats
173W - 231L
1,487 Elo+
Party 1
Team Averages
Level 112
1,512 SR
1,453 Elo+

VS

Team Averages
Level 128
1,483 SR
1,518 Elo+
Sol
Sol
 
Sol
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
FFearTaPanda
Ymir
Level 100
God Stats
6W - 6L
1,529 SR
Queue Stats
148W - 143L
1,526 Elo+
Party 2
Odin
Odin
FenrawrXD
Odin
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 139L
1,522 Elo+
Party 2
Agni
Agni
Mitts
Agni
Level 159
God Stats
10W - 21L
1,413 SR
Queue Stats
301W - 269L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
lnDeep
Ao Kuang
Level 127
God Stats
2W - 3L
1,474 SR
Queue Stats
219W - 220L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 4
8,496
607
3,149
3,191
1,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
NARMZ
Gilgamesh
14
8 / 1 / 3
8,599
614
8,882
13,503
4,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Baron Samedi
Scappino_1
Baron Samedi
15
5 / 2 / 6
9,518
680
12,173
11,039
5,664
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
nlycan
Morgan Le Fay
14
3 / 3 / 3
8,936
638
8,437
8,635
2,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Anubis
sgrghrdg
Anubis
14
3 / 1 / 4
8,429
602
4,936
9,153
3,718
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
0 / 2 / 0
6,995
500
2,937
6,431
1,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

13
1 / 5 / 2
7,031
502
5,964
14,812
5,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Odin
9
0 / 4 / 0
5,403
386
1,692
9,051
4,001
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Agni
Mitts
Agni
15
5 / 2 / 0
8,873
634
11,121
7,162
1,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ao Kuang
lnDeep
Ao Kuang
11
1 / 7 / 1
6,790
485
4,516
15,497
7,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
20
Kills
7
7
Deaths
20
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
2
0
0
L
1
5
2
0.4
L
Odin
0
4
0
0
W
1
0
4
3
L
Agni
Mitts
Agni
5
2
0
2.5
W
Gilgamesh
NARMZ
Gilgamesh
8
1
3
9.5
W
Baron Samedi
Scappino_1
Baron Samedi
5
2
6
4
L
Ao Kuang
lnDeep
Ao Kuang
1
7
1
0.21
W
Morgan Le Fay
nlycan
Morgan Le Fay
3
3
3
1.5
W
Anubis
sgrghrdg
Anubis
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,577
Damage
26,230
45,521
Taken
52,953
17,685
Mitigated
20,342
21,984
Healing
14,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
2,937
1,356
0
3,200
6,431
1,474
0
1,545
4,886
43,893
4,573
L
5,964
1,115
0
5,219
14,812
5,713
0
5,164
9,648
52,562
1,720
L
Odin
1,692
435
0
1,324
9,051
4,001
0
4,077
4,974
0
10,753
W
3,149
798
0
1,641
3,191
1,072
1,803
732
2,459
0
49,790
L
Agni
Mitts
Agni
11,121
635
0
410
7,162
1,998
0
4,998
2,164
67,747
2,054
W
Gilgamesh
NARMZ
Gilgamesh
8,882
3,798
0
5,169
13,503
4,923
124
6,372
7,098
0
65,030
W
Baron Samedi
Scappino_1
Baron Samedi
12,173
779
746
6,621
11,039
5,664
92
7,091
3,624
52,235
3,371
L
Ao Kuang
lnDeep
Ao Kuang
4,516
979
0
4,656
15,497
7,156
0
9,300
6,197
27,436
0
W
Morgan Le Fay
nlycan
Morgan Le Fay
8,437
1,150
0
2,326
8,635
2,308
64
5,803
2,790
55,697
0
W
Anubis
sgrghrdg
Anubis
4,936
508
187
5,294
9,153
3,718
969
4,746
4,368
58,206
1,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,978
Gold Earned
35,092
468
Minions Killed
389
0
Camps Cleared
0
1,381,042
Distance Traveled
1,345,843
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,995
500
98
7
0
239,910
4
L
Ymir
7,031
502
95
7
0
295,647
0
L
Odin
5,403
386
19
1
0
248,233
0
W
Neith
8,496
607
89
6
0
266,448
6
L
Agni
8,873
634
132
9
0
309,413
0
W
Gilgamesh
8,599
614
105
8
0
341,379
0
W
Baron Samedi
9,518
680
98
7
0
237,333
0
L
Ao Kuang
6,790
485
45
3
0
252,640
0
W
Morgan Le Fay
8,936
638
94
7
0
276,414
0
W
Anubis
8,429
602
82
6
0
259,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role