Player Matchup

Ymir
Ymir
EdzDead0_0
Ymir
Level 140
God Stats
5W - 3L
1,410 SR
Queue Stats
133W - 132L
1,539 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MemeMasterr
Ah Muzen Cab
Level 124
God Stats
5W - 4L
1,635 SR
Queue Stats
236W - 225L
1,579 Elo+
Solo
Danzaburou
Danzaburou
PotBabies
Danzaburou
Level 84
God Stats
3W - 2L
1,469 SR
Queue Stats
90W - 77L
1,563 Elo+
Party 1
Atlas
Atlas
Sindivision
Atlas
Level 270
God Stats
3W - 6L
1,527 SR
Queue Stats
524W - 576L
1,518 Elo+
Solo
Pele
Pele
Toxic_Rainbow0
Pele
Level 143
God Stats
3W - 0L
1,450 SR
Queue Stats
65W - 64L
1,479 Elo+
Party 1
Team Averages
Level 152
1,498 SR
1,536 Elo+

VS

Team Averages
Level 112
1,478 SR
1,426 Elo+
Tsukuyomi
Tsukuyomi
ARSV504
Tsukuyomi
Level 106
God Stats
0W - 1L
1,474 SR
Queue Stats
49W - 75L
1,392 Elo+
Party 2
Rama
Rama
DeepestPegasus
Rama
Level 63
God Stats
1W - 1L
1,670 SR
Queue Stats
15W - 43L
1,325 Elo+
Party 2
Ishtar
Ishtar
LIONsaysROAR
Ishtar
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 98L
1,410 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Pervspec
Ah Muzen Cab
Level 124
God Stats
8W - 9L
1,507 SR
Queue Stats
463W - 475L
1,522 Elo+
Solo
Xing Tian
Xing Tian
strangse
Xing Tian
Level 162
God Stats
1W - 6L
1,237 SR
Queue Stats
432W - 452L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 12
8,478
1,060
3,220
12,659
16,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
MemeMasterr
Ah Muzen Cab
15
5 / 1 / 12
9,057
1,132
10,181
7,373
3,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Danzaburou
PotBabies
Danzaburou
15
3 / 1 / 11
8,624
1,078
5,692
6,132
3,055
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

13
3 / 3 / 11
7,978
997
6,631
9,895
9,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
7 / 5 / 9
8,894
1,112
9,389
9,235
3,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ARSV504
Tsukuyomi
14
1 / 4 / 7
7,181
898
6,524
8,135
3,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

13
3 / 4 / 4
7,163
895
3,602
6,547
2,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
12
2 / 7 / 7
7,116
890
3,851
10,215
3,653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
Pervspec
Ah Muzen Cab
14
4 / 4 / 5
7,494
937
12,127
9,863
3,501
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Xing Tian
strangse
Xing Tian
9
0 / 0 / 3
6,013
752
1,580
3,503
1,665
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
36
19
Kills
10
11
Deaths
19
55
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
ARSV504
Tsukuyomi
1
4
7
1.13
L
3
4
4
1.25
W
1
1
12
7
L
Ishtar
2
7
7
0.79
W
Ah Muzen Cab
MemeMasterr
Ah Muzen Cab
5
1
12
11
L
Ah Muzen Cab
Pervspec
Ah Muzen Cab
4
4
5
1.63
W
Danzaburou
PotBabies
Danzaburou
3
1
11
8.5
W
3
3
11
2.83
W
7
5
9
2.3
L
Xing Tian
strangse
Xing Tian
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,113
Damage
27,684
45,294
Taken
38,263
36,388
Mitigated
14,161
12,512
Healing
7,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
ARSV504
Tsukuyomi
6,524
1,586
175
911
8,135
3,233
0
1,413
6,565
0
19,313
L
3,602
1,782
300
431
6,547
2,109
0
2,008
4,387
0
9,349
W
3,220
441
552
3,265
12,659
16,691
322
875
11,784
7,991
1,608
L
Ishtar
3,851
1,861
0
770
10,215
3,653
0
2,813
7,212
0
8,596
W
Ah Muzen Cab
MemeMasterr
Ah Muzen Cab
10,181
3,236
1,508
1,757
7,373
3,827
2,079
62
7,311
0
34,161
L
Ah Muzen Cab
Pervspec
Ah Muzen Cab
12,127
4,362
0
1,923
9,863
3,501
0
2,215
7,572
0
23,139
W
Danzaburou
PotBabies
Danzaburou
5,692
1,130
503
995
6,132
3,055
3,698
324
5,808
0
16,664
W
6,631
1,830
0
1,370
9,895
9,125
598
237
9,658
13,028
0
W
9,389
1,268
0
2,562
9,235
3,690
12
82
9,153
0
17,611
L
Xing Tian
strangse
Xing Tian
1,580
84
1,332
2,054
3,503
1,665
0
326
3,177
3,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,031
Gold Earned
34,967
133
Minions Killed
89
0
Camps Cleared
0
751,570
Distance Traveled
657,947
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,181
898
34
4
0
172,315
0
L
Rama
7,163
895
17
2
0
132,834
0
W
Ymir
8,478
1,060
18
2
0
156,160
0
L
Ishtar
7,116
890
15
2
0
128,406
0
W
Ah Muzen Cab
9,057
1,132
56
7
0
174,886
0
L
Ah Muzen Cab
7,494
937
20
3
0
156,647
0
W
Danzaburou
8,624
1,078
29
4
0
149,067
0
W
Atlas
7,978
997
12
2
0
126,127
0
W
Pele
8,894
1,112
18
2
0
145,330
0
L
Xing Tian
6,013
752
3
0
0
67,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role