Player Matchup

Horus
Horus
LukaMag1c77
Horus
Level 108
God Stats
1W - 3L
1,154 SR
Queue Stats
124W - 120L
1,577 Elo+
Party 2
Ra
Ra
SrOfOlympus
Ra
Level 127
God Stats
8W - 3L
1,773 SR
Queue Stats
238W - 224L
1,446 Elo+
Party 1
Geb
Geb
ant_man1995-ttv
Geb
Level 100
God Stats
16W - 13L
1,606 SR
Queue Stats
212W - 177L
1,550 Elo+
Solo
Pele
Pele
francoreysupremo
Pele
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
200W - 192L
1,446 Elo+
Party 1
Danzaburou
Danzaburou
ghirr
Danzaburou
Level 50
God Stats
7W - 6L
1,502 SR
Queue Stats
38W - 44L
1,462 Elo+
Party 2
Team Averages
Level 94
1,507 SR
1,496 Elo+

VS

Team Averages
Level 94
1,532 SR
1,443 Elo+
Tsukuyomi
Tsukuyomi
Brickz_z
Tsukuyomi
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,324 Elo+
Solo
Xbalanque
Xbalanque
Cursed2477
Xbalanque
Level 67
God Stats
6W - 8L
1,500 SR
Queue Stats
167W - 155L
1,496 Elo+
Solo
Hades
Hades
Disc_onect
Hades
Level 147
God Stats
0W - 2L
1,479 SR
Queue Stats
79W - 75L
1,482 Elo+
Solo
Gilgamesh
Gilgamesh
EVOLUTIONAIRE1
Gilgamesh
Level 75
God Stats
3W - 7L
1,384 SR
Queue Stats
117W - 134L
1,448 Elo+
Solo
Guan Yu
Guan Yu
The Edworld
Guan Yu
Level 148
God Stats
1W - 1L
1,795 SR
Queue Stats
83W - 83L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 0
9,261
772
7,052
8,083
5,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
1 / 0 / 6
7,659
638
6,237
5,093
1,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 1 / 3
6,916
576
5,497
11,062
8,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
4 / 2 / 3
7,063
589
3,886
8,992
2,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Danzaburou
ghirr
Danzaburou
14
2 / 1 / 0
7,856
655
5,607
4,674
1,421
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Brickz_z
Tsukuyomi
8
1 / 4 / 3
5,278
440
2,326
8,978
2,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
Cursed2477
Xbalanque
11
3 / 2 / 0
6,429
536
5,002
6,438
1,805
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hades
7
1 / 3 / 0
4,920
410
2,109
4,886
1,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Gilgamesh
EVOLUTIONAIRE1
Gilgamesh
6
0 / 5 / 1
4,653
388
1,996
7,639
3,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Guan Yu
The Edworld
Guan Yu
9
0 / 1 / 3
5,706
476
3,331
13,960
8,604
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
15
Kills
5
5
Deaths
15
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Brickz_z
Tsukuyomi
1
4
3
0.63
L
Xbalanque
Cursed2477
Xbalanque
3
2
0
1.5
L
Hades
1
3
0
0.33
L
Gilgamesh
EVOLUTIONAIRE1
Gilgamesh
0
5
1
0.1
W
7
1
0
7
W
1
0
6
4
L
Guan Yu
The Edworld
Guan Yu
0
1
3
1.5
W
1
1
3
2.5
W
4
2
3
2.75
W
Danzaburou
ghirr
Danzaburou
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,279
Damage
14,764
37,904
Taken
41,901
19,971
Mitigated
17,917
16,312
Healing
12,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Brickz_z
Tsukuyomi
2,326
418
0
2,340
8,978
2,246
0
2,421
6,381
0
20,099
L
Xbalanque
Cursed2477
Xbalanque
5,002
2,164
0
1,330
6,438
1,805
0
1,463
4,975
0
44,203
L
Hades
2,109
225
180
1,791
4,886
1,606
0
1,533
3,353
19,254
382
L
Gilgamesh
EVOLUTIONAIRE1
Gilgamesh
1,996
728
0
1,073
7,639
3,656
0
0
7,294
0
12,438
W
7,052
3,472
120
2,321
8,083
5,896
675
0
8,083
0
61,723
W
6,237
722
2,170
1,867
5,093
1,709
824
1,275
3,702
56,086
864
L
Guan Yu
The Edworld
Guan Yu
3,331
724
2,566
3,272
13,960
8,604
0
6,072
7,765
968
21,253
W
5,497
851
348
3,529
11,062
8,142
852
0
11,062
21,031
0
W
3,886
961
0
3,716
8,992
2,803
731
607
8,289
0
38,093
W
Danzaburou
ghirr
Danzaburou
5,607
2,268
0
2,241
4,674
1,421
3,316
0
4,674
0
64,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,755
Gold Earned
26,986
417
Minions Killed
221
0
Camps Cleared
0
1,218,777
Distance Traveled
944,920
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,278
440
32
3
0
226,558
2
L
Xbalanque
6,429
536
74
6
0
220,119
0
L
Hades
4,920
410
43
4
0
111,948
2
L
Gilgamesh
4,653
388
24
2
0
136,459
0
W
Horus
9,261
772
104
9
0
218,220
0
W
Ra
7,659
638
120
10
0
260,058
1
L
Guan Yu
5,706
476
48
4
0
249,836
0
W
Geb
6,916
576
37
3
0
229,129
1
W
Pele
7,063
589
62
5
0
264,612
5
W
Danzaburou
7,856
655
94
8
0
246,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role