Player Matchup

Izanami
Izanami
Clatsio
Izanami
Level 148
God Stats
3W - 8L
1,452 SR
Queue Stats
138W - 147L
1,441 Elo+
Party 4
Pele
Pele
FunkBears
Pele
Level 128
God Stats
15W - 17L
1,559 SR
Queue Stats
179W - 192L
1,467 Elo+
Party 4
Ra
Ra
NobodyIsGodX
Ra
Level 114
God Stats
0W - 1L
1,317 SR
Queue Stats
66W - 84L
1,463 Elo+
Party 4
Ares
Ares
OxleyV2
Ares
Level 234
God Stats
0W - 1L
1,522 SR
Queue Stats
107W - 86L
1,605 Elo+
Party 2
Ravana
Ravana
SJW TheLegend27
Ravana
Level 121
God Stats
0W - 2L
1,341 SR
Queue Stats
131W - 79L
1,609 Elo+
Party 2
Team Averages
Level 149
1,438 SR
1,517 Elo+

VS

Team Averages
Level 137
1,412 SR
1,499 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Maui
Maui
BUITO
Maui
Level 154
God Stats
6W - 15L
1,383 SR
Queue Stats
152W - 146L
1,469 Elo+
Party 3
Danzaburou
Danzaburou
Gingr96
Danzaburou
Level 121
God Stats
16W - 14L
1,557 SR
Queue Stats
334W - 375L
1,495 Elo+
Party 1
Chaac
Chaac
W1ggles
Chaac
Level 125
God Stats
10W - 12L
1,455 SR
Queue Stats
509W - 529L
1,529 Elo+
Party 1
Camazotz
Camazotz
albertovaldayo
Camazotz
Level 130
God Stats
1W - 3L
1,167 SR
Queue Stats
281W - 292L
1,501 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Clatsio
Izanami
11
1 / 2 / 0
5,796
580
3,681
7,131
2,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Pele
6
0 / 3 / 1
4,342
434
1,981
5,481
1,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
0 / 2 / 0
5,341
534
1,851
5,029
1,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
OxleyV2
Ares
9
1 / 5 / 1
5,059
506
5,479
10,672
8,625
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
3 / 2 / 0
6,084
608
7,368
6,392
4,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
2 / 1 / 6
6,247
625
4,773
3,197
1,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Maui
BUITO
Maui
10
2 / 0 / 9
5,829
583
5,716
6,442
3,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
Gingr96
Danzaburou
12
1 / 1 / 3
6,560
656
2,703
5,255
1,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chaac
W1ggles
Chaac
11
1 / 3 / 1
6,275
628
3,379
9,868
5,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate

Breastplate

+20
Physical Protection

Camazotz
11
8 / 0 / 2
6,429
643
7,210
8,986
3,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
5
Kills
14
14
Deaths
5
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
1
6
5
W
Maui
BUITO
Maui
2
0
9
6.5
L
Izanami
Clatsio
Izanami
1
2
0
0.5
L
Pele
0
3
1
0.17
W
Danzaburou
Gingr96
Danzaburou
1
1
3
2.5
L
0
2
0
0
L
Ares
OxleyV2
Ares
1
5
1
0.3
L
3
2
0
1.5
W
Chaac
W1ggles
Chaac
1
3
1
0.5
W
Camazotz
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,360
Damage
23,781
34,705
Taken
33,748
18,528
Mitigated
15,371
8,721
Healing
11,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
4,773
904
0
681
3,197
1,078
0
1,638
1,559
37,011
1,638
W
Maui
BUITO
Maui
5,716
2,723
0
876
6,442
3,714
0
1,270
5,133
17,874
3,830
L
Izanami
Clatsio
Izanami
3,681
2,553
0
2,969
7,131
2,199
0
1,271
5,764
0
44,383
L
Pele
1,981
498
0
1,045
5,481
1,575
0
1,026
4,350
0
14,767
W
Danzaburou
Gingr96
Danzaburou
2,703
1,383
0
1,422
5,255
1,790
566
456
4,799
0
46,430
L
1,851
0
432
865
5,029
1,572
0
3,116
1,694
35,718
834
L
Ares
OxleyV2
Ares
5,479
478
0
1,077
10,672
8,625
0
2,630
7,875
23,758
0
L
7,368
1,745
0
2,333
6,392
4,557
0
1,273
5,087
0
45,405
W
Chaac
W1ggles
Chaac
3,379
1,005
0
3,772
9,868
5,486
0
879
8,471
0
42,023
W
Camazotz
7,210
3,842
0
4,936
8,986
3,303
0
3,220
5,766
0
41,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,622
Gold Earned
31,340
303
Minions Killed
349
0
Camps Cleared
0
928,566
Distance Traveled
999,917
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,247
625
81
8
0
199,570
2
W
Maui
5,829
583
28
3
0
215,296
2
L
Izanami
5,796
580
94
9
0
195,685
0
L
Pele
4,342
434
25
3
0
130,457
0
W
Danzaburou
6,560
656
90
9
0
167,731
2
L
Ra
5,341
534
83
8
0
221,108
0
L
Ares
5,059
506
37
4
0
192,537
0
L
Ravana
6,084
608
64
6
0
188,779
0
W
Chaac
6,275
628
85
9
0
186,620
0
W
Camazotz
6,429
643
65
7
0
230,700
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role