Player Matchup

Vulcan
Vulcan
Gold II
 
Vulcan
Gold II
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Platinum II
LeekBreesh
Awilix
Platinum II
Level 155
God Stats
3W - 4L
1,451 SR
Queue Stats
64W - 64L
1,511 MMR
Solo
Hachiman
Hachiman
Silver III
lcbaoKaden1223
Hachiman
Silver III
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 24L
1,474 MMR
Solo
Cerberus
Cerberus
Gold II
yKamikaz
Cerberus
Gold II
Level 136
God Stats
11W - 5L
1,602 SR
Queue Stats
303W - 303L
1,458 MMR
Solo
Bacchus
Bacchus
Gold V
zZbryanRMZz
Bacchus
Gold V
Level 159
God Stats
1W - 2L
1,298 SR
Queue Stats
17W - 19L
1,462 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 149
1,470 SR
1,481 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 110
1,522 SR
1,479 MMR
Raijin
Raijin
Gold IV
 
Raijin
Gold IV
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Silver I
Angel0593
Zhong Kui
Silver I
Level 122
God Stats
34W - 27L
1,580 SR
Queue Stats
117W - 136L
1,408 MMR
Solo
Fenrir
Fenrir
Gold IV
Kocosette
Fenrir
Gold IV
Level 104
God Stats
1W - 5L
1,435 SR
Queue Stats
23W - 30L
1,501 MMR
Solo
Bastet
Bastet
Silver II
MrOgechel1903
Bastet
Silver II
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,551 MMR
Solo
Sylvanus
Sylvanus
Gold V
sunellopez
Sylvanus
Gold V
Level 133
God Stats
1W - 4L
1,597 SR
Queue Stats
131W - 128L
1,433 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
1 / 0 / 0
6,310
631
4,087
2,608
1,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Awilix
LeekBreesh
Awilix
10
0 / 1 / 1
5,106
511
2,921
5,868
1,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Hachiman
11
2 / 2 / 2
6,169
617
5,965
6,756
1,971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
yKamikaz
Cerberus
13
5 / 0 / 1
7,924
792
4,866
6,149
2,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
zZbryanRMZz
Bacchus
9
3 / 1 / 3
6,030
603
6,440
7,126
4,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
Hun BatzBellonaThanatos

VS

Bans
XbalanqueNu WaAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
11
0 / 1 / 1
5,673
567
2,162
5,841
1,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
Angel0593
Zhong Kui
12
1 / 2 / 1
6,028
603
4,438
6,785
4,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Fenrir
Kocosette
Fenrir
8
1 / 5 / 0
4,569
457
3,179
6,735
1,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
0 / 1 / 0
4,455
446
3,055
8,244
2,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sylvanus
sunellopez
Sylvanus
7
1 / 2 / 0
4,921
492
2,783
9,299
3,519
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
11
Kills
3
4
Deaths
11
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
1
0
0
1
L
Raijin
 
Raijin
0
1
1
0.5
L
Zhong Kui
Angel0593
Zhong Kui
1
2
1
0.75
L
Fenrir
Kocosette
Fenrir
1
5
0
0.2
W
Awilix
LeekBreesh
Awilix
0
1
1
0.5
L
0
1
0
0
W
Hachiman
2
2
2
1.5
L
Sylvanus
sunellopez
Sylvanus
1
2
0
0.5
W
Cerberus
yKamikaz
Cerberus
5
0
1
5.5
W
Bacchus
zZbryanRMZz
Bacchus
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,279
Damage
15,617
28,507
Taken
36,904
12,511
Mitigated
13,526
11,951
Healing
10,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
4,087
163
0
1,228
2,608
1,013
0
1,288
1,320
46,783
0
L
Raijin
 
Raijin
2,162
176
0
1,193
5,841
1,649
0
2,961
2,777
43,400
1,423
L
Zhong Kui
Angel0593
Zhong Kui
4,438
749
0
3,116
6,785
4,184
0
1,088
5,697
37,553
8,298
L
Fenrir
Kocosette
Fenrir
3,179
365
0
358
6,735
1,614
0
4,393
1,952
0
17,073
W
Awilix
LeekBreesh
Awilix
2,921
1,115
0
2,828
5,868
1,771
0
1,595
4,240
0
34,636
L
3,055
611
0
1,121
8,244
2,560
0
2,252
5,903
0
23,936
W
Hachiman
5,965
3,389
0
2,459
6,756
1,971
0
3,075
3,681
0
44,129
L
Sylvanus
sunellopez
Sylvanus
2,783
1,228
1,545
2,708
9,299
3,519
0
3,963
5,265
15,007
0
W
Cerberus
yKamikaz
Cerberus
4,866
206
0
3,513
6,149
2,950
0
0
5,888
45,573
3,018
W
Bacchus
zZbryanRMZz
Bacchus
6,440
1,239
0
1,923
7,126
4,806
0
3,297
3,829
17,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,539
Gold Earned
25,646
377
Minions Killed
261
0
Camps Cleared
0
1,054,249
Distance Traveled
997,072
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
6,310
631
96
10
0
217,694
0
L
Raijin
5,673
567
95
10
0
184,944
1
L
Zhong Kui
6,028
603
79
8
0
194,194
0
L
Fenrir
4,569
457
27
3
0
208,822
0
W
Awilix
5,106
511
65
7
0
240,293
1
L
Bastet
4,455
446
43
4
0
232,608
2
W
Hachiman
6,169
617
63
6
0
185,198
0
L
Sylvanus
4,921
492
17
2
0
176,504
0
W
Cerberus
7,924
792
124
12
0
196,953
1
W
Bacchus
6,030
603
29
3
0
214,111
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role