Player Matchup

Surtr
Surtr
Silver I
Angel0593
Surtr
Silver I
Level 122
God Stats
33W - 37L
1,548 SR
Queue Stats
105W - 121L
1,362 MMR
Solo
Charybdis
Charybdis
Silver I
FatP33NGod
Charybdis
Silver I
Level 68
God Stats
8W - 10L
1,488 SR
Queue Stats
76W - 78L
1,339 MMR
Solo
King Arthur
King Arthur
Gold IV
jumper17
King Arthur
Gold IV
Level 107
God Stats
0W - 1L
1,715 SR
Queue Stats
113W - 119L
1,400 MMR
Solo
Ra
Ra
Gold IV
slaad17
Ra
Gold IV
Level 167
God Stats
67W - 58L
1,579 SR
Queue Stats
651W - 668L
1,401 MMR
Solo
Ganesha
Ganesha
Gold V
z Newtt
Ganesha
Gold V
Level 107
God Stats
3W - 2L
1,601 SR
Queue Stats
297W - 293L
1,347 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 114
1,586 SR
1,370 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 104
1,405 SR
1,370 MMR
Tyr
Tyr
Bronze III
AjSituacion_X
Tyr
Bronze III
Level 41
God Stats
3W - 0L
1,502 SR
Queue Stats
21W - 9L
1,339 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold IV
DAHOLYTRINITY252
Ah Muzen Cab
Gold IV
Level 139
God Stats
10W - 8L
1,565 SR
Queue Stats
453W - 470L
1,325 MMR
Solo
Discordia
Discordia
Silver II
L3GITVIBES
Discordia
Silver II
Level 134
God Stats
1W - 1L
1,234 SR
Queue Stats
4W - 8L
1,483 MMR
Party 1
Cthulhu
Cthulhu
Silver I
MrPickerLenis
Cthulhu
Silver I
Level 144
God Stats
2W - 1L
1,461 SR
Queue Stats
19W - 26L
1,363 MMR
Party 1
Horus
Horus
Gold III
Roûmî
Horus
Gold III
Level 64
God Stats
1W - 1L
1,263 SR
Queue Stats
63W - 65L
1,340 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Angel0593
Surtr
11
4 / 2 / 1
6,284
571
4,243
9,984
3,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
FatP33NGod
Charybdis
9
1 / 5 / 2
5,729
521
5,606
10,921
2,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

King Arthur
jumper17
King Arthur
10
0 / 2 / 0
5,597
509
5,007
14,101
9,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

12
0 / 0 / 1
6,793
618
1,184
5,258
1,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ganesha
z Newtt
Ganesha
9
0 / 3 / 5
5,774
525
4,034
9,926
5,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
ThanatosKukulkanMedusaSkadi

VS

Bans
JormungandrHeraScyllaAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 0
7,997
727
8,057
9,413
6,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
DAHOLYTRINITY252
Ah Muzen Cab
11
4 / 1 / 5
6,760
615
10,303
7,819
2,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
L3GITVIBES
Discordia
12
0 / 0 / 2
6,376
580
2,252
2,626
648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
12
5 / 1 / 4
6,725
611
6,955
7,569
3,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Roûmî
Horus
10
1 / 3 / 8
6,245
568
5,633
9,466
6,739
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
5
Kills
12
12
Deaths
5
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
L
Surtr
Angel0593
Surtr
4
2
1
2.25
W
Ah Muzen Cab
DAHOLYTRINITY252
Ah Muzen Cab
4
1
5
6.5
L
Charybdis
FatP33NGod
Charybdis
1
5
2
0.4
W
Discordia
L3GITVIBES
Discordia
0
0
2
1
W
Cthulhu
5
1
4
7
W
Horus
Roûmî
Horus
1
3
8
1.67
L
King Arthur
jumper17
King Arthur
0
2
0
0
L
0
0
1
0.5
L
Ganesha
z Newtt
Ganesha
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,074
Damage
33,200
50,190
Taken
36,893
23,770
Mitigated
19,776
18,156
Healing
11,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,057
1,413
0
5,059
9,413
6,355
0
0
9,413
0
69,812
L
Surtr
Angel0593
Surtr
4,243
1,785
0
5,406
9,984
3,698
0
3,446
6,498
332
43,364
W
Ah Muzen Cab
DAHOLYTRINITY252
Ah Muzen Cab
10,303
4,527
0
1,075
7,819
2,655
0
1,232
6,587
0
57,581
L
Charybdis
FatP33NGod
Charybdis
5,606
2,740
0
3,455
10,921
2,786
0
1,304
9,617
0
43,625
W
Discordia
L3GITVIBES
Discordia
2,252
44
0
476
2,626
648
0
607
2,019
47,085
0
W
Cthulhu
6,955
595
256
800
7,569
3,379
0
940
6,629
45,704
896
W
Horus
Roûmî
Horus
5,633
2,413
667
3,015
9,466
6,739
0
2,145
7,321
0
11,024
L
King Arthur
jumper17
King Arthur
5,007
667
0
2,970
14,101
9,801
0
93
14,008
0
45,251
L
1,184
45
392
2,192
5,258
1,702
0
1,808
3,086
62,602
818
L
Ganesha
z Newtt
Ganesha
4,034
451
0
3,741
9,926
5,783
0
2,067
7,807
19,981
1,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,177
Gold Earned
34,103
415
Minions Killed
400
0
Camps Cleared
0
1,230,343
Distance Traveled
1,205,656
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,997
727
121
11
0
215,127
0
L
Surtr
6,284
571
86
8
0
268,920
0
W
Ah Muzen Cab
6,760
615
98
9
0
219,400
2
L
Charybdis
5,729
521
101
9
0
229,144
0
W
Discordia
6,376
580
100
9
0
232,100
3
W
Cthulhu
6,725
611
74
7
0
277,061
0
W
Horus
6,245
568
7
1
0
261,968
4
L
King Arthur
5,597
509
80
7
0
230,833
0
L
Ra
6,793
618
138
13
0
268,391
4
L
Ganesha
5,774
525
10
1
0
233,055
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role