Player Matchup

Bastet
Bastet
 
Bastet
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Crazfoxl
Geb
Level 96
God Stats
4W - 7L
1,371 SR
Queue Stats
19W - 35L
1,296 Elo+
Solo
Medusa
Medusa
H__Colonel
Medusa
Level 123
God Stats
30W - 28L
1,552 SR
Queue Stats
719W - 723L
1,436 Elo+
Party 1
Neith
Neith
ManciMacal
Neith
Level 147
God Stats
105W - 89L
1,465 SR
Queue Stats
296W - 289L
1,464 Elo+
Solo
Vulcan
Vulcan
h_colonel
Vulcan
Level 144
God Stats
70W - 59L
1,561 SR
Queue Stats
982W - 1,010L
1,446 Elo+
Party 1
Team Averages
Level 120
1,490 SR
1,428 Elo+

VS

Team Averages
Level 97
1,508 SR
1,459 Elo+
Geb
Geb
 
Geb
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Burrows21
Olorun
Level 88
God Stats
1W - 1L
1,253 SR
Queue Stats
23W - 22L
1,450 Elo+
Party 3
Danzaburou
Danzaburou
RundleNUFC
Danzaburou
Level 144
God Stats
7W - 4L
1,583 SR
Queue Stats
85W - 73L
1,464 Elo+
Party 3
Cthulhu
Cthulhu
carlssonfjunis
Cthulhu
Level 87
God Stats
7W - 5L
1,490 SR
Queue Stats
102W - 102L
1,442 Elo+
Party 2
Arachne
Arachne
frepqe
Arachne
Level 100
God Stats
2W - 0L
1,715 SR
Queue Stats
101W - 100L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
18
4 / 2 / 1
10,183
536
8,455
14,390
5,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

1
0 / 0 / 0
5,025
264
0
0
0
Medusa
H__Colonel
Medusa
18
1 / 1 / 1
8,902
469
5,385
9,469
3,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Neith
14
1 / 5 / 0
8,364
440
9,230
13,901
5,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Vulcan
h_colonel
Vulcan
11
0 / 0 / 0
6,750
355
4,675
2,627
921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
2 / 2 / 2
9,380
494
7,915
14,478
13,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Olorun
Burrows21
Olorun
18
2 / 3 / 0
10,482
552
3,708
8,734
3,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Danzaburou
RundleNUFC
Danzaburou
17
1 / 0 / 3
10,211
537
5,346
8,093
2,739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 0 / 2
9,825
517
5,142
10,806
8,556
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Arachne
frepqe
Arachne
18
1 / 1 / 0
9,466
498
2,030
12,132
5,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
15
6
Kills
8
8
Deaths
6
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
4
2
1
2.25
W
Geb
 
Geb
2
2
2
1.5
W
Olorun
Burrows21
Olorun
2
3
0
0.67
L
0
0
0
0
L
Medusa
H__Colonel
Medusa
1
1
1
1.5
L
Neith
1
5
0
0.2
W
Danzaburou
RundleNUFC
Danzaburou
1
0
3
2.5
W
2
0
2
3
W
Arachne
frepqe
Arachne
1
1
0
1
L
Vulcan
h_colonel
Vulcan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,745
Damage
24,141
40,387
Taken
54,243
15,743
Mitigated
34,510
11,666
Healing
22,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
8,455
2,039
0
7,450
14,390
5,937
33
5,270
9,120
0
88,186
W
Geb
 
Geb
7,915
1,132
0
4,164
14,478
13,989
164
766
13,659
36,056
4,050
W
Olorun
Burrows21
Olorun
3,708
1,848
120
3,607
8,734
3,324
2,496
496
8,191
80,909
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Medusa
H__Colonel
Medusa
5,385
1,312
0
615
9,469
3,562
160
1,375
8,094
0
76,758
L
Neith
9,230
2,939
0
3,209
13,901
5,323
110
8,087
5,814
169
58,447
W
Danzaburou
RundleNUFC
Danzaburou
5,346
1,557
0
2,336
8,093
2,739
2,365
1,738
6,207
0
80,156
W
5,142
274
3,453
3,598
10,806
8,556
69
1,095
9,515
45,043
2,648
W
Arachne
frepqe
Arachne
2,030
1,678
0
4,925
12,132
5,902
60
277
11,827
0
90,568
L
Vulcan
h_colonel
Vulcan
4,675
36
0
392
2,627
921
132
925
1,702
31,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,224
Gold Earned
49,364
426
Minions Killed
590
0
Camps Cleared
0
1,331,934
Distance Traveled
1,891,209
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,183
536
156
8
0
399,105
0
W
Geb
9,380
494
59
3
0
344,929
4
W
Olorun
10,482
552
179
9
0
345,997
3
L
Geb
5,025
264
0
0
0
0
0
L
Medusa
8,902
469
128
7
0
385,726
2
L
Neith
8,364
440
98
5
0
309,158
2
W
Danzaburou
10,211
537
136
7
0
360,190
5
W
Cthulhu
9,825
517
87
5
0
399,868
0
W
Arachne
9,466
498
129
7
0
440,225
0
L
Vulcan
6,750
355
44
2
0
237,945
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role