Player Matchup

Ra
Ra
CarvalhoB
Ra
Level 114
God Stats
6W - 8L
1,418 SR
Queue Stats
212W - 203L
1,490 Elo+
Solo
Awilix
Awilix
Klaus0136
Awilix
Level 88
God Stats
17W - 12L
1,498 SR
Queue Stats
118W - 123L
1,471 Elo+
Solo
Horus
Horus
Ryunosuke7G62
Horus
Level 88
God Stats
4W - 0L
1,713 SR
Queue Stats
56W - 55L
1,449 Elo+
Solo
Geb
Geb
TheFrog6969
Geb
Level 148
God Stats
2W - 0L
1,810 SR
Queue Stats
101W - 99L
1,477 Elo+
Solo
Medusa
Medusa
maurolius
Medusa
Level 131
God Stats
7W - 8L
1,458 SR
Queue Stats
108W - 105L
1,557 Elo+
Solo
Team Averages
Level 114
1,579 SR
1,489 Elo+

VS

Team Averages
Level 122
1,508 SR
1,514 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Dusten_92185
Xbalanque
Level 117
God Stats
8W - 7L
1,674 SR
Queue Stats
164W - 142L
1,513 Elo+
Solo
Hercules
Hercules
LordLorenz
Hercules
Level 89
God Stats
3W - 4L
1,580 SR
Queue Stats
166W - 150L
1,543 Elo+
Party 1
Jormungandr
Jormungandr
PerverS0
Jormungandr
Level 178
God Stats
1W - 5L
1,284 SR
Queue Stats
132W - 138L
1,553 Elo+
Party 1
Ra
Ra
Tomy-geniox
Ra
Level 108
God Stats
33W - 31L
1,501 SR
Queue Stats
606W - 590L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 5
5,999
600
3,125
6,172
1,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
Klaus0136
Awilix
13
8 / 0 / 1
7,038
704
5,864
6,103
2,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 2 / 0
4,850
485
3,997
9,955
5,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

9
1 / 1 / 4
5,830
583
3,215
5,801
3,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
maurolius
Medusa
12
2 / 0 / 0
6,343
634
2,813
3,417
931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
8
0 / 2 / 1
5,070
507
848
7,081
4,481
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Xbalanque
Dusten_92185
Xbalanque
7
0 / 2 / 1
4,344
434
2,879
3,873
1,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hercules
LordLorenz
Hercules
9
1 / 2 / 2
5,002
500
3,676
7,089
2,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
PerverS0
Jormungandr
11
2 / 2 / 0
6,554
655
7,448
8,951
6,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
2 / 4 / 0
6,307
631
3,208
6,205
2,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
11
Kills
5
5
Deaths
12
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
0
2
1
0.25
W
0
2
5
1.25
L
Xbalanque
Dusten_92185
Xbalanque
0
2
1
0.25
W
Awilix
Klaus0136
Awilix
8
0
1
8.5
L
Hercules
LordLorenz
Hercules
1
2
2
1
L
Jormungandr
PerverS0
Jormungandr
2
2
0
1
W
0
2
0
0
W
1
1
4
3
L
2
4
0
0.5
W
Medusa
maurolius
Medusa
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,014
Damage
18,059
31,448
Taken
33,199
13,852
Mitigated
16,917
10,766
Healing
5,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
848
162
0
1,567
7,081
4,481
0
1,141
5,880
11,735
0
W
3,125
0
288
1,936
6,172
1,980
0
1,516
4,309
49,214
0
L
Xbalanque
Dusten_92185
Xbalanque
2,879
353
0
0
3,873
1,076
0
984
2,889
0
26,047
W
Awilix
Klaus0136
Awilix
5,864
1,985
0
1,250
6,103
2,173
0
1,048
4,881
0
44,727
L
Hercules
LordLorenz
Hercules
3,676
707
0
683
7,089
2,863
0
1,272
5,817
0
29,310
L
Jormungandr
PerverS0
Jormungandr
7,448
1,810
0
1,668
8,951
6,416
0
378
8,075
43,115
1,912
W
3,997
1,686
80
3,490
9,955
5,467
0
5,233
3,912
0
23,155
W
3,215
323
0
2,359
5,801
3,301
0
1,206
4,497
11,634
0
L
3,208
211
168
1,110
6,205
2,081
0
2,384
3,700
43,166
327
W
Medusa
maurolius
Medusa
2,813
937
0
1,363
3,417
931
832
473
2,944
0
52,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,060
Gold Earned
27,277
319
Minions Killed
293
0
Camps Cleared
0
1,119,007
Distance Traveled
915,246
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
5,070
507
13
1
0
193,542
5
W
Ra
5,999
600
81
8
0
215,911
2
L
Xbalanque
4,344
434
42
4
0
126,417
2
W
Awilix
7,038
704
76
8
0
271,979
0
L
Hercules
5,002
500
39
4
0
248,244
0
L
Jormungandr
6,554
655
88
9
0
147,835
0
W
Horus
4,850
485
39
4
0
212,147
1
W
Geb
5,830
583
17
2
0
221,229
2
L
Ra
6,307
631
111
11
0
199,208
0
W
Medusa
6,343
634
106
11
0
197,741
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role