Player Matchup

Anubis
Anubis
Altamese
Anubis
Level 172
God Stats
0W - 2L
1,663 SR
Queue Stats
4W - 6L
1,529 Elo+
Solo
Chronos
Chronos
DaddyBLARF
Chronos
Level 105
God Stats
0W - 1L
1,471 SR
Queue Stats
93W - 104L
1,460 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Stanksamurai537
Morgan Le Fay
Level 102
God Stats
124W - 94L
1,514 SR
Queue Stats
356W - 355L
1,452 Elo+
Party 2
Team Averages
Level 126
1,549 SR
1,480 Elo+

VS

Team Averages
Level 135
1,636 SR
1,750 Elo+
Agni
Agni
 
Agni
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
FYBPsycho
Danzaburou
Level 122
God Stats
93W - 25L
1,731 SR
Queue Stats
521W - 129L
1,769 Elo+
Party 1
Cerberus
Cerberus
PGOTurnedfriend
Cerberus
Level 127
God Stats
34W - 1L
1,678 SR
Queue Stats
323W - 19L
1,980 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Altamese
Anubis
13
2 / 4 / 1
8,126
813
5,252
7,181
2,627
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chronos
DaddyBLARF
Chronos
12
0 / 6 / 3
7,230
723
4,418
11,490
3,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Morgan Le Fay
Stanksamurai537
Morgan Le Fay
14
2 / 4 / 2
7,979
798
10,144
7,626
2,765
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
0 / 1 / 6
8,126
813
5,005
4,452
1,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Danzaburou
FYBPsycho
Danzaburou
17
10 / 0 / 3
11,041
1,104
12,184
8,280
2,639
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
15
4 / 4 / 9
8,936
894
6,775
14,697
13,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
4
Kills
14
14
Deaths
5
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
0
1
6
3
L
Anubis
Altamese
Anubis
2
4
1
0.63
L
Chronos
DaddyBLARF
Chronos
0
6
3
0.25
W
Danzaburou
FYBPsycho
Danzaburou
10
0
3
11.5
W
Cerberus
4
4
9
2.13
L
Morgan Le Fay
Stanksamurai537
Morgan Le Fay
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,814
Damage
23,964
26,297
Taken
27,429
9,159
Mitigated
17,249
3,112
Healing
5,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
5,005
136
0
250
4,452
1,368
693
3,470
982
19,508
0
L
Anubis
Altamese
Anubis
5,252
88
0
489
7,181
2,627
0
2,753
4,125
27,740
575
L
Chronos
DaddyBLARF
Chronos
4,418
1,587
0
710
11,490
3,767
0
3,958
7,033
16,751
284
W
Danzaburou
FYBPsycho
Danzaburou
12,184
6,332
0
3,435
8,280
2,639
1,983
6,061
2,219
0
49,687
W
Cerberus
6,775
96
295
1,967
14,697
13,242
252
9,851
4,846
14,306
1,110
L
Morgan Le Fay
Stanksamurai537
Morgan Le Fay
10,144
2,289
0
1,913
7,626
2,765
0
3,111
3,918
20,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,335
Gold Earned
28,103
116
Minions Killed
163
0
Camps Cleared
0
532,260
Distance Traveled
545,182
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,126
813
43
4
0
161,803
0
L
Anubis
8,126
813
56
6
0
171,797
0
L
Chronos
7,230
723
39
4
0
170,361
0
W
Danzaburou
11,041
1,104
87
9
0
200,915
1
W
Cerberus
8,936
894
33
3
0
182,464
0
L
Morgan Le Fay
7,979
798
21
2
0
190,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role