Player Matchup

Izanami
Izanami
 
Izanami
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Dexinter
Hera
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
153W - 132L
1,467 Elo+
Solo
Sun Wukong
Sun Wukong
ILoveLolEEE
Sun Wukong
Level 4
God Stats
2W - 0L
1,869 SR
Queue Stats
8W - 6L
1,831 Elo+
Party 3
Ymir
Ymir
Raix95
Ymir
Level 159
God Stats
46W - 30L
1,616 SR
Queue Stats
564W - 570L
1,470 Elo+
Solo
Aphrodite
Aphrodite
TotalSkrub
Aphrodite
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 13L
1,688 Elo+
Party 3
Team Averages
Level 101
1,597 SR
1,591 Elo+

VS

Team Averages
Level 157
1,490 SR
1,533 Elo+
Hercules
Hercules
AtomicEightBall
Hercules
Level 175
God Stats
4W - 3L
1,669 SR
Queue Stats
568W - 612L
1,484 Elo+
Party 2
Serqet
Serqet
ElChicharroncito
Serqet
Level 64
God Stats
0W - 2L
1,524 SR
Queue Stats
28W - 15L
1,635 Elo+
Party 1
Jormungandr
Jormungandr
MAVF
Jormungandr
Level 159
God Stats
0W - 1L
1,193 SR
Queue Stats
47W - 40L
1,523 Elo+
Party 1
Izanami
Izanami
SubZero1127
Izanami
Level 226
God Stats
4W - 3L
1,626 SR
Queue Stats
318W - 304L
1,535 Elo+
Party 1
Ra
Ra
WarriorKOB
Ra
Level 163
God Stats
6W - 10L
1,440 SR
Queue Stats
630W - 677L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
1 / 0 / 2
6,006
601
5,097
6,125
1,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hera
11
0 / 3 / 1
6,170
617
1,669
4,722
1,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
ILoveLolEEE
Sun Wukong
11
3 / 1 / 1
6,921
692
4,461
5,749
2,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
Raix95
Ymir
12
5 / 0 / 3
7,110
711
5,926
5,976
2,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Aphrodite
TotalSkrub
Aphrodite
10
1 / 0 / 2
5,453
545
3,142
5,288
2,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
6
1 / 5 / 0
4,562
456
2,385
7,588
2,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

2
0 / 0 / 0
3,578
358
0
816
195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
MAVF
Jormungandr
8
0 / 1 / 0
4,585
459
3,254
7,696
3,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
SubZero1127
Izanami
8
0 / 2 / 0
4,683
468
3,304
5,941
1,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 2 / 0
6,052
605
3,540
4,765
1,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
10
Kills
4
4
Deaths
10
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
0
2
2
L
Hercules
1
5
0
0.2
W
Hera
0
3
1
0.17
L
0
0
0
0
W
Sun Wukong
ILoveLolEEE
Sun Wukong
3
1
1
3.5
L
Jormungandr
MAVF
Jormungandr
0
1
0
0
W
Ymir
Raix95
Ymir
5
0
3
6.5
L
Izanami
SubZero1127
Izanami
0
2
0
0
W
Aphrodite
TotalSkrub
Aphrodite
1
0
2
2
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,295
Damage
12,483
27,860
Taken
26,806
10,349
Mitigated
9,211
12,101
Healing
5,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,097
3,723
0
1,299
6,125
1,928
645
1,648
4,477
0
53,551
L
Hercules
2,385
728
0
987
7,588
2,633
0
2,292
5,296
0
18,303
W
Hera
1,669
370
0
531
4,722
1,093
28
1,818
2,542
38,826
0
L
0
0
0
250
816
195
0
0
816
0
3,213
W
Sun Wukong
ILoveLolEEE
Sun Wukong
4,461
1,249
0
2,132
5,749
2,274
107
0
5,749
0
42,526
L
Jormungandr
MAVF
Jormungandr
3,254
727
0
1,362
7,696
3,647
0
2,589
5,107
19,900
0
W
Ymir
Raix95
Ymir
5,926
1,761
0
481
5,976
2,480
0
1,484
4,403
49,049
1,300
L
Izanami
SubZero1127
Izanami
3,304
2,105
0
2,019
5,941
1,323
0
2,815
3,126
0
32,368
W
Aphrodite
TotalSkrub
Aphrodite
3,142
983
3,834
3,824
5,288
2,574
264
1,870
3,418
18,165
0
L
3,540
370
0
1,165
4,765
1,413
0
3,041
1,724
39,050
1,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,660
Gold Earned
23,460
367
Minions Killed
228
0
Camps Cleared
0
963,615
Distance Traveled
700,816
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,006
601
107
11
0
168,883
1
L
Hercules
4,562
456
36
4
0
120,323
0
W
Hera
6,170
617
78
8
0
188,549
2
L
Serqet
3,578
358
6
1
0
20,843
0
W
Sun Wukong
6,921
692
74
7
0
192,454
0
L
Jormungandr
4,585
459
30
3
0
193,722
0
W
Ymir
7,110
711
86
9
0
228,766
0
L
Izanami
4,683
468
65
7
0
176,101
2
W
Aphrodite
5,453
545
22
2
0
184,963
0
L
Ra
6,052
605
91
9
0
189,827
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role