Player Matchup

Geb
Geb
 
Geb
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
BiancaZack
Medusa
Level 156
God Stats
3W - 3L
1,480 SR
Queue Stats
367W - 385L
1,503 Elo+
Party 1
Scylla
Scylla
Greek-Erik
Scylla
Level 159
God Stats
10W - 5L
1,587 SR
Queue Stats
504W - 504L
1,459 Elo+
Solo
Bacchus
Bacchus
Suhka1945
Bacchus
Level 85
God Stats
6W - 2L
1,490 SR
Queue Stats
163W - 165L
1,462 Elo+
Solo
Horus
Horus
awe123dwfq
Horus
Level 86
God Stats
2W - 0L
1,836 SR
Queue Stats
203W - 194L
1,543 Elo+
Party 1
Team Averages
Level 121
1,579 SR
1,493 Elo+

VS

Team Averages
Level 85
1,524 SR
1,398 Elo+
Ah Puch
Ah Puch
Alvatron1234
Ah Puch
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,152 Elo+
Solo
The Morrigan
The Morrigan
ButtBurger
The Morrigan
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Charon
Charon
CauCiuperC
Charon
Level 69
God Stats
14W - 5L
1,687 SR
Queue Stats
527W - 531L
1,455 Elo+
Solo
Erlang Shen
Erlang Shen
Oviduc
Erlang Shen
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 37L
1,445 Elo+
Party 2
Ix Chel
Ix Chel
Vlct0ry
Ix Chel
Level 126
God Stats
0W - 1L
1,433 SR
Queue Stats
12W - 23L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
3 / 1 / 15
9,272
927
5,721
14,300
11,337
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Medusa
BiancaZack
Medusa
16
9 / 2 / 10
9,556
956
19,119
10,057
5,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
Greek-Erik
Scylla
15
7 / 1 / 10
9,215
922
9,296
6,728
3,508
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Suhka1945
Bacchus
14
1 / 2 / 14
8,400
840
5,060
18,078
25,622
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Horus
15
2 / 1 / 16
8,611
861
6,623
17,965
13,345
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Alvatron1234
Ah Puch
11
0 / 6 / 2
6,726
673
15,666
8,962
3,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

The Morrigan
ButtBurger
The Morrigan
17
4 / 4 / 3
9,488
949
13,181
8,427
3,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
CauCiuperC
Charon
15
1 / 3 / 4
8,507
851
8,782
12,404
12,024
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Erlang Shen
Oviduc
Erlang Shen
6
0 / 4 / 1
5,890
589
2,356
6,016
5,372
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ix Chel
Vlct0ry
Ix Chel
11
2 / 5 / 3
7,263
726
8,228
11,673
3,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
20
22
Kills
7
7
Deaths
22
65
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
3
1
15
10.5
L
Ah Puch
Alvatron1234
Ah Puch
0
6
2
0.17
W
Medusa
BiancaZack
Medusa
9
2
10
7
L
The Morrigan
ButtBurger
The Morrigan
4
4
3
1.38
L
Charon
CauCiuperC
Charon
1
3
4
1
W
Scylla
Greek-Erik
Scylla
7
1
10
12
L
Erlang Shen
Oviduc
Erlang Shen
0
4
1
0.13
W
Bacchus
Suhka1945
Bacchus
1
2
14
4
L
Ix Chel
Vlct0ry
Ix Chel
2
5
3
0.7
W
Horus
2
1
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,819
Damage
48,213
67,128
Taken
47,482
59,013
Mitigated
28,159
39,210
Healing
15,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
5,721
224
3,064
3,618
14,300
11,337
381
7,432
6,577
10,972
1,562
L
Ah Puch
Alvatron1234
Ah Puch
15,666
436
211
888
8,962
3,099
0
3,897
5,065
22,088
0
W
Medusa
BiancaZack
Medusa
19,119
4,138
802
1,099
10,057
5,201
1,480
7,205
2,610
0
39,571
L
The Morrigan
ButtBurger
The Morrigan
13,181
1,402
808
2,294
8,427
3,834
0
3,995
4,432
34,575
0
L
Charon
CauCiuperC
Charon
8,782
992
119
931
12,404
12,024
0
5,737
6,667
16,196
1,572
W
Scylla
Greek-Erik
Scylla
9,296
1,010
1,071
1,115
6,728
3,508
692
5,583
1,050
29,585
0
L
Erlang Shen
Oviduc
Erlang Shen
2,356
1,111
193
611
6,016
5,372
0
2,910
3,106
0
2,991
W
Bacchus
Suhka1945
Bacchus
5,060
213
1,812
4,758
18,078
25,622
564
12,727
4,969
13,146
0
L
Ix Chel
Vlct0ry
Ix Chel
8,228
1,244
4,815
4,736
11,673
3,830
0
3,352
8,321
12,574
566
W
Horus
6,623
2,969
10,648
11,223
17,965
13,345
74
9,925
7,728
0
14,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,054
Gold Earned
37,874
138
Minions Killed
97
0
Camps Cleared
0
1,088,680
Distance Traveled
788,457
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,272
927
7
1
0
215,572
0
L
Ah Puch
6,726
673
15
2
0
175,330
0
W
Medusa
9,556
956
42
4
0
209,945
0
L
The Morrigan
9,488
949
50
5
0
157,576
0
L
Charon
8,507
851
19
2
0
179,364
0
W
Scylla
9,215
922
66
7
0
207,826
0
L
Erlang Shen
5,890
589
3
0
0
99,293
0
W
Bacchus
8,400
840
10
1
0
216,286
1
L
Ix Chel
7,263
726
10
1
0
176,894
0
W
Horus
8,611
861
13
1
0
239,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role