Player Matchup

Charybdis
Charybdis
Bipolarbear5069
Charybdis
Level 35
God Stats
105W - 137L
1,493 SR
Queue Stats
112W - 138L
1,472 Elo+
Solo
Aphrodite
Aphrodite
Conebahahaha
Aphrodite
Level 68
God Stats
17W - 18L
1,390 SR
Queue Stats
183W - 175L
1,478 Elo+
Solo
Eset
Eset
CooolishME
Eset
Level 109
God Stats
0W - 1L
1,697 SR
Queue Stats
27W - 27L
1,486 Elo+
Solo
Charon
Charon
Vidal_daniel
Charon
Level 55
God Stats
33W - 31L
1,515 SR
Queue Stats
177W - 187L
1,381 Elo+
Solo
Achilles
Achilles
athestroll
Achilles
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
166W - 194L
1,426 Elo+
Solo
Team Averages
Level 63
1,519 SR
1,448 Elo+

VS

Team Averages
Level 140
1,558 SR
1,491 Elo+
Zeus
Zeus
ProfReithe
Zeus
Level 227
God Stats
16W - 10L
1,625 SR
Queue Stats
665W - 235L
1,629 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Unknown__x4
Tsukuyomi
Level 41
God Stats
42W - 43L
1,438 SR
Queue Stats
43W - 50L
1,391 Elo+
Solo
Arachne
Arachne
bobogrm726
Arachne
Level 128
God Stats
3W - 4L
1,382 SR
Queue Stats
468W - 497L
1,392 Elo+
Solo
Horus
Horus
mooc0w
Horus
Level 144
God Stats
4W - 0L
1,591 SR
Queue Stats
12W - 2L
1,399 Elo+
Party 1
Vulcan
Vulcan
mrdarcyisgreat
Vulcan
Level 159
God Stats
36W - 10L
1,753 SR
Queue Stats
646W - 228L
1,645 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Bipolarbear5069
Charybdis
11
0 / 0 / 0
6,219
888
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Aphrodite
Conebahahaha
Aphrodite
13
2 / 2 / 4
8,002
1,143
4,769
8,405
2,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 4 / 2
7,290
1,041
6,465
5,770
1,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charon
13
1 / 4 / 3
7,525
1,075
4,335
10,216
6,132
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
athestroll
Achilles
13
2 / 5 / 4
7,935
1,134
4,107
11,770
11,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

241

VS

Team 2 Tickets

357

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 7
8,550
1,221
8,399
4,247
1,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Unknown__x4
Tsukuyomi
13
3 / 1 / 6
8,358
1,194
5,340
5,185
1,809
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Arachne
bobogrm726
Arachne
13
4 / 3 / 7
8,112
1,159
7,216
5,196
2,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
mooc0w
Horus
13
3 / 0 / 9
8,144
1,163
6,793
8,654
4,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
0 / 0 / 8
7,382
1,055
5,089
1,205
467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
52
6
Kills
15
15
Deaths
6
13
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Bipolarbear5069
Charybdis
0
0
0
0
L
Aphrodite
Conebahahaha
Aphrodite
2
2
4
2
L
1
4
2
0.5
W
5
2
7
4.25
W
Tsukuyomi
Unknown__x4
Tsukuyomi
3
1
6
6
L
Charon
1
4
3
0.63
L
Achilles
athestroll
Achilles
2
5
4
0.8
W
Arachne
bobogrm726
Arachne
4
3
7
2.5
W
Horus
mooc0w
Horus
3
0
9
7.5
W
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,676
Damage
32,837
36,161
Taken
24,487
22,650
Mitigated
10,940
6,121
Healing
5,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Bipolarbear5069
Charybdis
0
0
0
0
0
0
0
0
0
0
0
L
Aphrodite
Conebahahaha
Aphrodite
4,769
532
1,487
2,707
8,405
2,867
0
3,741
4,383
25,043
0
L
6,465
502
352
120
5,770
1,856
0
2,499
3,003
21,112
510
W
8,399
1,755
0
0
4,247
1,435
0
2,685
1,562
22,263
0
W
Tsukuyomi
Unknown__x4
Tsukuyomi
5,340
1,126
0
136
5,185
1,809
0
2,811
2,267
0
25,339
L
Charon
4,335
696
0
511
10,216
6,132
0
3,433
6,457
18,670
0
L
Achilles
athestroll
Achilles
4,107
686
0
944
11,770
11,795
0
3,715
7,595
0
15,635
W
Arachne
bobogrm726
Arachne
7,216
5,991
217
741
5,196
2,524
0
3,133
1,951
0
7,942
W
Horus
mooc0w
Horus
6,793
2,840
890
3,076
8,654
4,705
0
5,995
2,418
664
13,429
W
5,089
81
0
0
1,205
467
0
725
438
16,946
29

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,971
Gold Earned
40,546
131
Minions Killed
135
4
Camps Cleared
6
513,312
Distance Traveled
699,693
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,219
888
0
0
0
0
0
L
Aphrodite
8,002
1,143
55
8
2
127,305
0
L
Eset
7,290
1,041
38
5
0
121,219
0
W
Zeus
8,550
1,221
43
6
0
132,771
0
W
Tsukuyomi
8,358
1,194
33
5
3
137,344
0
L
Charon
7,525
1,075
17
2
1
123,633
0
L
Achilles
7,935
1,134
21
3
1
141,155
0
W
Arachne
8,112
1,159
6
1
3
132,563
0
W
Horus
8,144
1,163
10
1
0
151,131
0
W
Vulcan
7,382
1,055
43
6
0
145,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role