Player Matchup

Chaac
Chaac
Krueptus
Chaac
Level 153
God Stats
32W - 21L
1,593 SR
Queue Stats
252W - 258L
1,438 Elo+
Party 2
Ra
Ra
NaGi-SaKi-
Ra
Level 89
God Stats
3W - 2L
1,606 SR
Queue Stats
65W - 78L
1,402 Elo+
Party 2
Baron Samedi
Baron Samedi
Osman_45_
Baron Samedi
Level 113
God Stats
1W - 0L
1,232 SR
Queue Stats
14W - 11L
1,529 Elo+
Party 2
Surtr
Surtr
valkyree
Surtr
Level 124
God Stats
16W - 10L
1,507 SR
Queue Stats
237W - 238L
1,445 Elo+
Party 2
Maui
Maui
xX_Pascal_7_Xx
Maui
Level 158
God Stats
5W - 4L
1,445 SR
Queue Stats
108W - 120L
1,431 Elo+
Party 2
Team Averages
Level 127
1,477 SR
1,449 Elo+

VS

Team Averages
Level 74
1,542 SR
1,535 Elo+
Bellona
Bellona
Hyperoxia
Bellona
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
47W - 41L
1,580 Elo+
Party 1
Medusa
Medusa
SilentFalcon
Medusa
Level 5
God Stats
8W - 4L
1,500 SR
Queue Stats
43W - 40L
1,580 Elo+
Party 1
Aphrodite
Aphrodite
SoleFra19
Aphrodite
Level 144
God Stats
7W - 4L
1,673 SR
Queue Stats
27W - 25L
1,538 Elo+
Solo
Set
Set
dusenika
Set
Level 68
God Stats
2W - 3L
1,537 SR
Queue Stats
88W - 82L
1,532 Elo+
Solo
Loki
Loki
serhataricioglu
Loki
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 26L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Krueptus
Chaac
13
8 / 2 / 1
8,304
639
9,841
9,054
4,387
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
2 / 0 / 4
7,634
587
1,662
5,323
1,838
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
Osman_45_
Baron Samedi
14
3 / 1 / 0
8,378
644
6,709
8,708
5,565
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Surtr
valkyree
Surtr
15
7 / 0 / 5
8,556
658
6,743
9,241
5,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

12
2 / 2 / 9
7,413
570
6,180
10,031
4,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Hyperoxia
Bellona
12
0 / 3 / 1
6,835
526
4,088
11,655
8,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
10
1 / 5 / 2
6,067
467
9,966
8,837
3,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Aphrodite
SoleFra19
Aphrodite
9
0 / 5 / 2
5,714
440
2,622
8,478
6,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

11
3 / 4 / 1
6,347
488
7,862
11,234
5,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 5 / 0
6,645
511
1,813
9,044
2,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
22
Kills
5
5
Deaths
22
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bellona
Hyperoxia
Bellona
0
3
1
0.17
W
Chaac
Krueptus
Chaac
8
2
1
4.25
W
2
0
4
4
W
Baron Samedi
Osman_45_
Baron Samedi
3
1
0
3
L
Medusa
1
5
2
0.4
L
Aphrodite
SoleFra19
Aphrodite
0
5
2
0.2
L
3
4
1
0.88
L
1
5
0
0.2
W
Surtr
valkyree
Surtr
7
0
5
9.5
W
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,135
Damage
26,351
42,357
Taken
49,248
21,124
Mitigated
26,916
19,651
Healing
10,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Hyperoxia
Bellona
4,088
726
0
2,630
11,655
8,440
0
6,150
5,505
0
45,407
W
Chaac
Krueptus
Chaac
9,841
3,502
0
4,151
9,054
4,387
644
996
8,058
0
37,807
W
1,662
84
620
3,317
5,323
1,838
1,146
33
5,290
33,790
0
W
Baron Samedi
Osman_45_
Baron Samedi
6,709
696
0
5,153
8,708
5,565
116
0
8,708
58,933
106
L
Medusa
9,966
4,645
0
323
8,837
3,332
0
1,533
7,304
0
42,446
L
Aphrodite
SoleFra19
Aphrodite
2,622
632
1,440
2,848
8,478
6,798
0
2,109
6,369
19,455
0
L
7,862
3,712
0
250
11,234
5,683
0
2,510
8,724
0
37,700
L
1,813
355
0
2,750
9,044
2,663
0
1,939
7,105
0
44,067
W
Surtr
valkyree
Surtr
6,743
3,407
0
4,278
9,241
5,017
508
308
8,933
3,568
72,322
W
6,180
2,725
0
2,132
10,031
4,317
686
1,285
8,746
33,861
8,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,285
Gold Earned
31,608
410
Minions Killed
349
0
Camps Cleared
0
1,301,095
Distance Traveled
1,312,079
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,835
526
93
7
0
260,563
0
W
Chaac
8,304
639
69
5
0
267,786
0
W
Ra
7,634
587
67
5
0
258,068
5
W
Baron Samedi
8,378
644
102
8
0
217,270
2
L
Medusa
6,067
467
88
7
0
246,744
3
L
Aphrodite
5,714
440
29
2
0
230,248
6
L
Set
6,347
488
49
4
0
289,241
3
L
Loki
6,645
511
90
7
0
285,283
0
W
Surtr
8,556
658
113
9
0
286,814
0
W
Maui
7,413
570
59
5
0
271,157
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role