Player Matchup

Nu Wa
Nu Wa
CaptainO3vious
Nu Wa
Level 122
God Stats
0W - 1L
1,823 SR
Queue Stats
126W - 129L
1,538 Elo+
Solo
Bacchus
Bacchus
FxB Temper v
Bacchus
Level 136
God Stats
1W - 1L
1,722 SR
Queue Stats
158W - 148L
1,537 Elo+
Solo
Skadi
Skadi
GODLIKEYO
Skadi
Level 111
God Stats
25W - 21L
1,547 SR
Queue Stats
1,196W - 1,216L
1,417 Elo+
Solo
Odin
Odin
Ging_x_Freecs
Odin
Level 156
God Stats
3W - 5L
1,400 SR
Queue Stats
384W - 476L
1,466 Elo+
Solo
Merlin
Merlin
MasterBaate
Merlin
Level 123
God Stats
2W - 2L
1,564 SR
Queue Stats
153W - 162L
1,416 Elo+
Solo
Team Averages
Level 130
1,611 SR
1,475 Elo+

VS

Team Averages
Level 114
1,502 SR
1,418 Elo+
Mulan
Mulan
Dahekpal
Mulan
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 56L
1,412 Elo+
Party 1
Artemis
Artemis
MARCELLÜS
Artemis
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,284 Elo+
Party 1
Agni
Agni
Pexterblue2
Agni
Level 98
God Stats
1W - 1L
1,304 SR
Queue Stats
42W - 38L
1,402 Elo+
Party 1
Nike
Nike
Poacher12
Nike
Level 132
God Stats
3W - 0L
1,500 SR
Queue Stats
55W - 48L
1,505 Elo+
Party 1
Shiva
Shiva
SoulfulDragon
Shiva
Level 212
God Stats
8W - 3L
1,706 SR
Queue Stats
936W - 984L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 4
7,585
759
8,605
5,665
2,764
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
FxB Temper v
Bacchus
10
1 / 1 / 3
7,058
706
3,746
6,211
7,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Skadi
GODLIKEYO
Skadi
12
0 / 5 / 5
7,278
728
7,528
8,096
2,714
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

14
1 / 0 / 3
7,533
753
399
1,459
821
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
16
4 / 4 / 2
8,710
871
9,595
6,011
2,379
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Dahekpal
Mulan
12
1 / 1 / 6
7,842
784
2,369
7,801
4,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artemis
MARCELLÜS
Artemis
14
1 / 2 / 7
7,802
780
4,749
7,883
2,873
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 1 / 6
7,903
790
5,891
5,080
1,836
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Nike
15
5 / 2 / 6
8,811
881
7,608
11,255
8,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

15
4 / 1 / 3
8,786
879
4,379
10,138
7,810
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
40
7
Kills
12
12
Deaths
7
17
Assists
28
Player
Kills
Deaths
Assists
KDA
L
1
2
4
1.5
W
Mulan
Dahekpal
Mulan
1
1
6
4
L
Bacchus
FxB Temper v
Bacchus
1
1
3
2.5
L
Skadi
GODLIKEYO
Skadi
0
5
5
0.5
L
1
0
3
2.5
W
Artemis
MARCELLÜS
Artemis
1
2
7
2.25
L
Merlin
4
4
2
1.25
W
1
1
6
4
W
Nike
5
2
6
4
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,873
Damage
24,996
27,442
Taken
42,157
16,455
Mitigated
25,108
5,742
Healing
14,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,605
2,543
455
1,033
5,665
2,764
798
694
4,926
20,389
0
W
Mulan
Dahekpal
Mulan
2,369
269
822
964
7,801
4,207
257
4,113
3,688
0
6,534
L
Bacchus
FxB Temper v
Bacchus
3,746
264
16
1,030
6,211
7,777
0
2,107
4,063
4,163
111
L
Skadi
GODLIKEYO
Skadi
7,528
2,109
360
1,241
8,096
2,714
0
2,581
5,515
0
20,054
L
399
53
277
750
1,459
821
144
61
1,352
0
3,053
W
Artemis
MARCELLÜS
Artemis
4,749
1,330
617
1,212
7,883
2,873
673
5,003
2,880
0
19,947
L
Merlin
9,595
238
335
245
6,011
2,379
405
1,414
4,597
25,829
667
W
5,891
274
1,764
876
5,080
1,836
302
3,560
1,520
19,611
0
W
Nike
7,608
100
474
1,370
11,255
8,382
139
3,780
7,475
0
21,834
W
4,379
714
3,407
3,371
10,138
7,810
152
4,977
5,161
3,816
16,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,164
Gold Earned
41,144
96
Minions Killed
142
0
Camps Cleared
0
694,920
Distance Traveled
913,856
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,585
759
23
2
0
143,899
0
W
Mulan
7,842
784
11
1
0
204,182
0
L
Bacchus
7,058
706
1
0
0
65,055
0
L
Skadi
7,278
728
24
2
0
119,734
1
L
Odin
7,533
753
4
0
0
206,724
0
W
Artemis
7,802
780
30
3
0
168,247
0
L
Merlin
8,710
871
44
4
0
159,508
0
W
Agni
7,903
790
31
3
0
193,121
0
W
Nike
8,811
881
20
2
0
161,291
0
W
Shiva
8,786
879
50
5
0
187,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role