Player Matchup

Nut
Nut
Limited-Flaws
Nut
Level 115
God Stats
5W - 3L
1,526 SR
Queue Stats
138W - 154L
1,429 Elo+
Solo
Jormungandr
Jormungandr
UptightCandy87
Jormungandr
Level 89
God Stats
3W - 1L
1,743 SR
Queue Stats
8W - 6L
1,612 Elo+
Solo
Baron Samedi
Baron Samedi
kidk4rma
Baron Samedi
Level 127
God Stats
12W - 10L
1,663 SR
Queue Stats
156W - 144L
1,516 Elo+
Party 2
Hun Batz
Hun Batz
papo68hugeD
Hun Batz
Level 94
God Stats
9W - 7L
1,335 SR
Queue Stats
69W - 74L
1,503 Elo+
Party 2
Anubis
Anubis
zurielhz
Anubis
Level 89
God Stats
14W - 8L
1,506 SR
Queue Stats
77W - 75L
1,468 Elo+
Party 2
Team Averages
Level 103
1,554 SR
1,506 Elo+

VS

Team Averages
Level 144
1,509 SR
1,500 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
KazJax
Hun Batz
Level 171
God Stats
4W - 3L
1,550 SR
Queue Stats
209W - 208L
1,485 Elo+
Party 1
Cerberus
Cerberus
ReducedSmile
Cerberus
Level 128
God Stats
4W - 4L
1,524 SR
Queue Stats
17W - 14L
1,563 Elo+
Solo
Cupid
Cupid
S1R Hades
Cupid
Level 154
God Stats
1W - 3L
1,426 SR
Queue Stats
167W - 178L
1,484 Elo+
Party 1
Ah Puch
Ah Puch
Un4giveable_King
Ah Puch
Level 158
God Stats
29W - 28L
1,547 SR
Queue Stats
251W - 247L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 0
6,778
616
8,288
3,445
1,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
UptightCandy87
Jormungandr
10
0 / 0 / 4
6,202
564
3,218
6,322
3,811
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
kidk4rma
Baron Samedi
12
2 / 0 / 0
6,786
617
4,466
5,908
2,431
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
papo68hugeD
Hun Batz
10
1 / 1 / 5
5,854
532
3,733
8,703
2,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
zurielhz
Anubis
12
3 / 2 / 0
6,890
626
4,460
8,141
3,096
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
9
0 / 3 / 1
4,850
441
4,335
9,617
6,993
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
KazJax
Hun Batz
12
2 / 1 / 0
5,974
543
4,304
7,666
2,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
ReducedSmile
Cerberus
5
0 / 3 / 0
4,302
391
1,384
7,351
3,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
S1R Hades
Cupid
9
0 / 0 / 0
4,998
454
1,124
4,760
1,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
1 / 3 / 1
5,776
525
6,864
7,275
1,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
10
Kills
3
3
Deaths
10
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
3
1
0.17
L
Hun Batz
KazJax
Hun Batz
2
1
0
2
W
4
0
0
4
L
Cerberus
ReducedSmile
Cerberus
0
3
0
0
L
Cupid
S1R Hades
Cupid
0
0
0
0
L
1
3
1
0.5
W
Jormungandr
UptightCandy87
Jormungandr
0
0
4
2
W
Baron Samedi
kidk4rma
Baron Samedi
2
0
0
2
W
Hun Batz
papo68hugeD
Hun Batz
1
1
5
3.5
W
Anubis
zurielhz
Anubis
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,165
Damage
18,011
32,519
Taken
36,669
13,261
Mitigated
15,628
13,762
Healing
15,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
4,335
2,089
0
3,754
9,617
6,993
0
3,950
5,667
22,837
0
L
Hun Batz
KazJax
Hun Batz
4,304
1,562
0
4,220
7,666
2,267
0
1,814
5,852
0
44,289
W
8,288
4,993
0
2,426
3,445
1,006
972
891
2,554
0
52,574
L
Cerberus
ReducedSmile
Cerberus
1,384
98
100
3,499
7,351
3,222
0
1,197
6,154
9,883
0
L
Cupid
S1R Hades
Cupid
1,124
670
86
1,498
4,760
1,264
0
952
3,808
0
24,587
L
6,864
0
0
2,634
7,275
1,882
0
3,676
3,599
29,893
0
W
Jormungandr
UptightCandy87
Jormungandr
3,218
1,114
0
1,186
6,322
3,811
33
1,886
4,436
20,289
860
W
Baron Samedi
kidk4rma
Baron Samedi
4,466
650
0
4,248
5,908
2,431
0
3,818
2,090
46,310
2,607
W
Hun Batz
papo68hugeD
Hun Batz
3,733
1,028
0
1,459
8,703
2,917
0
2,018
6,685
0
36,855
W
Anubis
zurielhz
Anubis
4,460
0
0
4,443
8,141
3,096
135
3,970
4,171
40,235
3,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,510
Gold Earned
25,900
375
Minions Killed
265
0
Camps Cleared
0
1,017,033
Distance Traveled
989,888
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
4,850
441
32
3
0
193,341
1
L
Hun Batz
5,974
543
92
8
0
243,849
0
W
Nut
6,778
616
102
9
0
201,658
0
L
Cerberus
4,302
391
27
2
0
136,392
0
L
Cupid
4,998
454
60
5
0
209,979
0
L
Ah Puch
5,776
525
54
5
0
206,327
1
W
Jormungandr
6,202
564
31
3
0
226,090
0
W
Baron Samedi
6,786
617
86
8
0
168,222
0
W
Hun Batz
5,854
532
60
5
0
233,386
4
W
Anubis
6,890
626
96
9
0
187,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role