Player Matchup

Poseidon
Poseidon
AlexB333
Poseidon
Level 159
God Stats
5W - 3L
1,624 SR
Queue Stats
550W - 584L
1,498 Elo+
Solo
Neith
Neith
TheSauron__
Neith
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 37L
1,191 Elo+
Party 1
Fenrir
Fenrir
crazy_boy_17_03
Fenrir
Level 18
God Stats
2W - 10L
1,222 SR
Queue Stats
9W - 25L
1,191 Elo+
Party 1
Ymir
Ymir
evertin-_-play
Ymir
Level 3
God Stats
3W - 6L
1,290 SR
Queue Stats
13W - 30L
1,420 Elo+
Party 1
Zeus
Zeus
pikininin
Zeus
Level 54
God Stats
1W - 2L
1,488 SR
Queue Stats
79W - 48L
1,524 Elo+
Solo
Team Averages
Level 60
1,425 SR
1,365 Elo+

VS

Team Averages
Level 104
1,471 SR
1,414 Elo+
Baron Samedi
Baron Samedi
BloodMistMoody
Baron Samedi
Level 85
God Stats
53W - 46L
1,549 SR
Queue Stats
107W - 110L
1,455 Elo+
Party 2
Neith
Neith
FastCapt Angel
Neith
Level 159
God Stats
8W - 9L
1,324 SR
Queue Stats
508W - 515L
1,430 Elo+
Solo
Agni
Agni
Justice_2147
Agni
Level 67
God Stats
13W - 17L
1,404 SR
Queue Stats
234W - 241L
1,455 Elo+
Solo
Cerberus
Cerberus
Splackville
Cerberus
Level 103
God Stats
2W - 1L
1,685 SR
Queue Stats
88W - 103L
1,394 Elo+
Party 2
Bellona
Bellona
VanillaVersace
Bellona
Level 107
God Stats
10W - 7L
1,392 SR
Queue Stats
25W - 32L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AlexB333
Poseidon
11
1 / 7 / 1
6,395
1,279
9,086
7,090
2,247
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 2 / 0
5,561
1,112
5,380
5,782
1,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
1 / 7 / 0
5,648
1,130
2,243
7,827
2,640
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
0 / 5 / 0
5,655
1,131
2,803
10,548
5,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Breastplate

Breastplate

+20
Physical Protection

Zeus
10
0 / 3 / 0
5,346
1,069
1,609
2,074
433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

220

VS

Team 2 Tickets

420

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BloodMistMoody
Baron Samedi
13
3 / 1 / 12
6,991
1,398
6,730
3,274
1,259
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

12
6 / 1 / 6
7,540
1,508
6,864
4,446
1,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

12
1 / 0 / 7
6,373
1,275
5,136
2,033
655
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cerberus
Splackville
Cerberus
12
7 / 0 / 8
7,666
1,533
4,304
6,550
4,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
6 / 0 / 11
7,642
1,528
4,779
8,351
4,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
67
2
Kills
23
24
Deaths
2
1
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Poseidon
AlexB333
Poseidon
1
7
1
0.21
W
Baron Samedi
BloodMistMoody
Baron Samedi
3
1
12
9
W
6
1
6
9
W
1
0
7
4.5
W
Cerberus
Splackville
Cerberus
7
0
8
11
L
0
2
0
0
W
6
0
11
11.5
L
1
7
0
0.14
L
0
5
0
0
L
Zeus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,121
Damage
27,813
33,321
Taken
24,654
12,760
Mitigated
12,070
668
Healing
3,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
AlexB333
Poseidon
9,086
1,625
0
0
7,090
2,247
0
2,524
4,535
22,537
0
W
Baron Samedi
BloodMistMoody
Baron Samedi
6,730
367
1,098
1,123
3,274
1,259
0
1,713
1,561
17,320
0
W
6,864
3,322
0
191
4,446
1,344
0
2,582
1,864
0
14,357
W
5,136
322
0
250
2,033
655
0
845
1,188
14,376
0
W
Cerberus
Splackville
Cerberus
4,304
510
0
824
6,550
4,018
0
2,895
3,655
9,734
149
L
5,380
1,504
0
318
5,782
1,792
0
2,335
3,377
0
13,074
W
4,779
2,325
0
506
8,351
4,794
0
5,463
2,888
0
10,305
L
2,243
392
0
44
7,827
2,640
0
3,373
4,002
0
5,070
L
2,803
486
0
306
10,548
5,648
0
6,572
3,937
6,418
0
L
Zeus
1,609
427
0
0
2,074
433
0
858
1,182
4,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,605
Gold Earned
36,212
60
Minions Killed
93
2
Camps Cleared
4
332,761
Distance Traveled
495,897
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,395
1,279
34
7
1
80,644
0
W
Baron Samedi
6,991
1,398
28
6
2
91,799
0
W
Neith
7,540
1,508
17
3
1
90,906
0
W
Agni
6,373
1,275
21
4
1
98,825
0
W
Cerberus
7,666
1,533
14
3
0
109,081
0
L
Neith
5,561
1,112
12
2
1
92,640
0
W
Bellona
7,642
1,528
13
3
0
105,286
0
L
Fenrir
5,648
1,130
2
0
0
69,720
0
L
Ymir
5,655
1,131
8
2
0
57,573
0
L
Zeus
5,346
1,069
4
1
0
32,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role