Player Matchup

Nut
Nut
ExShinobi
Nut
Level 126
God Stats
3W - 0L
1,920 SR
Queue Stats
31W - 25L
1,566 Elo+
Party 2
King Arthur
King Arthur
JayUpNxxt
King Arthur
Level 124
God Stats
2W - 1L
1,280 SR
Queue Stats
47W - 41L
1,606 Elo+
Party 2
Yemoja
Yemoja
shlumbo
Yemoja
Level 165
God Stats
1W - 0L
1,465 SR
Queue Stats
9W - 3L
1,888 Elo+
Party 2
Team Averages
Level 138
1,555 SR
1,686 Elo+

VS

Team Averages
Level 157
1,601 SR
1,588 Elo+
Nu Wa
Nu Wa
Darkzend420
Nu Wa
Level 124
God Stats
3W - 1L
1,686 SR
Queue Stats
8W - 3L
1,752 Elo+
Party 1
Neith
Neith
EvilLuna3
Neith
Level 132
God Stats
38W - 59L
1,371 SR
Queue Stats
184W - 206L
1,397 Elo+
Party 1
Osiris
Osiris
z Prodigy z
Osiris
Level 215
God Stats
0W - 1L
1,745 SR
Queue Stats
36W - 37L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 11
10,089
917
8,326
11,645
4,718
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
JayUpNxxt
King Arthur
16
4 / 1 / 11
10,224
929
9,767
14,514
12,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Yemoja
shlumbo
Yemoja
18
9 / 0 / 6
10,998
1,000
12,242
7,945
5,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 0
7,736
703
10,512
8,666
2,992
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
EvilLuna3
Neith
12
0 / 4 / 0
7,710
701
6,015
12,712
4,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
13
2 / 6 / 0
8,424
766
6,935
12,704
12,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
2
15
Kills
2
2
Deaths
15
28
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
Neith
EvilLuna3
Neith
0
4
0
0
W
2
1
11
7.5
W
King Arthur
JayUpNxxt
King Arthur
4
1
11
9.5
W
Yemoja
shlumbo
Yemoja
9
0
6
12
L
Osiris
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,335
Damage
23,462
34,104
Taken
34,082
22,588
Mitigated
20,224
8,218
Healing
3,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,512
4,070
141
248
8,666
2,992
0
3,797
4,845
25,395
0
L
Neith
EvilLuna3
Neith
6,015
570
0
2,144
12,712
4,538
0
4,076
8,604
0
22,873
W
8,326
3,818
0
1,870
11,645
4,718
672
3,135
8,034
0
50,517
W
King Arthur
JayUpNxxt
King Arthur
9,767
511
0
400
14,514
12,658
360
4,849
9,253
1,103
38,730
W
Yemoja
shlumbo
Yemoja
12,242
2,029
4,337
1,611
7,945
5,212
1,622
3,343
4,282
34,464
2,642
L
Osiris
6,935
953
0
1,104
12,704
12,694
0
4,315
8,353
4,990
22,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,311
Gold Earned
23,870
195
Minions Killed
116
0
Camps Cleared
0
660,331
Distance Traveled
518,331
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,736
703
41
4
0
172,680
0
L
Neith
7,710
701
34
3
0
183,332
6
W
Nut
10,089
917
83
8
0
222,044
0
W
King Arthur
10,224
929
68
6
0
237,620
0
W
Yemoja
10,998
1,000
44
4
0
200,667
0
L
Osiris
8,424
766
41
4
0
162,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role