Player Matchup

Achilles
Achilles
Darkernight_VSS
Achilles
Level 103
God Stats
5W - 15L
1,238 SR
Queue Stats
239W - 291L
1,413 Elo+
Solo
Thanatos
Thanatos
DeicideAngel
Thanatos
Level 112
God Stats
2W - 7L
1,275 SR
Queue Stats
183W - 186L
1,338 Elo+
Solo
Sol
Sol
Kkrex-
Sol
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,251 Elo+
Party 1
Cernunnos
Cernunnos
Schwiftz
Cernunnos
Level 146
God Stats
16W - 5L
1,725 SR
Queue Stats
72W - 63L
1,515 Elo+
Solo
Maui
Maui
Topoyiyo39
Maui
Level 54
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 7L
1,398 Elo+
Party 1
Team Averages
Level 88
1,448 SR
1,383 Elo+

VS

Team Averages
Level 125
1,464 SR
1,469 Elo+
Janus
Janus
 
Janus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
DrWrestling726
Ix Chel
Level 117
God Stats
3W - 2L
1,360 SR
Queue Stats
215W - 206L
1,439 Elo+
Solo
Chang'e
Chang'e
nenemalo663
Chang'e
Level 124
God Stats
8W - 6L
1,397 SR
Queue Stats
27W - 21L
1,508 Elo+
Solo
Bake Kujira
Bake Kujira
sushiroll1818
Bake Kujira
Level 102
God Stats
23W - 14L
1,563 SR
Queue Stats
471W - 466L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
10
2 / 5 / 0
5,874
452
3,423
11,868
8,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Thanatos
DeicideAngel
Thanatos
8
1 / 1 / 2
5,532
426
1,896
6,525
2,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sol
Kkrex-
Sol
13
2 / 2 / 0
6,752
519
2,305
5,949
1,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
Schwiftz
Cernunnos
13
5 / 3 / 4
7,790
599
11,672
10,524
3,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 1 / 5
6,753
519
2,869
11,455
7,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
3 / 1 / 0
8,449
650
6,359
4,811
1,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thanatos
 
Thanatos
13
3 / 4 / 2
7,551
581
6,609
13,577
5,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

12
1 / 4 / 2
7,050
542
9,211
7,181
2,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
nenemalo663
Chang'e
13
5 / 0 / 1
8,399
646
5,277
5,501
1,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bake Kujira
sushiroll1818
Bake Kujira
10
0 / 3 / 2
6,583
506
2,707
10,483
6,994
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
19
12
Kills
12
12
Deaths
12
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
1
0
3
W
Thanatos
 
Thanatos
3
4
2
1
L
Achilles
2
5
0
0.4
L
Thanatos
DeicideAngel
Thanatos
1
1
2
2
W
1
4
2
0.5
L
Sol
Kkrex-
Sol
2
2
0
1
L
Cernunnos
Schwiftz
Cernunnos
5
3
4
2.33
L
2
1
5
4.5
W
Chang'e
nenemalo663
Chang'e
5
0
1
5.5
W
Bake Kujira
sushiroll1818
Bake Kujira
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,165
Damage
30,163
46,321
Taken
41,553
23,809
Mitigated
17,567
14,391
Healing
19,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
6,359
220
0
1,965
4,811
1,576
223
2,065
2,706
51,089
2,773
W
Thanatos
 
Thanatos
6,609
2,146
0
7,245
13,577
5,338
0
812
12,651
0
51,461
L
Achilles
3,423
661
0
2,044
11,868
8,681
0
3,588
7,802
0
24,499
L
Thanatos
DeicideAngel
Thanatos
1,896
569
0
3,841
6,525
2,172
0
914
5,509
0
25,808
W
9,211
1,227
558
2,061
7,181
2,022
300
623
6,558
40,150
700
L
Sol
Kkrex-
Sol
2,305
251
0
1,585
5,949
1,612
0
3,911
1,548
35,793
3,006
L
Cernunnos
Schwiftz
Cernunnos
11,672
5,482
0
4,999
10,524
3,399
0
5,560
4,418
0
61,406
L
2,869
931
0
1,922
11,455
7,945
0
7,129
3,658
12,839
0
W
Chang'e
nenemalo663
Chang'e
5,277
304
1,217
3,785
5,501
1,637
190
0
5,133
42,637
1,495
W
Bake Kujira
sushiroll1818
Bake Kujira
2,707
1,231
0
2,631
10,483
6,994
162
1,637
8,846
25,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,701
Gold Earned
38,032
273
Minions Killed
407
0
Camps Cleared
0
1,185,777
Distance Traveled
1,332,224
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,449
650
103
8
0
276,563
3
W
Thanatos
7,551
581
80
6
0
295,359
0
L
Achilles
5,874
452
37
3
0
249,671
1
L
Thanatos
5,532
426
49
4
0
176,501
0
W
Ix Chel
7,050
542
80
6
0
263,388
2
L
Sol
6,752
519
68
5
0
249,885
0
L
Cernunnos
7,790
599
82
6
0
234,741
7
L
Maui
6,753
519
37
3
0
274,979
2
W
Chang'e
8,399
646
107
8
0
233,251
0
W
Bake Kujira
6,583
506
37
3
0
263,663
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role