Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
 
Khepri
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
BudBudNen
Nox
Level 157
God Stats
2W - 0L
1,721 SR
Queue Stats
35W - 22L
1,594 Elo+
Party 2
Sun Wukong
Sun Wukong
Melodias02
Sun Wukong
Level 44
God Stats
5W - 1L
1,760 SR
Queue Stats
182W - 159L
1,586 Elo+
Solo
Team Averages
Level 126
1,596 SR
1,536 Elo+

VS

Team Averages
Level 143
1,546 SR
1,552 Elo+
Nox
Nox
Cynodoubt
Nox
Level 148
God Stats
4W - 2L
1,767 SR
Queue Stats
391W - 404L
1,589 Elo+
Solo
Cerberus
Cerberus
JewJitsuJew
Cerberus
Level 158
God Stats
1W - 4L
1,301 SR
Queue Stats
248W - 242L
1,545 Elo+
Party 1
Janus
Janus
KexY9a
Janus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 82L
1,555 Elo+
Solo
Erlang Shen
Erlang Shen
NeanderpauI
Erlang Shen
Level 162
God Stats
2W - 4L
1,462 SR
Queue Stats
375W - 359L
1,553 Elo+
Party 1
Chiron
Chiron
StarReeses
Chiron
Level 216
God Stats
3W - 3L
1,701 SR
Queue Stats
295W - 273L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
2 / 1 / 7
6,972
996
9,642
2,985
1,205
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
 
Ymir
11
0 / 2 / 9
6,712
959
1,573
8,419
8,601
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Khepri
 
Khepri
11
0 / 3 / 7
6,354
908
1,765
6,199
5,678
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
4 / 2 / 6
7,253
1,036
3,822
4,686
2,222
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sun Wukong
Melodias02
Sun Wukong
13
4 / 1 / 6
7,180
1,026
6,094
9,336
5,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 4
6,701
957
6,340
3,537
1,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
JewJitsuJew
Cerberus
9
0 / 4 / 5
5,673
810
1,906
7,357
7,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Janus
KexY9a
Janus
13
1 / 1 / 4
6,535
934
6,118
6,008
2,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
NeanderpauI
Erlang Shen
9
1 / 3 / 5
5,755
822
3,383
6,139
4,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Chiron
StarReeses
Chiron
12
2 / 1 / 5
6,422
917
6,326
3,655
1,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
30
10
Kills
7
9
Deaths
11
35
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
2
1
7
5.5
W
Ymir
 
Ymir
0
2
9
2.25
W
Khepri
 
Khepri
0
3
7
1.17
W
4
2
6
3.5
L
3
2
4
2.5
L
Cerberus
JewJitsuJew
Cerberus
0
4
5
0.63
L
Janus
KexY9a
Janus
1
1
4
3
W
Sun Wukong
Melodias02
Sun Wukong
4
1
6
7
L
Erlang Shen
NeanderpauI
Erlang Shen
1
3
5
1.17
L
Chiron
StarReeses
Chiron
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,896
Damage
24,073
31,625
Taken
26,696
23,689
Mitigated
16,677
10,643
Healing
6,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
9,642
505
1,490
806
2,985
1,205
640
817
2,098
18,511
0
W
Ymir
 
Ymir
1,573
62
1,768
1,431
8,419
8,601
0
3,692
4,260
5,221
43
W
Khepri
 
Khepri
1,765
128
0
263
6,199
5,678
0
2,786
3,108
5,430
0
W
3,822
339
455
847
4,686
2,222
22
2,209
2,238
17,117
0
L
6,340
321
0
0
3,537
1,282
0
1,370
2,167
11,924
457
L
Cerberus
JewJitsuJew
Cerberus
1,906
86
464
1,627
7,357
7,070
0
4,732
2,625
7,361
0
L
Janus
KexY9a
Janus
6,118
115
148
1,784
6,008
2,152
0
3,728
2,280
16,818
342
W
Sun Wukong
Melodias02
Sun Wukong
6,094
408
458
3,125
9,336
5,983
263
3,286
5,677
0
12,462
L
Erlang Shen
NeanderpauI
Erlang Shen
3,383
1,398
253
978
6,139
4,832
0
4,342
1,797
0
4,379
L
Chiron
StarReeses
Chiron
6,326
1,328
805
573
3,655
1,341
0
2,587
1,068
0
13,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,471
Gold Earned
31,086
75
Minions Killed
91
0
Camps Cleared
0
647,508
Distance Traveled
575,174
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,972
996
23
3
0
134,398
0
W
Ymir
6,712
959
6
1
0
133,194
0
W
Khepri
6,354
908
9
1
0
120,156
0
W
Nox
7,253
1,036
30
4
0
125,616
0
L
Nox
6,701
957
16
2
0
124,928
0
L
Cerberus
5,673
810
28
4
0
91,566
0
L
Janus
6,535
934
23
3
0
135,916
0
W
Sun Wukong
7,180
1,026
7
1
0
134,144
0
L
Erlang Shen
5,755
822
1
0
0
93,230
0
L
Chiron
6,422
917
23
3
0
129,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role