Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
SrDanteMa
Fenrir
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,304 Elo+
Party 1
Sylvanus
Sylvanus
leo7w7
Sylvanus
Level 116
God Stats
0W - 1L
1,666 SR
Queue Stats
3W - 9L
1,367 Elo+
Party 1
Team Averages
Level 130
1,555 SR
1,390 Elo+

VS

Team Averages
Level 93
1,543 SR
1,486 Elo+
Sol
Sol
XxLaggyScrubxX
Sol
Level 129
God Stats
4W - 0L
1,900 SR
Queue Stats
18W - 20L
1,555 Elo+
Solo
Lancelot
Lancelot
lordC0rvus
Lancelot
Level 89
God Stats
2W - 4L
1,230 SR
Queue Stats
79W - 110L
1,416 Elo+
Solo
Medusa
Medusa
pdubers
Medusa
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
0 / 1 / 0
6,986
699
4,372
5,122
1,726
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
SrDanteMa
Fenrir
12
0 / 6 / 1
7,257
726
3,434
10,966
6,011
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sylvanus
leo7w7
Sylvanus
14
1 / 2 / 0
7,741
774
4,784
11,099
9,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 8
8,891
889
9,239
7,219
2,190
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lancelot
lordC0rvus
Lancelot
15
5 / 0 / 4
9,133
913
6,768
8,137
3,623
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
pdubers
Medusa
15
3 / 1 / 4
9,383
938
5,794
5,393
1,988
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
1
Kills
9
9
Deaths
1
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
1
0
0
L
Fenrir
SrDanteMa
Fenrir
0
6
1
0.08
W
1
0
8
5
L
Sylvanus
leo7w7
Sylvanus
1
2
0
0.5
W
Lancelot
lordC0rvus
Lancelot
5
0
4
7
W
Medusa
pdubers
Medusa
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,590
Damage
21,801
27,187
Taken
20,749
16,937
Mitigated
7,801
3,732
Healing
8,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
4,372
2,592
0
530
5,122
1,726
0
1,061
4,012
0
18,402
L
Fenrir
SrDanteMa
Fenrir
3,434
616
0
1,340
10,966
6,011
0
2,508
8,347
0
19,043
W
9,239
4,729
0
3,584
7,219
2,190
2,158
1,811
5,408
29,719
0
L
Sylvanus
leo7w7
Sylvanus
4,784
953
703
1,159
11,099
9,200
0
5,797
5,184
18,315
4,571
W
Lancelot
lordC0rvus
Lancelot
6,768
1,252
0
2,902
8,137
3,623
756
2,044
6,093
0
24,703
W
Medusa
pdubers
Medusa
5,794
2,043
0
1,666
5,393
1,988
675
774
4,619
0
41,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,984
Gold Earned
27,407
103
Minions Killed
159
0
Camps Cleared
0
492,835
Distance Traveled
663,044
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,986
699
34
3
0
152,092
0
L
Fenrir
7,257
726
32
3
0
173,391
0
W
Sol
8,891
889
51
5
0
193,955
0
L
Sylvanus
7,741
774
37
4
0
167,352
0
W
Lancelot
9,133
913
35
4
0
257,863
0
W
Medusa
9,383
938
73
7
0
211,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role