Player Matchup

Horus
Horus
G Block9998
Horus
Level 107
God Stats
0W - 4L
1,253 SR
Queue Stats
32W - 45L
1,423 Elo+
Party 2
Cerberus
Cerberus
HooDRiichJay
Cerberus
Level 125
God Stats
2W - 4L
1,336 SR
Queue Stats
31W - 46L
1,434 Elo+
Party 2
Artemis
Artemis
LUHTYNLMB3857
Artemis
Level 124
God Stats
3W - 2L
1,613 SR
Queue Stats
39W - 49L
1,471 Elo+
Party 2
Aphrodite
Aphrodite
M2Swagger
Aphrodite
Level 146
God Stats
3W - 3L
1,674 SR
Queue Stats
13W - 27L
1,392 Elo+
Party 2
He Bo
He Bo
TennisBallFuzz
He Bo
Level 142
God Stats
1W - 3L
1,121 SR
Queue Stats
28W - 16L
1,579 Elo+
Solo
Team Averages
Level 129
1,400 SR
1,460 Elo+

VS

Team Averages
Level 159
1,938 SR
1,786 Elo+
Artemis
Artemis
 
Artemis
Level 209
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
AngelWithA
Fenrir
Level 159
God Stats
4W - 0L
1,937 SR
Queue Stats
366W - 69L
1,946 Elo+
Party 1
Athena
Athena
Gapoolman
Athena
Level 185
God Stats
151W - 12L
2,175 SR
Queue Stats
533W - 154L
1,834 Elo+
Party 1
Anubis
Anubis
TrapDaddyD
Anubis
Level 82
God Stats
9W - 0L
1,971 SR
Queue Stats
163W - 49L
1,774 Elo+
Party 1
Ra
Ra
Xióvi
Ra
Level 159
God Stats
61W - 4L
2,106 SR
Queue Stats
454W - 80L
1,876 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 5
6,936
1,156
3,165
13,728
7,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cerberus
HooDRiichJay
Cerberus
13
1 / 6 / 5
7,880
1,313
4,719
19,682
16,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
12
1 / 3 / 1
6,888
1,148
3,461
4,775
1,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Aphrodite
M2Swagger
Aphrodite
13
2 / 3 / 4
8,029
1,338
6,826
7,943
3,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 7 / 4
8,041
1,340
5,662
14,377
3,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

170

VS

Team 2 Tickets

372

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
1 / 2 / 13
7,300
1,217
8,487
4,674
1,479
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fenrir
AngelWithA
Fenrir
13
4 / 2 / 13
8,599
1,433
9,607
6,963
5,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Athena
Gapoolman
Athena
13
1 / 1 / 21
8,488
1,415
5,961
6,869
7,335
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Anubis
TrapDaddyD
Anubis
13
4 / 1 / 12
8,353
1,392
13,393
4,593
2,057
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ra
15
14 / 1 / 8
10,484
1,747
20,172
4,692
1,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
91
7
Kills
24
24
Deaths
7
19
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
1
2
13
3.75
W
Fenrir
AngelWithA
Fenrir
4
2
13
5.25
L
0
5
5
0.5
W
Athena
Gapoolman
Athena
1
1
21
11.5
L
Cerberus
HooDRiichJay
Cerberus
1
6
5
0.58
L
Artemis
1
3
1
0.5
L
Aphrodite
M2Swagger
Aphrodite
2
3
4
1.33
L
3
7
4
0.71
W
Anubis
TrapDaddyD
Anubis
4
1
12
10
W
Ra
14
1
8
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,833
Damage
57,620
60,505
Taken
27,791
32,612
Mitigated
18,815
10,242
Healing
5,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
8,487
2,854
306
404
4,674
1,479
0
2,273
1,646
0
17,024
W
Fenrir
AngelWithA
Fenrir
9,607
1,787
0
173
6,963
5,947
0
5,095
1,835
0
14,097
L
3,165
1,005
200
1,595
13,728
7,440
0
9,123
4,283
0
3,135
W
Athena
Gapoolman
Athena
5,961
1,959
0
2,132
6,869
7,335
0
3,997
2,729
7,880
0
L
Cerberus
HooDRiichJay
Cerberus
4,719
132
0
2,570
19,682
16,739
0
11,080
8,040
12,090
0
L
Artemis
3,461
572
0
0
4,775
1,234
0
2,864
1,837
0
6,286
L
Aphrodite
M2Swagger
Aphrodite
6,826
309
2,820
2,640
7,943
3,424
0
5,279
2,464
14,981
0
L
5,662
415
0
417
14,377
3,775
0
9,621
4,355
22,546
353
W
Anubis
TrapDaddyD
Anubis
13,393
1,188
0
1,698
4,593
2,057
0
3,335
1,184
27,550
0
W
Ra
20,172
2,070
497
290
4,692
1,997
0
2,288
2,325
35,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,774
Gold Earned
43,224
87
Minions Killed
123
2
Camps Cleared
6
488,174
Distance Traveled
633,292
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,300
1,217
31
5
0
107,404
0
W
Fenrir
8,599
1,433
5
1
2
120,833
0
L
Horus
6,936
1,156
5
1
0
99,115
0
W
Athena
8,488
1,415
2
0
0
136,757
1
L
Cerberus
7,880
1,313
15
3
0
110,914
0
L
Artemis
6,888
1,148
8
1
0
48,304
0
L
Aphrodite
8,029
1,338
22
4
1
116,364
0
L
He Bo
8,041
1,340
37
6
1
113,477
0
W
Anubis
8,353
1,392
35
6
0
129,413
0
W
Ra
10,484
1,747
50
8
4
138,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role