Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
 
Nu Wa
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Bananerosape
Atlas
Level 46
God Stats
0W - 1L
1,288 SR
Queue Stats
2W - 15L
1,121 Elo+
Party 1
Fenrir
Fenrir
GANZ25
Fenrir
Level 28
God Stats
0W - 2L
1,418 SR
Queue Stats
1W - 10L
1,137 Elo+
Party 1
Tyr
Tyr
JoseMariaGimenez
Tyr
Level 29
God Stats
0W - 1L
1,601 SR
Queue Stats
1W - 10L
1,119 Elo+
Party 1
Team Averages
Level 56
1,461 SR
1,275 Elo+

VS

Team Averages
Level 102
1,360 SR
1,413 Elo+
Ix Chel
Ix Chel
AriLeadHand
Ix Chel
Level 112
God Stats
1W - 2L
1,231 SR
Queue Stats
152W - 170L
1,401 Elo+
Solo
Yemoja
Yemoja
Dmsgmn95
Yemoja
Level 121
God Stats
20W - 22L
1,453 SR
Queue Stats
707W - 712L
1,366 Elo+
Solo
Da Ji
Da Ji
II SITHIS II
Da Ji
Level 79
God Stats
2W - 4L
1,082 SR
Queue Stats
265W - 303L
1,417 Elo+
Solo
Apollo
Apollo
danay19
Apollo
Level 70
God Stats
14W - 12L
1,492 SR
Queue Stats
52W - 41L
1,415 Elo+
Solo
Surtr
Surtr
x76o_Artifacts
Surtr
Level 129
God Stats
166W - 141L
1,542 SR
Queue Stats
667W - 642L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
5
0 / 5 / 4
4,558
380
3,117
7,386
1,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
 
Nu Wa
1
0 / 2 / 1
3,806
317
0
2,005
231
3
1 / 0 / 1
4,284
357
466
3,590
1,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
GANZ25
Fenrir
1
0 / 2 / 1
3,806
317
0
1,663
236
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

2
0 / 4 / 1
3,941
328
426
3,898
1,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
AriLeadHand
Ix Chel
10
0 / 3 / 0
7,094
591
454
6,665
1,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
Dmsgmn95
Yemoja
9
3 / 2 / 2
6,499
542
3,845
6,918
2,909
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
6 / 3 / 4
7,224
602
6,461
8,241
2,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Apollo
danay19
Apollo
12
0 / 3 / 1
7,775
648
2,027
7,206
1,890
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

11
4 / 3 / 1
7,893
658
2,755
10,061
5,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
1
Kills
13
13
Deaths
14
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
5
4
0.4
L
Nu Wa
 
Nu Wa
0
2
1
0.25
W
Ix Chel
AriLeadHand
Ix Chel
0
3
0
0
L
1
0
1
1.5
W
Yemoja
Dmsgmn95
Yemoja
3
2
2
2
L
Fenrir
GANZ25
Fenrir
0
2
1
0.25
W
6
3
4
2.67
L
0
4
1
0.13
W
Apollo
danay19
Apollo
0
3
1
0.17
W
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,009
Damage
15,542
18,542
Taken
39,091
4,995
Mitigated
14,686
1,800
Healing
9,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
3,117
1,541
0
1,149
7,386
1,595
0
1,577
5,809
0
12,537
L
Nu Wa
 
Nu Wa
0
0
0
0
2,005
231
0
696
1,309
0
0
W
Ix Chel
AriLeadHand
Ix Chel
454
196
865
1,823
6,665
1,675
2,704
0
6,665
36,631
2,043
L
466
201
0
576
3,590
1,598
0
1,017
2,573
2,883
0
W
Yemoja
Dmsgmn95
Yemoja
3,845
425
1,801
369
6,918
2,909
961
122
6,796
21,321
743
L
Fenrir
GANZ25
Fenrir
0
0
0
0
1,663
236
0
158
1,466
0
0
W
6,461
479
0
2,408
8,241
2,359
2,715
114
8,127
0
29,531
L
426
156
0
75
3,898
1,335
0
906
2,935
0
2,328
W
Apollo
danay19
Apollo
2,027
966
0
1,585
7,206
1,890
6,319
230
6,556
0
48,286
W
2,755
689
0
1,035
10,061
5,853
3,560
0
10,061
1,054
42,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,395
Gold Earned
36,485
25
Minions Killed
310
0
Camps Cleared
0
216,261
Distance Traveled
1,070,413
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
4,558
380
15
1
0
94,487
0
L
Nu Wa
3,806
317
0
0
0
363
0
W
Ix Chel
7,094
591
74
6
0
211,054
0
L
Atlas
4,284
357
5
0
0
64,315
1
W
Yemoja
6,499
542
25
2
0
219,754
0
L
Fenrir
3,806
317
0
0
0
9,599
0
W
Da Ji
7,224
602
51
4
0
260,901
0
L
Tyr
3,941
328
5
0
0
47,497
0
W
Apollo
7,775
648
92
8
0
170,908
0
W
Surtr
7,893
658
68
6
0
207,796
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role