Player Matchup

Janus
Janus
 
Janus
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
AGamerNerd
Cthulhu
Level 155
God Stats
1W - 3L
1,646 SR
Queue Stats
75W - 36L
1,667 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Adagiо
Cu Chulainn
Level 217
God Stats
3W - 3L
1,714 SR
Queue Stats
242W - 113L
1,714 Elo+
Party 1
Chiron
Chiron
AglidNights
Chiron
Level 229
God Stats
6W - 2L
1,935 SR
Queue Stats
406W - 252L
1,710 Elo+
Party 1
Skadi
Skadi
Hinakuluiau_RYDR
Skadi
Level 148
God Stats
2W - 3L
1,617 SR
Queue Stats
148W - 115L
1,715 Elo+
Party 1
Team Averages
Level 191
1,682 SR
1,661 Elo+

VS

Team Averages
Level 133
1,560 SR
1,525 Elo+
Zeus
Zeus
 
Zeus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
AphroOnlyFans504
King Arthur
Level 124
God Stats
3W - 12L
1,261 SR
Queue Stats
1,208W - 1,255L
1,496 Elo+
Solo
Amaterasu
Amaterasu
Conker01
Amaterasu
Level 144
God Stats
2W - 2L
1,762 SR
Queue Stats
83W - 86L
1,525 Elo+
Party 2
Hercules
Hercules
MoeDeee
Hercules
Level 122
God Stats
1W - 1L
1,746 SR
Queue Stats
132W - 104L
1,521 Elo+
Solo
Danzaburou
Danzaburou
idontflush
Danzaburou
Level 121
God Stats
2W - 3L
1,529 SR
Queue Stats
326W - 337L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
3 / 1 / 11
9,163
833
12,599
8,596
4,046
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
AGamerNerd
Cthulhu
14
4 / 2 / 12
9,316
847
10,513
13,107
13,206
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
Adagiо
Cu Chulainn
15
2 / 4 / 13
8,691
790
12,823
17,869
17,221
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chiron
17
5 / 3 / 11
9,850
895
10,881
11,126
8,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
5 / 1 / 9
9,130
830
8,656
9,810
4,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
3 / 3 / 5
9,056
823
16,747
7,905
3,263
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
AphroOnlyFans504
King Arthur
14
0 / 5 / 6
8,028
730
8,180
15,177
12,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Amaterasu
Conker01
Amaterasu
13
0 / 4 / 2
7,722
702
6,204
16,542
18,105
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hercules
MoeDeee
Hercules
14
0 / 3 / 5
8,098
736
6,837
12,669
14,204
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
idontflush
Danzaburou
15
5 / 5 / 3
9,388
853
9,121
9,842
4,560
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
29
19
Kills
8
11
Deaths
20
56
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
1
11
8.5
L
Zeus
 
Zeus
3
3
5
1.83
W
Cthulhu
AGamerNerd
Cthulhu
4
2
12
5
W
Cu Chulainn
Adagiо
Cu Chulainn
2
4
13
2.13
W
Chiron
5
3
11
3.5
L
King Arthur
AphroOnlyFans504
King Arthur
0
5
6
0.6
L
Amaterasu
Conker01
Amaterasu
0
4
2
0.25
W
5
1
9
9.5
L
Hercules
MoeDeee
Hercules
0
3
5
0.83
L
Danzaburou
idontflush
Danzaburou
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,472
Damage
47,089
60,508
Taken
62,135
46,815
Mitigated
52,737
19,489
Healing
24,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
12,599
133
894
1,418
8,596
4,046
621
1,766
6,830
27,515
52
L
Zeus
 
Zeus
16,747
1,777
1,094
2,822
7,905
3,263
1,007
2,481
5,424
34,784
0
W
Cthulhu
AGamerNerd
Cthulhu
10,513
409
4,103
3,701
13,107
13,206
860
4,272
8,835
17,887
0
W
Cu Chulainn
Adagiо
Cu Chulainn
12,823
977
500
3,564
17,869
17,221
596
6,114
11,755
964
25,045
W
Chiron
10,881
3,179
2,274
1,368
11,126
8,057
694
2,334
8,792
0
23,277
L
King Arthur
AphroOnlyFans504
King Arthur
8,180
404
554
3,492
15,177
12,605
54
6,015
9,162
0
15,663
L
Amaterasu
Conker01
Amaterasu
6,204
1,461
1,727
6,778
16,542
18,105
762
7,074
9,468
286
10,101
W
8,656
2,464
902
765
9,810
4,285
2,989
2,547
7,263
0
14,705
L
Hercules
MoeDeee
Hercules
6,837
600
511
5,433
12,669
14,204
871
5,628
7,041
0
12,822
L
Danzaburou
idontflush
Danzaburou
9,121
1,438
313
1,421
9,842
4,560
1,394
2,826
7,016
0
25,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,150
Gold Earned
42,292
133
Minions Killed
121
0
Camps Cleared
0
1,081,265
Distance Traveled
1,035,898
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,163
833
35
3
0
227,790
0
L
Zeus
9,056
823
48
4
0
202,350
0
W
Cthulhu
9,316
847
18
2
0
226,310
0
W
Cu Chulainn
8,691
790
30
3
0
180,699
0
W
Chiron
9,850
895
33
3
0
206,101
0
L
King Arthur
8,028
730
14
1
0
181,407
0
L
Amaterasu
7,722
702
8
1
0
236,341
0
W
Skadi
9,130
830
17
2
0
240,365
0
L
Hercules
8,098
736
22
2
0
217,203
0
L
Danzaburou
9,388
853
29
3
0
198,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role