Player Matchup

Baron Samedi
Baron Samedi
Bronze I
 
Baron Samedi
Bronze I
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Silver II
Alexf0508
Hou Yi
Silver II
Level 142
God Stats
0W - 2L
1,641 SR
Queue Stats
88W - 106L
1,043 MMR
Solo
Ao Kuang
Ao Kuang
Bronze II
MisterWizard543
Ao Kuang
Bronze II
Level 318
God Stats
25W - 28L
1,431 SR
Queue Stats
200W - 271L
200 MMR
Solo
Terra
Terra
Silver I
Yslwandel
Terra
Silver I
Level 182
God Stats
30W - 37L
1,493 SR
Queue Stats
134W - 152L
1,159 MMR
Solo
Vulcan
Vulcan
Silver II
xMETATR0Nx
Vulcan
Silver II
Level 210
God Stats
4W - 9L
1,403 SR
Queue Stats
427W - 445L
1,160 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 195
1,494 SR
1,013 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 132
1,512 SR
1,040 MMR
Horus
Horus
Silver II
 
Horus
Silver II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Silver III
DaddyXian
Xing Tian
Silver III
Level 119
God Stats
91W - 71L
1,503 SR
Queue Stats
261W - 293L
872 MMR
Solo
Sol
Sol
Silver III
HellfireGoth698
Sol
Silver III
Level 158
God Stats
38W - 45L
1,506 SR
Queue Stats
557W - 608L
753 MMR
Solo
King Arthur
King Arthur
Silver V
MrIink
King Arthur
Silver V
Level 85
God Stats
7W - 11L
1,613 SR
Queue Stats
27W - 31L
1,167 MMR
Solo
Chang'e
Chang'e
Silver III
Tbands215
Chang'e
Silver III
Level 153
God Stats
3W - 3L
1,437 SR
Queue Stats
71W - 89L
910 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
0 / 0 / 2
6,783
424
2,137
11,374
6,419
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hou Yi
Alexf0508
Hou Yi
12
0 / 3 / 0
7,241
453
3,349
7,867
2,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ao Kuang
13
5 / 8 / 2
8,359
522
8,554
15,585
3,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Terra
Yslwandel
Terra
14
1 / 2 / 2
8,210
513
12,697
12,962
11,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
xMETATR0Nx
Vulcan
13
1 / 4 / 0
7,868
492
10,298
9,208
2,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
SkadiAh Muzen CabGilgameshJanus

VS

Bans
ZeusThanatosAnubisDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
0 / 1 / 8
8,271
517
5,124
11,967
7,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xing Tian
DaddyXian
Xing Tian
16
9 / 2 / 3
9,418
589
12,353
16,887
9,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
5 / 0 / 2
8,883
555
9,481
9,282
3,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

King Arthur
MrIink
King Arthur
14
1 / 3 / 1
8,428
527
5,300
13,229
10,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
Tbands215
Chang'e
15
2 / 1 / 6
8,607
538
6,567
9,496
3,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
7
Kills
17
17
Deaths
7
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
0
2
1
W
Horus
 
Horus
0
1
8
4
L
Hou Yi
Alexf0508
Hou Yi
0
3
0
0
W
Xing Tian
DaddyXian
Xing Tian
9
2
3
5.25
W
5
0
2
6
L
Ao Kuang
5
8
2
0.75
W
King Arthur
MrIink
King Arthur
1
3
1
0.5
W
Chang'e
Tbands215
Chang'e
2
1
6
5
L
Terra
Yslwandel
Terra
1
2
2
1
L
Vulcan
xMETATR0Nx
Vulcan
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,035
Damage
38,825
56,996
Taken
60,861
26,392
Mitigated
33,885
16,675
Healing
19,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
2,137
332
308
4,147
11,374
6,419
0
3,605
7,523
25,479
1,296
W
Horus
 
Horus
5,124
2,136
2,616
5,897
11,967
7,882
390
6,483
5,095
0
28,057
L
Hou Yi
Alexf0508
Hou Yi
3,349
1,123
0
1,585
7,867
2,122
0
4,487
3,008
0
44,886
W
Xing Tian
DaddyXian
Xing Tian
12,353
875
0
1,060
16,887
9,352
0
7,817
8,506
67,133
2,211
W
9,481
2,546
0
4,572
9,282
3,233
2,531
4,669
4,387
55,745
5,048
L
Ao Kuang
8,554
2,871
0
3,721
15,585
3,973
330
8,978
6,546
27,307
7,217
W
King Arthur
MrIink
King Arthur
5,300
520
0
1,000
13,229
10,265
248
6,164
5,877
0
60,829
W
Chang'e
Tbands215
Chang'e
6,567
1,044
1,450
3,328
9,496
3,153
793
4,344
4,563
56,679
1,286
L
Terra
Yslwandel
Terra
12,697
288
291
4,754
12,962
11,049
0
4,003
8,777
52,287
3,511
L
Vulcan
xMETATR0Nx
Vulcan
10,298
341
0
1,869
9,208
2,829
387
5,790
3,284
63,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,461
Gold Earned
43,607
407
Minions Killed
435
0
Camps Cleared
0
1,415,986
Distance Traveled
1,563,658
2
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,783
424
39
2
0
263,636
0
W
Horus
8,271
517
33
2
0
319,101
9
L
Hou Yi
7,241
453
101
6
0
232,270
0
W
Xing Tian
9,418
589
91
6
0
360,236
0
W
Sol
8,883
555
110
7
0
297,618
7
L
Ao Kuang
8,359
522
50
3
0
306,700
2
W
King Arthur
8,428
527
118
7
0
299,408
1
W
Chang'e
8,607
538
83
5
0
287,295
0
L
Terra
8,210
513
107
7
0
312,027
0
L
Vulcan
7,868
492
110
7
0
301,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role