Player Matchup

Scylla
Scylla
ChelseaSmiIe
Scylla
Level 67
God Stats
29W - 24L
1,580 SR
Queue Stats
240W - 237L
1,473 Elo+
Party 3
Thanatos
Thanatos
KillThemAll4448
Thanatos
Level 35
God Stats
0W - 4L
1,500 SR
Queue Stats
21W - 35L
1,351 Elo+
Solo
Neith
Neith
Miggyyy7
Neith
Level 97
God Stats
14W - 10L
1,620 SR
Queue Stats
222W - 213L
1,527 Elo+
Party 3
Geb
Geb
NotBladedDevil
Geb
Level 123
God Stats
26W - 12L
1,710 SR
Queue Stats
92W - 76L
1,528 Elo+
Party 1
Nike
Nike
TrustYaInstincts
Nike
Level 179
God Stats
48W - 36L
1,542 SR
Queue Stats
303W - 287L
1,502 Elo+
Party 1
Team Averages
Level 100
1,590 SR
1,476 Elo+

VS

Team Averages
Level 128
1,506 SR
1,503 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Thor
Thor
ABAMCO
Thor
Level 81
God Stats
6W - 2L
1,666 SR
Queue Stats
263W - 244L
1,556 Elo+
Party 2
Mulan
Mulan
MDK Human
Mulan
Level 143
God Stats
4W - 3L
1,561 SR
Queue Stats
42W - 39L
1,527 Elo+
Solo
Heimdallr
Heimdallr
MichaelBl4ze
Heimdallr
Level 107
God Stats
2W - 1L
1,280 SR
Queue Stats
105W - 95L
1,485 Elo+
Party 2
Cthulhu
Cthulhu
fineforsure
Cthulhu
Level 157
God Stats
3W - 2L
1,520 SR
Queue Stats
112W - 126L
1,447 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
8
0 / 0 / 0
3,903
651
691
665
124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Thanatos
4
0 / 1 / 0
3,094
516
924
2,761
739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Neith
Miggyyy7
Neith
7
0 / 1 / 0
3,544
591
3,148
4,492
1,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 1 / 0
3,765
628
1,525
6,297
1,960
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 0 / 0
4,455
743
1,548
4,842
2,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
9
1 / 0 / 0
4,562
760
1,140
1,102
304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
ABAMCO
Thor
8
1 / 0 / 1
4,143
691
740
4,496
1,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Mulan
MDK Human
Mulan
7
1 / 0 / 0
4,203
701
3,295
4,904
2,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
MichaelBl4ze
Heimdallr
7
0 / 0 / 0
3,791
632
2,888
2,847
833
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
fineforsure
Cthulhu
8
0 / 0 / 0
4,233
706
2,223
2,714
1,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
4
0
Kills
3
3
Deaths
0
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
1
0
0
1
W
Thor
ABAMCO
Thor
1
0
1
1.5
L
Scylla
0
0
0
0
L
Thanatos
0
1
0
0
W
Mulan
MDK Human
Mulan
1
0
0
1
W
Heimdallr
MichaelBl4ze
Heimdallr
0
0
0
0
L
Neith
Miggyyy7
Neith
0
1
0
0
L
0
1
0
0
L
0
0
0
0
W
Cthulhu
fineforsure
Cthulhu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,836
Damage
10,286
19,057
Taken
16,063
6,188
Mitigated
6,125
9,273
Healing
8,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
1,140
267
0
467
1,102
304
0
199
903
23,463
0
W
Thor
ABAMCO
Thor
740
56
0
3,049
4,496
1,151
0
492
4,004
0
20,507
L
Scylla
691
86
0
355
665
124
0
133
506
23,304
203
L
Thanatos
924
56
0
1,423
2,761
739
0
875
1,780
0
8,167
W
Mulan
MDK Human
Mulan
3,295
508
0
1,811
4,904
2,160
0
969
3,935
0
16,020
W
Heimdallr
MichaelBl4ze
Heimdallr
2,888
1,392
0
1,319
2,847
833
0
556
2,291
0
23,615
L
Neith
Miggyyy7
Neith
3,148
1,748
0
1,438
4,492
1,116
0
0
4,492
0
22,474
L
1,525
210
928
1,903
6,297
1,960
0
0
6,297
13,771
0
L
1,548
311
0
3,226
4,842
2,249
0
1,803
2,619
0
29,842
W
Cthulhu
fineforsure
Cthulhu
2,223
310
44
1,462
2,714
1,677
0
0
2,714
22,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,761
Gold Earned
20,932
186
Minions Killed
218
0
Camps Cleared
0
575,798
Distance Traveled
678,930
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
4,562
760
54
9
0
140,851
2
W
Thor
4,143
691
44
7
0
143,920
0
L
Scylla
3,903
651
34
6
0
120,983
0
L
Thanatos
3,094
516
18
3
0
86,313
0
W
Mulan
4,203
701
20
3
0
131,499
3
W
Heimdallr
3,791
632
49
8
0
129,930
0
L
Neith
3,544
591
50
8
0
102,282
0
L
Geb
3,765
628
21
4
0
128,363
1
L
Nike
4,455
743
63
11
0
137,857
0
W
Cthulhu
4,233
706
51
9
0
132,730
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role