Player Matchup

Xing Tian
Xing Tian
Masters
ForbiddenTX
Xing Tian
Masters
Level 190
God Stats
8W - 3L
1,765 SR
Queue Stats
146W - 113L
2,695 MMR
Party 1
Chang'e
Chang'e
Diamond I
PowPunch
Chang'e
Diamond I
Level 159
God Stats
1W - 1L
1,967 SR
Queue Stats
146W - 98L
1,955 MMR
Party 1
Heimdallr
Heimdallr
Diamond I
xSUPREMACYx
Heimdallr
Diamond I
Level 204
God Stats
1W - 3L
1,386 SR
Queue Stats
225W - 155L
2,433 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 184
1,706 SR
2,361 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 151
1,769 SR
2,337 MMR
Charybdis
Charybdis
Masters
Cuurry
Charybdis
Masters
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
2,508 MMR
Party 2
Achilles
Achilles
Diamond I
Roberswag
Achilles
Diamond I
Level 141
God Stats
7W - 0L
1,930 SR
Queue Stats
54W - 6L
2,296 MMR
Party 2
Sobek
Sobek
Diamond IV
l00009juanYTl
Sobek
Diamond IV
Level 158
God Stats
2W - 0L
1,877 SR
Queue Stats
62W - 30L
2,208 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ForbiddenTX
Xing Tian
17
2 / 2 / 2
9,586
737
10,354
18,590
21,413
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Chang'e
PowPunch
Chang'e
15
0 / 2 / 3
8,916
686
9,989
12,404
5,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Heimdallr
xSUPREMACYx
Heimdallr
15
2 / 2 / 2
9,295
715
13,190
10,544
9,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
CthulhuFafnirCerberusSerqetAres

VS

Bans
CabrakanGebThothScyllaKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Cuurry
Charybdis
17
1 / 2 / 5
10,292
792
14,843
9,523
3,644
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
Roberswag
Achilles
18
3 / 1 / 2
10,366
797
12,905
16,879
22,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
2 / 1 / 4
10,209
785
8,756
19,091
24,116
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
17
4
Kills
6
6
Deaths
4
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Cuurry
Charybdis
1
2
5
1.75
L
Xing Tian
ForbiddenTX
Xing Tian
2
2
2
1.5
L
Chang'e
PowPunch
Chang'e
0
2
3
0.75
W
Achilles
Roberswag
Achilles
3
1
2
4
W
2
1
4
4
L
Heimdallr
xSUPREMACYx
Heimdallr
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,533
Damage
36,504
41,538
Taken
45,493
36,164
Mitigated
50,067
13,894
Healing
16,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Cuurry
Charybdis
14,843
10,534
0
3,737
9,523
3,644
3,348
3,504
5,649
0
55,384
L
Xing Tian
ForbiddenTX
Xing Tian
10,354
743
0
4,148
18,590
21,413
0
3,908
14,077
16,985
3,529
L
Chang'e
PowPunch
Chang'e
9,989
997
2,210
5,339
12,404
5,608
0
2,020
9,932
39,388
0
W
Achilles
Roberswag
Achilles
12,905
1,939
0
6,239
16,879
22,307
258
6,587
9,235
789
32,058
W
8,756
520
0
6,912
19,091
24,116
321
6,596
11,391
30,125
859
L
Heimdallr
xSUPREMACYx
Heimdallr
13,190
6,110
0
2,197
10,544
9,143
0
2,818
7,445
0
36,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,797
Gold Earned
30,867
155
Minions Killed
164
0
Camps Cleared
0
730,759
Distance Traveled
813,392
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,292
792
94
7
0
245,297
0
L
Xing Tian
9,586
737
30
2
0
271,530
1
L
Chang'e
8,916
686
60
5
0
239,380
0
W
Achilles
10,366
797
34
3
0
272,070
2
W
Sobek
10,209
785
36
3
0
296,025
3
L
Heimdallr
9,295
715
65
5
0
219,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role