Player Matchup

Athena
Athena
Gold I
AlKuang
Athena
Gold I
Level 186
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 19L
1,696 MMR
Party 3
Sol
Sol
Platinum I
Gloomу
Sol
Platinum I
Level 221
God Stats
1W - 2L
1,730 SR
Queue Stats
130W - 105L
1,865 MMR
Party 2
Eset
Eset
Platinum IV
Helekeruki
Eset
Platinum IV
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,804 MMR
Party 2
Cabrakan
Cabrakan
Masters
JOSUEDOBLEA
Cabrakan
Masters
Level 118
God Stats
156W - 123L
1,671 SR
Queue Stats
683W - 696L
2,050 MMR
Solo
Bastet
Bastet
Platinum III
Vorotdugi
Bastet
Platinum III
Level 68
God Stats
1W - 1L
1,716 SR
Queue Stats
25W - 10L
1,877 MMR
Party 3
Team Averages
Platinum II
Platinum II
Average Tier
Level 128
1,623 SR
1,858 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 162
1,595 SR
1,702 MMR
Cthulhu
Cthulhu
Diamond III
 
Cthulhu
Diamond III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Gold I
Black Hero
Chang'e
Gold I
Level 153
God Stats
44W - 21L
1,720 SR
Queue Stats
135W - 116L
1,678 MMR
Solo
Ishtar
Ishtar
Platinum V
DCTO12
Ishtar
Platinum V
Level 128
God Stats
2W - 0L
1,556 SR
Queue Stats
39W - 28L
1,724 MMR
Party 1
Sylvanus
Sylvanus
Platinum II
DragonOnyx
Sylvanus
Platinum II
Level 216
God Stats
2W - 3L
1,479 SR
Queue Stats
708W - 674L
1,841 MMR
Solo
Hercules
Hercules
Platinum III
SHADOWFIGTHER555
Hercules
Platinum III
Level 155
God Stats
1W - 0L
1,718 SR
Queue Stats
82W - 71L
1,766 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AlKuang
Athena
6
0 / 1 / 4
3,969
662
1,681
4,402
3,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sol
7
2 / 2 / 0
4,021
670
2,927
3,719
780
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
1 / 3 / 2
4,145
691
2,542
3,263
825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
JOSUEDOBLEA
Cabrakan
3
0 / 3 / 0
2,956
493
1,249
3,236
1,611
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bastet
Vorotdugi
Bastet
6
3 / 1 / 0
3,760
627
3,088
4,896
1,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
PeleXbalanqueCu ChulainnTsukuyomi

VS

Bans
SusanoLancelotRavanaCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
8
3 / 0 / 0
4,811
802
2,659
3,284
1,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
Black Hero
Chang'e
7
1 / 4 / 1
4,055
676
3,490
4,808
971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
DCTO12
Ishtar
7
2 / 2 / 3
4,150
692
3,272
3,900
1,074
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Sylvanus
DragonOnyx
Sylvanus
8
3 / 0 / 0
4,538
756
1,707
2,696
1,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

6
1 / 0 / 3
4,142
690
1,843
4,373
2,410
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
17
6
Kills
10
10
Deaths
6
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
0
0
3
L
Athena
AlKuang
Athena
0
1
4
2
W
Chang'e
Black Hero
Chang'e
1
4
1
0.38
W
Ishtar
DCTO12
Ishtar
2
2
3
1.75
W
Sylvanus
DragonOnyx
Sylvanus
3
0
0
3
L
Sol
2
2
0
1
L
1
3
2
0.67
L
Cabrakan
JOSUEDOBLEA
Cabrakan
0
3
0
0
W
1
0
3
2.5
L
Bastet
Vorotdugi
Bastet
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,487
Damage
12,971
19,516
Taken
19,061
7,645
Mitigated
6,627
5,562
Healing
7,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
2,659
325
0
1,500
3,284
1,128
0
1,249
2,035
21,936
1,341
L
Athena
AlKuang
Athena
1,681
721
0
2,068
4,402
3,069
0
405
3,937
9,476
0
W
Chang'e
Black Hero
Chang'e
3,490
509
170
1,018
4,808
971
0
2,362
2,212
15,156
367
W
Ishtar
DCTO12
Ishtar
3,272
2,071
0
1,167
3,900
1,074
0
2,302
1,598
0
20,182
W
Sylvanus
DragonOnyx
Sylvanus
1,707
605
300
1,720
2,696
1,044
0
228
2,428
14,336
9,755
L
Sol
2,927
1,364
0
1,355
3,719
780
0
885
2,802
24,536
2,213
L
2,542
518
0
277
3,263
825
0
1,911
1,062
18,107
0
L
Cabrakan
JOSUEDOBLEA
Cabrakan
1,249
125
0
921
3,236
1,611
0
1,799
1,146
8,265
146
W
1,843
706
0
2,089
4,373
2,410
0
1,849
2,524
0
9,758
L
Bastet
Vorotdugi
Bastet
3,088
1,152
0
941
4,896
1,360
0
1,611
3,113
0
15,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,851
Gold Earned
21,696
149
Minions Killed
198
0
Camps Cleared
0
610,134
Distance Traveled
641,318
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
4,811
802
58
10
0
124,590
0
L
Athena
3,969
662
18
3
0
133,442
2
W
Chang'e
4,055
676
34
6
0
133,839
3
W
Ishtar
4,150
692
42
7
0
123,677
1
W
Sylvanus
4,538
756
50
8
0
121,842
0
L
Sol
4,021
670
44
7
0
133,069
0
L
Eset
4,145
691
47
8
0
126,125
0
L
Cabrakan
2,956
493
14
2
0
61,496
0
W
Hercules
4,142
690
14
2
0
137,370
2
L
Bastet
3,760
627
26
4
0
156,002
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role