Player Matchup

Scylla
Scylla
Ecori
Scylla
Level 148
God Stats
2W - 4L
1,328 SR
Queue Stats
152W - 153L
1,527 Elo+
Party 1
Izanami
Izanami
OliverOriak
Izanami
Level 126
God Stats
0W - 2L
1,218 SR
Queue Stats
92W - 95L
1,493 Elo+
Party 1
Guan Yu
Guan Yu
Romantuz
Guan Yu
Level 159
God Stats
1W - 4L
1,290 SR
Queue Stats
225W - 238L
1,446 Elo+
Party 1
Raijin
Raijin
asqawer
Raijin
Level 121
God Stats
2W - 4L
1,411 SR
Queue Stats
332W - 320L
1,488 Elo+
Party 1
Fenrir
Fenrir
l7aIIITet
Fenrir
Level 127
God Stats
9W - 6L
1,570 SR
Queue Stats
532W - 528L
1,509 Elo+
Party 1
Team Averages
Level 136
1,363 SR
1,493 Elo+

VS

Team Averages
Level 116
1,636 SR
1,490 Elo+
Kuzenbo
Kuzenbo
SilencePeasants
Kuzenbo
Level 146
God Stats
3W - 0L
1,846 SR
Queue Stats
210W - 188L
1,512 Elo+
Solo
Hou Yi
Hou Yi
VaIaam
Hou Yi
Level 109
God Stats
7W - 10L
1,465 SR
Queue Stats
855W - 872L
1,469 Elo+
Solo
Kukulkan
Kukulkan
ofek1357
Kukulkan
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 85L
1,552 Elo+
Solo
Martichoras
Martichoras
suresh1790
Martichoras
Level 125
God Stats
7W - 1L
1,868 SR
Queue Stats
389W - 410L
1,449 Elo+
Solo
Terra
Terra
yesno925
Terra
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 30L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ecori
Scylla
14
1 / 5 / 5
7,931
661
7,064
8,723
3,304
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
OliverOriak
Izanami
15
3 / 2 / 4
8,333
694
9,104
8,879
3,804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
Romantuz
Guan Yu
16
2 / 3 / 5
8,641
720
12,021
16,324
16,963
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Raijin
asqawer
Raijin
14
1 / 4 / 5
7,785
649
4,014
9,716
3,761
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Fenrir
l7aIIITet
Fenrir
12
3 / 5 / 4
7,712
643
9,955
18,128
12,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 14
10,269
856
7,840
15,145
16,597
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hou Yi
VaIaam
Hou Yi
16
6 / 2 / 9
10,065
839
16,382
9,295
3,524
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
ofek1357
Kukulkan
14
1 / 3 / 7
8,729
727
9,657
7,407
2,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Martichoras
suresh1790
Martichoras
17
8 / 1 / 9
10,268
856
13,756
8,977
3,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Terra
yesno925
Terra
16
2 / 3 / 15
10,125
844
8,443
14,688
13,962
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
73
10
Kills
19
19
Deaths
11
23
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Scylla
Ecori
Scylla
1
5
5
0.7
L
Izanami
OliverOriak
Izanami
3
2
4
2.5
L
Guan Yu
Romantuz
Guan Yu
2
3
5
1.5
W
2
2
14
4.5
W
Hou Yi
VaIaam
Hou Yi
6
2
9
5.25
L
Raijin
asqawer
Raijin
1
4
5
0.88
L
Fenrir
l7aIIITet
Fenrir
3
5
4
1
W
Kukulkan
ofek1357
Kukulkan
1
3
7
1.5
W
Martichoras
suresh1790
Martichoras
8
1
9
12.5
W
Terra
yesno925
Terra
2
3
15
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,158
Damage
56,078
61,770
Taken
55,512
40,482
Mitigated
40,194
24,054
Healing
28,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Ecori
Scylla
7,064
697
1,391
671
8,723
3,304
0
4,059
4,664
20,088
0
L
Izanami
OliverOriak
Izanami
9,104
5,470
1,877
1,960
8,879
3,804
0
4,337
4,542
0
28,072
L
Guan Yu
Romantuz
Guan Yu
12,021
328
5,046
5,795
16,324
16,963
0
4,812
11,512
883
22,298
W
7,840
3,267
1,385
3,661
15,145
16,597
116
2,642
12,374
8,537
0
W
Hou Yi
VaIaam
Hou Yi
16,382
4,709
715
1,618
9,295
3,524
2,493
1,611
7,567
0
31,949
L
Raijin
asqawer
Raijin
4,014
386
1,138
1,118
9,716
3,761
0
4,566
5,150
15,149
602
L
Fenrir
l7aIIITet
Fenrir
9,955
1,725
829
4,229
18,128
12,650
0
7,572
10,556
0
13,304
W
Kukulkan
ofek1357
Kukulkan
9,657
816
1,336
1,432
7,407
2,308
1,389
587
6,674
25,184
1,088
W
Martichoras
suresh1790
Martichoras
13,756
4,758
1,416
1,936
8,977
3,803
2,456
1,441
7,417
0
32,953
W
Terra
yesno925
Terra
8,443
1,338
10,113
4,711
14,688
13,962
481
5,030
9,585
16,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,402
Gold Earned
49,456
122
Minions Killed
137
0
Camps Cleared
0
1,088,920
Distance Traveled
1,175,996
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,931
661
24
2
0
201,606
0
L
Izanami
8,333
694
34
3
0
221,021
0
L
Guan Yu
8,641
720
28
2
0
244,683
8
W
Kuzenbo
10,269
856
4
0
0
239,052
0
W
Hou Yi
10,065
839
33
3
0
229,776
0
L
Raijin
7,785
649
26
2
0
212,544
0
L
Fenrir
7,712
643
10
1
0
209,066
0
W
Kukulkan
8,729
727
45
4
0
227,571
0
W
Martichoras
10,268
856
36
3
0
240,047
0
W
Terra
10,125
844
19
2
0
239,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role