Player Matchup

Discordia
Discordia
Masters
ForbiddenTX
Discordia
Masters
Level 190
God Stats
6W - 4L
1,650 SR
Queue Stats
146W - 113L
2,700 MMR
Party 1
Jormungandr
Jormungandr
Diamond I
PowPunch
Jormungandr
Diamond I
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 98L
1,961 MMR
Party 1
King Arthur
King Arthur
Diamond I
xSUPREMACYx
King Arthur
Diamond I
Level 204
God Stats
4W - 5L
1,627 SR
Queue Stats
225W - 155L
2,438 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 184
1,592 SR
2,366 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 143
1,560 SR
2,151 MMR
Ne Zha
Ne Zha
Platinum II
DaRkJaTh
Ne Zha
Platinum II
Level 159
God Stats
14W - 17L
1,577 SR
Queue Stats
237W - 306L
2,149 MMR
Solo
Sobek
Sobek
Diamond IV
KindaDamp
Sobek
Diamond IV
Level 65
God Stats
0W - 3L
1,396 SR
Queue Stats
110W - 105L
2,077 MMR
Solo
Charybdis
Charybdis
Diamond V
jaystylesz201
Charybdis
Diamond V
Level 206
God Stats
48W - 38L
1,706 SR
Queue Stats
219W - 216L
2,227 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ForbiddenTX
Discordia
18
6 / 2 / 8
11,727
902
13,689
7,920
3,506
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jormungandr
PowPunch
Jormungandr
19
7 / 1 / 9
12,714
978
15,770
16,089
20,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

King Arthur
xSUPREMACYx
King Arthur
18
4 / 1 / 9
11,315
870
10,520
12,589
13,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
CthulhuSerqetFafnirPersephoneCabrakan

VS

Bans
ArachneCerberusKuzenboAresArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DaRkJaTh
Ne Zha
14
0 / 8 / 4
8,725
671
7,024
13,912
6,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
KindaDamp
Sobek
16
3 / 3 / 1
9,522
732
9,123
19,187
23,909
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
jaystylesz201
Charybdis
15
1 / 6 / 3
9,254
712
8,336
11,423
4,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
17
Kills
4
4
Deaths
17
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
DaRkJaTh
Ne Zha
0
8
4
0.25
W
Discordia
ForbiddenTX
Discordia
6
2
8
5
L
Sobek
KindaDamp
Sobek
3
3
1
1.17
W
Jormungandr
PowPunch
Jormungandr
7
1
9
11.5
L
Charybdis
jaystylesz201
Charybdis
1
6
3
0.42
W
King Arthur
xSUPREMACYx
King Arthur
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,979
Damage
24,483
36,598
Taken
44,522
37,823
Mitigated
35,222
12,840
Healing
11,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
DaRkJaTh
Ne Zha
7,024
1,423
0
1,575
13,912
6,953
0
7,465
5,863
0
28,440
W
Discordia
ForbiddenTX
Discordia
13,689
892
0
3,383
7,920
3,506
1,255
2,891
5,029
41,778
0
L
Sobek
KindaDamp
Sobek
9,123
721
0
8,204
19,187
23,909
0
11,285
6,960
25,885
959
W
Jormungandr
PowPunch
Jormungandr
15,770
3,284
0
6,192
16,089
20,397
824
3,898
12,191
58,043
4,954
L
Charybdis
jaystylesz201
Charybdis
8,336
4,401
0
1,245
11,423
4,360
0
7,539
3,390
0
30,114
W
King Arthur
xSUPREMACYx
King Arthur
10,520
1,680
0
3,265
12,589
13,920
372
2,397
10,192
0
38,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,756
Gold Earned
27,501
199
Minions Killed
127
0
Camps Cleared
0
777,725
Distance Traveled
652,878
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,725
671
31
2
0
216,623
0
W
Discordia
11,727
902
65
5
0
272,758
0
L
Sobek
9,522
732
34
3
0
237,545
0
W
Jormungandr
12,714
978
84
6
0
251,319
0
L
Charybdis
9,254
712
62
5
0
198,710
4
W
King Arthur
11,315
870
50
4
0
253,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role