Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
CynicalRox
Surtr
Level 37
God Stats
5W - 4L
1,445 SR
Queue Stats
21W - 24L
1,442 Elo+
Party 1
Ra
Ra
Houyichichi
Ra
Level 46
God Stats
7W - 7L
1,553 SR
Queue Stats
41W - 37L
1,511 Elo+
Party 1
Anhur
Anhur
Smegmanator
Anhur
Level 29
God Stats
12W - 24L
1,476 SR
Queue Stats
24W - 43L
1,384 Elo+
Party 1
Awilix
Awilix
muhcoxafloppin
Awilix
Level 53
God Stats
15W - 24L
1,444 SR
Queue Stats
63W - 86L
1,445 Elo+
Party 1
Team Averages
Level 65
1,484 SR
1,456 Elo+

VS

Team Averages
Level 120
1,559 SR
1,484 Elo+
Ymir
Ymir
Dreamcast4K
Ymir
Level 68
God Stats
5W - 8L
1,431 SR
Queue Stats
247W - 252L
1,448 Elo+
Solo
Scylla
Scylla
I_Lil-DRIP_I
Scylla
Level 122
God Stats
1W - 1L
1,363 SR
Queue Stats
153W - 131L
1,542 Elo+
Solo
Sylvanus
Sylvanus
LaPulgà
Sylvanus
Level 140
God Stats
7W - 4L
1,689 SR
Queue Stats
167W - 167L
1,500 Elo+
Solo
Ullr
Ullr
RekageUltra
Ullr
Level 104
God Stats
2W - 1L
1,828 SR
Queue Stats
130W - 133L
1,462 Elo+
Solo
Chang'e
Chang'e
rawiswar49r
Chang'e
Level 166
God Stats
3W - 3L
1,486 SR
Queue Stats
560W - 575L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
1 / 2 / 5
6,804
486
5,373
12,087
11,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Surtr
13
2 / 4 / 1
7,544
539
4,810
11,350
7,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

16
10 / 1 / 3
9,459
676
13,297
6,952
2,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
2 / 2 / 1
8,029
574
7,701
10,504
3,737
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 0 / 7
7,920
566
6,806
10,320
3,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 0
8,473
605
8,314
13,492
7,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Scylla
12
1 / 3 / 2
7,265
519
4,301
5,902
1,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
LaPulgà
Sylvanus
11
2 / 4 / 2
6,369
455
7,398
14,584
8,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
2 / 2 / 1
7,029
502
5,525
8,953
2,124
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Chang'e
rawiswar49r
Chang'e
10
0 / 5 / 1
5,918
423
5,240
10,725
2,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
19
Kills
9
9
Deaths
19
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
2
5
1.75
W
Surtr
2
4
1
0.63
L
4
5
0
0.8
W
10
1
3
11.5
L
Scylla
1
3
2
0.67
L
Sylvanus
LaPulgà
Sylvanus
2
4
2
0.75
L
2
2
1
1.25
W
2
2
1
1.25
W
4
0
7
7.5
L
Chang'e
rawiswar49r
Chang'e
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,987
Damage
30,778
51,213
Taken
53,656
28,037
Mitigated
22,421
19,656
Healing
15,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,373
983
382
3,706
12,087
11,620
0
5,664
6,423
31,489
0
W
Surtr
4,810
2,024
0
2,361
11,350
7,045
0
6,669
4,681
1,264
36,033
L
8,314
2,655
0
3,250
13,492
7,668
48
2,244
10,555
64,573
4,539
W
13,297
1,616
612
2,249
6,952
2,430
0
4,811
2,141
70,372
26
L
Scylla
4,301
97
0
631
5,902
1,525
0
4,585
1,122
40,495
971
L
Sylvanus
LaPulgà
Sylvanus
7,398
3,220
275
2,949
14,584
8,476
0
6,690
7,249
25,682
11,655
L
5,525
1,989
0
3,530
8,953
2,124
0
1,893
6,949
0
46,109
W
7,701
3,658
0
5,662
10,504
3,737
108
2,358
8,146
0
69,671
W
6,806
2,845
0
4,684
10,320
3,205
0
4,692
5,628
0
44,086
L
Chang'e
rawiswar49r
Chang'e
5,240
300
223
4,848
10,725
2,628
0
2,330
8,310
37,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,756
Gold Earned
35,054
403
Minions Killed
414
0
Camps Cleared
0
1,449,691
Distance Traveled
1,315,705
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,804
486
36
3
0
285,172
0
W
Surtr
7,544
539
61
4
0
268,008
0
L
Ymir
8,473
605
135
10
0
220,007
0
W
Ra
9,459
676
120
9
0
310,880
4
L
Scylla
7,265
519
83
6
0
275,337
0
L
Sylvanus
6,369
455
55
4
0
240,054
0
L
Ullr
7,029
502
76
5
0
293,600
0
W
Anhur
8,029
574
116
8
0
258,912
0
W
Awilix
7,920
566
70
5
0
326,719
2
L
Chang'e
5,918
423
65
5
0
286,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role