Player Matchup

Sol
Sol
 
Sol
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Heinrich-QC
Nu Wa
Level 109
God Stats
142W - 92L
1,629 SR
Queue Stats
214W - 171L
1,542 Elo+
Solo
Odin
Odin
LanternRunner
Odin
Level 152
God Stats
3W - 2L
1,706 SR
Queue Stats
315W - 323L
1,533 Elo+
Solo
Nut
Nut
hexer2015
Nut
Level 170
God Stats
6W - 18L
1,372 SR
Queue Stats
222W - 250L
1,582 Elo+
Solo
Baba Yaga
Baba Yaga
rayj1998
Baba Yaga
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,468 Elo+
Solo
Team Averages
Level 136
1,541 SR
1,525 Elo+

VS

Team Averages
Level 125
1,578 SR
1,539 Elo+
Achilles
Achilles
AcVedetta609
Achilles
Level 55
God Stats
4W - 3L
1,519 SR
Queue Stats
32W - 38L
1,489 Elo+
Party 1
Ao Kuang
Ao Kuang
MADT6
Ao Kuang
Level 122
God Stats
23W - 5L
1,835 SR
Queue Stats
810W - 257L
1,674 Elo+
Solo
Jormungandr
Jormungandr
Split Infinitiv
Jormungandr
Level 137
God Stats
5W - 4L
1,531 SR
Queue Stats
236W - 228L
1,578 Elo+
Solo
Skadi
Skadi
destoryATLAS
Skadi
Level 46
God Stats
9W - 3L
1,567 SR
Queue Stats
28W - 33L
1,490 Elo+
Party 1
Anubis
Anubis
o9naquiam
Anubis
Level 265
God Stats
4W - 5L
1,440 SR
Queue Stats
116W - 140L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
1 / 1 / 4
6,771
1,129
7,077
4,989
1,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

11
0 / 2 / 1
5,898
983
2,133
2,741
550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
5 / 3 / 2
7,660
1,277
4,692
5,540
4,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 5 / 7
6,848
1,141
5,542
8,008
2,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baba Yaga
rayj1998
Baba Yaga
12
2 / 0 / 6
7,231
1,205
6,250
4,424
1,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

314

VS

Team 2 Tickets

330

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AcVedetta609
Achilles
12
1 / 1 / 5
6,833
1,139
4,065
4,945
4,176
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ao Kuang
MADT6
Ao Kuang
13
4 / 2 / 5
7,827
1,305
6,224
6,013
2,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jormungandr
Split Infinitiv
Jormungandr
12
1 / 0 / 7
7,657
1,276
2,934
5,911
3,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 3 / 5
6,916
1,153
6,093
5,099
1,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
o9naquiam
Anubis
12
3 / 3 / 5
7,382
1,230
3,963
6,701
2,813
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
38
9
Kills
11
11
Deaths
9
20
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
1
4
3
W
Achilles
AcVedetta609
Achilles
1
1
5
3.5
L
0
2
1
0.25
L
5
3
2
2
W
Ao Kuang
MADT6
Ao Kuang
4
2
5
3.25
W
Jormungandr
Split Infinitiv
Jormungandr
1
0
7
4.5
W
2
3
5
1.5
L
1
5
7
0.9
W
Anubis
o9naquiam
Anubis
3
3
5
1.83
L
Baba Yaga
rayj1998
Baba Yaga
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,694
Damage
23,279
25,702
Taken
28,669
10,082
Mitigated
15,117
2,131
Healing
6,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
7,077
2,589
0
1,026
4,989
1,459
0
1,703
3,252
17,585
0
W
Achilles
AcVedetta609
Achilles
4,065
258
0
1,012
4,945
4,176
0
3,244
1,306
0
10,259
L
2,133
789
89
160
2,741
550
0
1,873
831
9,032
0
L
4,692
782
0
312
5,540
4,070
0
2,371
3,034
0
9,637
W
Ao Kuang
MADT6
Ao Kuang
6,224
1,225
0
2,119
6,013
2,675
0
2,804
2,950
22,152
0
W
Jormungandr
Split Infinitiv
Jormungandr
2,934
221
0
911
5,911
3,865
0
3,187
2,426
9,892
1,461
W
6,093
2,649
0
756
5,099
1,588
0
2,411
2,519
0
17,962
L
5,542
2,649
0
0
8,008
2,196
0
4,638
3,242
0
15,858
W
Anubis
o9naquiam
Anubis
3,963
188
170
1,211
6,701
2,813
0
2,984
3,422
21,405
0
L
Baba Yaga
rayj1998
Baba Yaga
6,250
292
0
544
4,424
1,807
0
1,729
2,672
19,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,408
Gold Earned
36,615
111
Minions Killed
149
3
Camps Cleared
9
495,481
Distance Traveled
610,162
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,771
1,129
22
4
0
102,202
0
W
Achilles
6,833
1,139
14
2
2
124,690
0
L
Nu Wa
5,898
983
23
4
2
57,639
0
L
Odin
7,660
1,277
12
2
0
118,140
0
W
Ao Kuang
7,827
1,305
39
7
2
126,197
0
W
Jormungandr
7,657
1,276
28
5
0
134,322
0
W
Skadi
6,916
1,153
24
4
5
114,807
0
L
Nut
6,848
1,141
11
2
0
105,353
0
W
Anubis
7,382
1,230
44
7
0
110,146
0
L
Baba Yaga
7,231
1,205
43
7
1
112,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role