Player Matchup

Morgan Le Fay
Morgan Le Fay
GEMUFFINMAN
Morgan Le Fay
Level 75
God Stats
1W - 0L
1,802 SR
Queue Stats
169W - 145L
1,542 Elo+
Solo
Geb
Geb
Jose321gg
Geb
Level 147
God Stats
4W - 2L
1,813 SR
Queue Stats
115W - 111L
1,553 Elo+
Solo
Ullr
Ullr
YouEnjoyThisL
Ullr
Level 158
God Stats
35W - 23L
1,695 SR
Queue Stats
185W - 146L
1,645 Elo+
Solo
Ne Zha
Ne Zha
Zeial
Ne Zha
Level 146
God Stats
11W - 5L
1,766 SR
Queue Stats
200W - 153L
1,607 Elo+
Solo
Surtr
Surtr
x99SanTex99x
Surtr
Level 126
God Stats
7W - 7L
1,534 SR
Queue Stats
84W - 86L
1,494 Elo+
Solo
Team Averages
Level 130
1,722 SR
1,568 Elo+

VS

Team Averages
Level 140
1,572 SR
1,516 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Chaviiia
Sol
Level 171
God Stats
11W - 6L
1,660 SR
Queue Stats
156W - 145L
1,482 Elo+
Solo
Ares
Ares
EliudVII
Ares
Level 147
God Stats
3W - 5L
1,464 SR
Queue Stats
65W - 57L
1,623 Elo+
Solo
Ah Puch
Ah Puch
onii4chan
Ah Puch
Level 102
God Stats
4W - 2L
1,658 SR
Queue Stats
557W - 535L
1,480 Elo+
Solo
Izanami
Izanami
x69KISSESx
Izanami
Level 125
God Stats
97W - 83L
1,577 SR
Queue Stats
346W - 338L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
GEMUFFINMAN
Morgan Le Fay
14
2 / 0 / 6
8,538
569
8,505
4,717
1,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 1 / 11
8,381
559
7,515
12,119
10,763
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

16
9 / 1 / 2
9,808
654
10,898
8,358
2,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ne Zha
Zeial
Ne Zha
14
5 / 2 / 5
8,235
549
9,217
14,076
5,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

13
0 / 5 / 4
7,447
496
4,508
11,506
6,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
1 / 3 / 1
7,543
503
3,943
11,159
3,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
7 / 3 / 1
9,636
642
12,534
14,383
5,971
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ares
11
0 / 7 / 1
6,786
452
4,660
14,228
10,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Puch
onii4chan
Ah Puch
13
0 / 3 / 0
7,376
492
7,169
10,643
3,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
x69KISSESx
Izanami
12
0 / 4 / 0
7,204
480
1,765
6,494
1,931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
20
Kills
8
9
Deaths
20
28
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
3
1
0.5
L
7
3
1
2.5
L
Ares
0
7
1
0.07
W
Morgan Le Fay
GEMUFFINMAN
Morgan Le Fay
2
0
6
5
W
4
1
11
9.5
W
9
1
2
10
W
Ne Zha
Zeial
Ne Zha
5
2
5
3.75
L
Ah Puch
onii4chan
Ah Puch
0
3
0
0
L
Izanami
x69KISSESx
Izanami
0
4
0
0
W
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,643
Damage
30,071
50,776
Taken
56,907
27,677
Mitigated
26,056
12,875
Healing
13,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
3,943
314
0
928
11,159
3,938
0
3,701
7,458
0
55,461
L
12,534
3,839
0
7,925
14,383
5,971
913
943
13,440
73,565
4,351
L
Ares
4,660
536
0
990
14,228
10,941
0
5,902
8,326
22,086
310
W
Morgan Le Fay
GEMUFFINMAN
Morgan Le Fay
8,505
386
0
660
4,717
1,753
108
2,602
2,115
59,079
1,780
W
7,515
1,459
0
2,520
12,119
10,763
0
5,548
6,571
24,495
659
W
10,898
4,063
0
1,968
8,358
2,955
110
2,854
5,504
0
83,559
W
Ne Zha
Zeial
Ne Zha
9,217
3,790
0
5,506
14,076
5,791
70
6,098
7,978
0
67,460
L
Ah Puch
onii4chan
Ah Puch
7,169
37
0
2,955
10,643
3,275
0
4,104
6,539
62,344
0
L
Izanami
x69KISSESx
Izanami
1,765
1,589
0
1,003
6,494
1,931
0
1,126
5,368
0
49,278
W
4,508
1,505
0
2,221
11,506
6,415
482
6,555
4,951
1,027
40,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,409
Gold Earned
38,545
485
Minions Killed
446
0
Camps Cleared
0
1,517,127
Distance Traveled
1,368,301
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,543
503
79
5
0
336,524
0
L
Sol
9,636
642
120
8
0
225,773
1
L
Ares
6,786
452
30
2
0
286,480
2
W
Morgan Le Fay
8,538
569
136
9
0
303,969
0
W
Geb
8,381
559
41
3
0
336,882
0
W
Ullr
9,808
654
147
10
0
290,796
0
W
Ne Zha
8,235
549
92
6
0
335,386
0
L
Ah Puch
7,376
492
131
9
0
303,036
4
L
Izanami
7,204
480
86
6
0
216,488
4
W
Surtr
7,447
496
69
5
0
250,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role