Player Matchup

Maui
Maui
Platinum II
DesmondThePlayer
Maui
Platinum II
Level 145
God Stats
0W - 1L
1,144 SR
Queue Stats
293W - 279L
1,777 MMR
Solo
Chang'e
Chang'e
Gold I
Dottie2993
Chang'e
Gold I
Level 128
God Stats
27W - 14L
1,703 SR
Queue Stats
201W - 209L
1,655 MMR
Solo
Hachiman
Hachiman
Platinum IV
Solvyr
Hachiman
Platinum IV
Level 157
God Stats
4W - 4L
1,651 SR
Queue Stats
100W - 89L
1,837 MMR
Solo
Loki
Loki
Platinum V
itsRémy
Loki
Platinum V
Level 157
God Stats
9W - 11L
1,468 SR
Queue Stats
196W - 195L
1,739 MMR
Solo
Bastet
Bastet
Platinum V
noeystarlight
Bastet
Platinum V
Level 180
God Stats
9W - 13L
1,673 SR
Queue Stats
338W - 326L
1,810 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 153
1,528 SR
1,764 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 110
1,561 SR
1,764 MMR
Sobek
Sobek
Platinum III
AmbiguousViking1
Sobek
Platinum III
Level 108
God Stats
12W - 10L
1,588 SR
Queue Stats
131W - 128L
1,815 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum II
Davidtjt123
Kumbhakarna
Platinum II
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
187W - 190L
1,828 MMR
Solo
Charybdis
Charybdis
Platinum IV
HanspetererTilba
Charybdis
Platinum IV
Level 89
God Stats
28W - 20L
1,623 SR
Queue Stats
146W - 136L
1,504 MMR
Solo
Ne Zha
Ne Zha
Platinum III
Reformed Ron
Ne Zha
Platinum III
Level 66
God Stats
6W - 10L
1,462 SR
Queue Stats
253W - 245L
1,840 MMR
Solo
Ra
Ra
Platinum III
TaitanPRO
Ra
Platinum III
Level 159
God Stats
5W - 1L
1,631 SR
Queue Stats
49W - 56L
1,833 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 7
6,845
489
4,834
12,574
8,925
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
Dottie2993
Chang'e
13
2 / 5 / 3
7,752
554
8,604
11,130
3,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Hachiman
Solvyr
Hachiman
13
1 / 2 / 3
7,240
517
4,822
5,339
1,248
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
14
6 / 4 / 4
8,107
579
11,280
12,057
3,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 3 / 1
7,668
548
8,403
10,872
3,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bans
Ao KuangXbalanqueNu WaThorLancelot

VS

Bans
AthenaCthulhuAwilixKuzenboRama
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 5
8,126
580
8,769
14,892
12,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
Davidtjt123
Kumbhakarna
14
3 / 1 / 1
8,037
574
7,507
11,487
6,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charybdis
16
3 / 2 / 1
9,000
643
5,599
9,368
3,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
13
1 / 3 / 7
7,174
512
8,165
11,967
4,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
5 / 3 / 3
8,963
640
7,661
8,632
3,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
33
11
Kills
16
16
Deaths
11
18
Assists
17
Player
Kills
Deaths
Assists
KDA
W
4
2
5
3.25
W
Kumbhakarna
Davidtjt123
Kumbhakarna
3
1
1
3.5
L
0
2
7
1.75
L
Chang'e
Dottie2993
Chang'e
2
5
3
0.7
W
Charybdis
3
2
1
1.75
W
Ne Zha
1
3
7
1.5
L
Hachiman
Solvyr
Hachiman
1
2
3
1.25
W
5
3
3
2.17
L
Loki
6
4
4
2
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,943
Damage
37,701
51,972
Taken
56,346
20,360
Mitigated
30,116
15,308
Healing
19,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,769
992
0
5,582
14,892
12,760
16
4,679
9,845
23,380
4,918
W
Kumbhakarna
Davidtjt123
Kumbhakarna
7,507
617
0
591
11,487
6,451
0
477
10,948
44,244
2,421
L
4,834
1,569
0
3,730
12,574
8,925
0
3,628
8,760
20,934
1,265
L
Chang'e
Dottie2993
Chang'e
8,604
644
216
3,220
11,130
3,653
0
6,646
3,981
47,782
0
W
Charybdis
5,599
3,256
0
5,489
9,368
3,177
0
1,660
7,708
0
75,051
W
Ne Zha
8,165
1,531
0
3,516
11,967
4,623
0
2,232
9,593
0
56,157
L
Hachiman
Solvyr
Hachiman
4,822
2,731
0
2,364
5,339
1,248
0
564
4,775
0
60,342
W
7,661
1,272
1,292
3,223
8,632
3,105
0
3,347
4,869
69,603
0
L
Loki
11,280
3,124
0
3,954
12,057
3,445
0
4,205
7,725
0
63,643
L
8,403
1,253
0
1,824
10,872
3,089
0
5,503
4,893
0
53,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,612
Gold Earned
41,300
434
Minions Killed
506
0
Camps Cleared
0
1,502,270
Distance Traveled
1,454,050
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,126
580
36
3
0
313,505
2
W
Kumbhakarna
8,037
574
110
8
0
261,012
1
L
Maui
6,845
489
39
3
0
314,145
0
L
Chang'e
7,752
554
103
7
0
275,788
1
W
Charybdis
9,000
643
153
11
0
258,161
1
W
Ne Zha
7,174
512
68
5
0
316,458
0
L
Hachiman
7,240
517
105
8
0
279,595
4
W
Ra
8,963
640
139
10
0
304,914
0
L
Loki
8,107
579
95
7
0
320,828
0
L
Bastet
7,668
548
92
7
0
311,914
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role