Player Matchup

Sylvanus
Sylvanus
Dariuzbd
Sylvanus
Level 158
God Stats
26W - 26L
1,517 SR
Queue Stats
285W - 296L
1,460 Elo+
Party 1
Janus
Janus
Gun5NRos3s
Janus
Level 158
God Stats
29W - 17L
1,624 SR
Queue Stats
292W - 287L
1,473 Elo+
Party 1
Sun Wukong
Sun Wukong
Leghions
Sun Wukong
Level 196
God Stats
1W - 3L
1,383 SR
Queue Stats
295W - 290L
1,471 Elo+
Party 1
Ullr
Ullr
MUG3NSC
Ullr
Level 210
God Stats
32W - 42L
1,493 SR
Queue Stats
356W - 362L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
Pastillero87
Xbalanque
Level 158
God Stats
51W - 37L
1,538 SR
Queue Stats
313W - 326L
1,441 Elo+
Solo
Team Averages
Level 176
1,511 SR
1,469 Elo+

VS

Team Averages
Level 154
1,546 SR
1,484 Elo+
Hercules
Hercules
FNX_TpMBrL
Hercules
Level 175
God Stats
22W - 17L
1,595 SR
Queue Stats
445W - 468L
1,445 Elo+
Solo
Baron Samedi
Baron Samedi
Ismeiow
Baron Samedi
Level 188
God Stats
2W - 1L
1,500 SR
Queue Stats
277W - 244L
1,492 Elo+
Solo
Olorun
Olorun
ThievingChalk5
Olorun
Level 128
God Stats
11W - 18L
1,404 SR
Queue Stats
416W - 425L
1,495 Elo+
Solo
Artemis
Artemis
ZapmanDaDeepWeb
Artemis
Level 159
God Stats
12W - 7L
1,616 SR
Queue Stats
170W - 167L
1,533 Elo+
Solo
Tsukuyomi
Tsukuyomi
tokomsono-calmo
Tsukuyomi
Level 122
God Stats
3W - 0L
1,616 SR
Queue Stats
75W - 76L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dariuzbd
Sylvanus
9
1 / 4 / 0
4,909
446
2,767
9,116
5,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Janus
8
0 / 6 / 0
4,862
442
3,427
8,236
2,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Leghions
Sun Wukong
9
0 / 1 / 0
4,890
445
3,058
5,780
4,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ullr
MUG3NSC
Ullr
10
0 / 0 / 0
5,293
481
3,267
7,493
2,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Xbalanque
Pastillero87
Xbalanque
11
0 / 0 / 1
5,942
540
5,741
6,190
1,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FNX_TpMBrL
Hercules
12
1 / 0 / 2
6,924
629
2,649
10,026
7,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
Ismeiow
Baron Samedi
12
7 / 0 / 0
7,128
648
10,387
7,013
2,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 1 / 2
7,250
659
2,953
5,418
1,715
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

9
1 / 0 / 7
6,080
553
7,674
9,084
5,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
tokomsono-calmo
Tsukuyomi
10
0 / 0 / 5
5,524
502
2,336
6,595
2,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
27
1
Kills
11
11
Deaths
1
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Dariuzbd
Sylvanus
1
4
0
0.25
W
Hercules
FNX_TpMBrL
Hercules
1
0
2
2
L
Janus
0
6
0
0
W
Baron Samedi
Ismeiow
Baron Samedi
7
0
0
7
L
Sun Wukong
Leghions
Sun Wukong
0
1
0
0
L
Ullr
MUG3NSC
Ullr
0
0
0
0
L
Xbalanque
Pastillero87
Xbalanque
0
0
1
0.5
W
2
1
2
3
W
1
0
7
4.5
W
Tsukuyomi
tokomsono-calmo
Tsukuyomi
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,260
Damage
25,999
36,815
Taken
38,136
16,886
Mitigated
19,230
10,747
Healing
20,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Dariuzbd
Sylvanus
2,767
770
456
2,867
9,116
5,735
0
3,757
5,359
14,647
5,737
W
Hercules
FNX_TpMBrL
Hercules
2,649
410
0
5,058
10,026
7,088
354
707
9,048
8,725
41,729
L
Janus
3,427
129
0
1,468
8,236
2,322
0
5,347
2,889
27,031
668
W
Baron Samedi
Ismeiow
Baron Samedi
10,387
471
1,728
3,504
7,013
2,721
145
1,435
5,541
46,678
859
L
Sun Wukong
Leghions
Sun Wukong
3,058
364
0
800
5,780
4,366
0
908
4,872
0
23,896
L
Ullr
MUG3NSC
Ullr
3,267
880
0
1,791
7,493
2,597
0
1,515
5,978
0
43,747
L
Xbalanque
Pastillero87
Xbalanque
5,741
1,620
0
3,365
6,190
1,866
0
2,090
4,100
0
45,605
W
2,953
1,837
452
3,364
5,418
1,715
1,009
428
4,990
52,937
4,594
W
7,674
1,834
0
2,908
9,084
5,694
255
2,621
6,406
0
16,766
W
Tsukuyomi
tokomsono-calmo
Tsukuyomi
2,336
651
0
3,851
6,595
2,012
108
627
5,968
0
28,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,896
Gold Earned
32,906
285
Minions Killed
348
0
Camps Cleared
0
1,073,709
Distance Traveled
1,086,706
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,909
446
39
4
0
215,345
3
W
Hercules
6,924
629
88
8
0
191,044
0
L
Janus
4,862
442
43
4
0
215,163
2
W
Baron Samedi
7,128
648
88
8
0
218,424
1
L
Sun Wukong
4,890
445
35
3
0
191,032
0
L
Ullr
5,293
481
78
7
0
246,063
0
L
Xbalanque
5,942
540
90
8
0
206,106
2
W
Olorun
7,250
659
105
10
0
207,633
3
W
Artemis
6,080
553
16
1
0
213,545
3
W
Tsukuyomi
5,524
502
51
5
0
256,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role