Player Matchup

The Morrigan
The Morrigan
Dahekpal
The Morrigan
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 56L
1,476 Elo+
Party 1
Atlas
Atlas
MARCELLÜS
Atlas
Level 61
God Stats
3W - 0L
1,728 SR
Queue Stats
14W - 9L
1,633 Elo+
Party 1
Danzaburou
Danzaburou
Pexterblue2
Danzaburou
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 38L
1,454 Elo+
Party 1
Gilgamesh
Gilgamesh
Poacher12
Gilgamesh
Level 132
God Stats
2W - 0L
1,703 SR
Queue Stats
55W - 48L
1,531 Elo+
Party 1
Ullr
Ullr
cucho54
Ullr
Level 139
God Stats
8W - 6L
1,669 SR
Queue Stats
657W - 679L
1,528 Elo+
Solo
Team Averages
Level 99
1,620 SR
1,524 Elo+

VS

Team Averages
Level 142
1,498 SR
1,488 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
 
Pele
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
FxB Temper v
Nut
Level 136
God Stats
2W - 5L
1,387 SR
Queue Stats
158W - 148L
1,512 Elo+
Solo
Atlas
Atlas
MikuMoon4
Atlas
Level 140
God Stats
15W - 8L
1,668 SR
Queue Stats
509W - 516L
1,479 Elo+
Solo
Vamana
Vamana
SasukeBankai
Vamana
Level 173
God Stats
1W - 2L
1,432 SR
Queue Stats
602W - 583L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Dahekpal
The Morrigan
12
0 / 4 / 9
7,487
832
5,038
6,875
2,999
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
13
2 / 3 / 9
8,636
960
7,799
14,011
16,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Danzaburou
Pexterblue2
Danzaburou
14
5 / 2 / 7
8,821
980
10,101
8,450
3,871
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gilgamesh
Poacher12
Gilgamesh
16
7 / 4 / 10
9,797
1,089
9,926
13,699
17,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ullr
cucho54
Ullr
17
6 / 1 / 7
9,695
1,077
11,128
8,044
3,603
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
16
5 / 4 / 5
8,472
941
7,369
8,308
3,265
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
 
Pele
12
2 / 8 / 7
7,692
855
6,923
10,667
3,536
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

14
1 / 5 / 7
7,634
848
9,757
10,115
3,829
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
MikuMoon4
Atlas
17
6 / 3 / 4
8,977
997
12,156
18,536
12,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Vamana
1
0 / 0 / 0
2,476
275
0
0
0

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
37
20
Kills
14
14
Deaths
20
42
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
5
4
5
1.88
L
Pele
 
Pele
2
8
7
0.69
W
The Morrigan
Dahekpal
The Morrigan
0
4
9
1.13
L
1
5
7
0.9
W
Atlas
2
3
9
2.17
L
Atlas
MikuMoon4
Atlas
6
3
4
2.67
W
Danzaburou
Pexterblue2
Danzaburou
5
2
7
4.25
W
Gilgamesh
Poacher12
Gilgamesh
7
4
10
3
L
Vamana
0
0
0
0
W
Ullr
cucho54
Ullr
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,992
Damage
36,205
51,079
Taken
47,626
44,131
Mitigated
22,636
12,784
Healing
11,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
7,369
4,293
296
1,540
8,308
3,265
0
1,376
6,896
0
20,078
L
Pele
 
Pele
6,923
459
144
652
10,667
3,536
0
3,854
6,652
0
15,199
W
The Morrigan
Dahekpal
The Morrigan
5,038
719
479
504
6,875
2,999
458
1,927
4,948
9,554
2,345
L
9,757
4,437
993
1,338
10,115
3,829
0
1,898
8,101
0
22,932
W
Atlas
7,799
2,304
342
2,624
14,011
16,337
554
3,431
10,580
14,835
0
L
Atlas
MikuMoon4
Atlas
12,156
2,807
165
6,031
18,536
12,006
0
5,572
12,629
26,468
0
W
Danzaburou
Pexterblue2
Danzaburou
10,101
5,081
539
1,919
8,450
3,871
3,094
1,474
6,976
0
22,697
W
Gilgamesh
Poacher12
Gilgamesh
9,926
1,049
1,584
2,511
13,699
17,321
319
3,830
9,869
2,120
15,953
L
Vamana
0
0
0
0
0
0
0
0
0
0
0
W
Ullr
cucho54
Ullr
11,128
3,640
712
1,570
8,044
3,603
2,037
1,494
6,550
0
24,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,436
Gold Earned
35,251
107
Minions Killed
99
0
Camps Cleared
0
857,683
Distance Traveled
641,007
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,472
941
32
4
0
175,263
0
L
Pele
7,692
855
14
2
0
139,983
0
W
The Morrigan
7,487
832
17
2
0
161,400
0
L
Nut
7,634
848
27
3
0
145,662
0
W
Atlas
8,636
960
14
2
0
194,717
0
L
Atlas
8,977
997
26
3
0
180,099
0
W
Danzaburou
8,821
980
28
3
0
161,873
0
W
Gilgamesh
9,797
1,089
15
2
0
172,250
0
L
Vamana
2,476
275
0
0
0
0
0
W
Ullr
9,695
1,077
33
4
0
167,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role