Player Matchup

Bakasura
Bakasura
Gold V
ReinaldoBTerra
Bakasura
Gold V
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 141L
1,249 MMR
Party 1
Hera
Hera
Silver II
brunnoborgez
Hera
Silver II
Level 148
God Stats
1W - 1L
1,683 SR
Queue Stats
61W - 72L
1,135 MMR
Party 1
Sylvanus
Sylvanus
Silver III
jhoncelll
Sylvanus
Silver III
Level 217
God Stats
15W - 22L
1,485 SR
Queue Stats
44W - 65L
1,117 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 174
1,556 SR
1,167 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 133
1,451 SR
1,193 MMR
Baron Samedi
Baron Samedi
Gold V
Tyler318
Baron Samedi
Gold V
Level 141
God Stats
1W - 1L
1,334 SR
Queue Stats
17W - 16L
1,360 MMR
Party 2
Cabrakan
Cabrakan
Silver III
seejonroar
Cabrakan
Silver III
Level 130
God Stats
2W - 2L
1,500 SR
Queue Stats
134W - 148L
923 MMR
Solo
Charybdis
Charybdis
Gold V
yng240bblshtr
Charybdis
Gold V
Level 129
God Stats
1W - 4L
1,518 SR
Queue Stats
31W - 35L
1,296 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
14
2 / 6 / 5
8,390
763
4,346
10,294
3,839
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 7 / 5
8,671
788
8,053
7,961
2,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sylvanus
jhoncelll
Sylvanus
15
4 / 3 / 4
9,269
843
5,556
14,437
13,057
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
CthulhuDiscordiaKumbhakarnaBake KujiraCerberus

VS

Bans
AtlasKuzenboGaneshaHerculesJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Tyler318
Baron Samedi
17
8 / 2 / 6
10,962
997
12,305
7,577
3,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
seejonroar
Cabrakan
15
4 / 6 / 12
10,012
910
7,537
15,482
16,852
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Charybdis
yng240bblshtr
Charybdis
18
4 / 1 / 9
10,908
992
8,736
6,725
2,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
43
7
Kills
16
16
Deaths
9
14
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Bakasura
2
6
5
0.75
W
Baron Samedi
Tyler318
Baron Samedi
8
2
6
5.5
L
1
7
5
0.5
L
Sylvanus
jhoncelll
Sylvanus
4
3
4
2
W
Cabrakan
seejonroar
Cabrakan
4
6
12
1.67
W
Charybdis
yng240bblshtr
Charybdis
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,955
Damage
28,578
32,692
Taken
29,784
19,451
Mitigated
22,677
5,124
Healing
6,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
4,346
3,190
0
923
10,294
3,839
0
6,726
3,568
0
14,545
W
Baron Samedi
Tyler318
Baron Samedi
12,305
255
1,482
1,699
7,577
3,419
382
2,821
4,598
36,370
961
L
8,053
1,768
0
0
7,961
2,555
0
5,758
2,203
31,264
0
L
Sylvanus
jhoncelll
Sylvanus
5,556
1,334
1,370
2,831
14,437
13,057
64
6,338
8,099
21,238
0
W
Cabrakan
seejonroar
Cabrakan
7,537
1,117
0
1,573
15,482
16,852
117
7,438
7,463
16,079
3,065
W
Charybdis
yng240bblshtr
Charybdis
8,736
3,951
0
2,073
6,725
2,406
2,591
3,391
3,260
0
57,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,330
Gold Earned
31,882
106
Minions Killed
175
0
Camps Cleared
0
540,658
Distance Traveled
601,893
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,390
763
36
3
0
191,473
3
W
Baron Samedi
10,962
997
55
5
0
210,733
0
L
Hera
8,671
788
44
4
0
177,180
0
L
Sylvanus
9,269
843
26
2
0
172,005
1
W
Cabrakan
10,012
910
17
2
0
173,723
0
W
Charybdis
10,908
992
103
9
0
217,437
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role