Player Matchup

Arachne
Arachne
AssertedOrc34
Arachne
Level 127
God Stats
6W - 8L
1,431 SR
Queue Stats
150W - 151L
1,561 Elo+
Party 2
Xbalanque
Xbalanque
Cursed2477
Xbalanque
Level 67
God Stats
6W - 8L
1,455 SR
Queue Stats
167W - 155L
1,482 Elo+
Solo
Sol
Sol
ENZOXAERO
Sol
Level 149
God Stats
2W - 0L
1,728 SR
Queue Stats
173W - 169L
1,478 Elo+
Solo
Fafnir
Fafnir
GodOfLean
Fafnir
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 162L
1,537 Elo+
Party 2
Yemoja
Yemoja
hikura_sama
Yemoja
Level 79
God Stats
1W - 2L
1,286 SR
Queue Stats
103W - 110L
1,464 Elo+
Solo
Team Averages
Level 113
1,480 SR
1,505 Elo+

VS

Team Averages
Level 128
1,414 SR
1,516 Elo+
Ymir
Ymir
 
Ymir
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Hellissy
Arachne
Level 67
God Stats
56W - 44L
1,565 SR
Queue Stats
158W - 133L
1,521 Elo+
Solo
Erlang Shen
Erlang Shen
UR SQUIRREL AID
Erlang Shen
Level 154
God Stats
0W - 3L
1,251 SR
Queue Stats
149W - 141L
1,542 Elo+
Party 1
Cupid
Cupid
ganog
Cupid
Level 119
God Stats
32W - 30L
1,532 SR
Queue Stats
298W - 309L
1,495 Elo+
Solo
Agni
Agni
legs attached
Agni
Level 149
God Stats
0W - 2L
1,223 SR
Queue Stats
88W - 83L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
11
4 / 1 / 2
6,255
626
3,646
6,948
2,200
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
Cursed2477
Xbalanque
11
1 / 1 / 2
6,200
620
3,444
5,018
1,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

10
2 / 1 / 0
5,819
582
4,856
5,412
1,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fafnir
GodOfLean
Fafnir
11
1 / 0 / 1
6,364
636
3,626
5,982
4,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Yemoja
9
0 / 0 / 3
5,843
584
1,933
6,646
3,937
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
0 / 0 / 0
4,963
496
1,516
5,349
3,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
Hellissy
Arachne
6
2 / 2 / 0
4,865
487
1,782
5,468
1,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Erlang Shen
UR SQUIRREL AID
Erlang Shen
10
0 / 2 / 0
5,451
545
2,720
7,365
4,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cupid
ganog
Cupid
10
0 / 3 / 1
5,365
537
2,552
6,772
1,715
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 1 / 0
5,247
525
6,104
4,380
1,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
8
Kills
3
3
Deaths
8
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
0
0
0
W
Arachne
4
1
2
5
W
Xbalanque
Cursed2477
Xbalanque
1
1
2
2
W
2
1
0
2
W
Fafnir
GodOfLean
Fafnir
1
0
1
1.5
L
Arachne
Hellissy
Arachne
2
2
0
1
L
Erlang Shen
UR SQUIRREL AID
Erlang Shen
0
2
0
0
L
Cupid
ganog
Cupid
0
3
1
0.17
W
Yemoja
0
0
3
1.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,505
Damage
14,674
30,006
Taken
29,334
13,692
Mitigated
12,201
15,411
Healing
9,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
1,516
0
0
1,916
5,349
3,353
0
2,153
3,196
16,492
0
W
Arachne
3,646
2,846
0
4,629
6,948
2,200
0
1,418
5,530
0
38,791
W
Xbalanque
Cursed2477
Xbalanque
3,444
1,354
0
1,378
5,018
1,651
901
78
4,940
0
45,153
W
4,856
1,246
0
1,606
5,412
1,786
0
3,962
1,450
36,800
5,022
W
Fafnir
GodOfLean
Fafnir
3,626
898
0
2,329
5,982
4,118
0
0
5,982
35,666
999
L
Arachne
Hellissy
Arachne
1,782
1,399
0
943
5,468
1,676
0
1,227
4,241
0
18,470
L
Erlang Shen
UR SQUIRREL AID
Erlang Shen
2,720
990
0
2,859
7,365
4,174
0
3,626
3,739
0
34,386
L
Cupid
ganog
Cupid
2,552
990
25
3,173
6,772
1,715
135
501
6,271
0
36,525
W
Yemoja
1,933
695
2,431
3,038
6,646
3,937
0
2,147
4,499
18,378
0
L
6,104
722
0
1,074
4,380
1,283
0
2,699
1,681
38,694
762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,481
Gold Earned
25,891
328
Minions Killed
253
0
Camps Cleared
0
979,926
Distance Traveled
946,511
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,963
496
24
2
0
190,282
5
W
Arachne
6,255
626
69
7
0
239,493
0
W
Xbalanque
6,200
620
88
9
0
189,952
0
W
Sol
5,819
582
78
8
0
190,629
0
W
Fafnir
6,364
636
67
7
0
186,104
0
L
Arachne
4,865
487
39
4
0
169,207
0
L
Erlang Shen
5,451
545
58
6
0
200,572
0
L
Cupid
5,365
537
62
6
0
188,115
0
W
Yemoja
5,843
584
26
3
0
173,748
0
L
Agni
5,247
525
70
7
0
198,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role