Player Matchup

Atlas
Atlas
 
Atlas
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
BKG BIOHAZARD
Chronos
Level 141
God Stats
2W - 5L
1,378 SR
Queue Stats
112W - 133L
1,448 Elo+
Solo
Anhur
Anhur
Kaykio_Nightpaw
Anhur
Level 129
God Stats
0W - 2L
1,282 SR
Queue Stats
114W - 120L
1,555 Elo+
Solo
Kukulkan
Kukulkan
SIlRlUS
Kukulkan
Level 107
God Stats
2W - 2L
1,655 SR
Queue Stats
117W - 107L
1,502 Elo+
Solo
Surtr
Surtr
bombday04
Surtr
Level 143
God Stats
0W - 3L
1,629 SR
Queue Stats
67W - 61L
1,611 Elo+
Solo
Team Averages
Level 142
1,489 SR
1,523 Elo+

VS

Team Averages
Level 115
1,450 SR
1,533 Elo+
Ah Puch
Ah Puch
Dream-Phoenixx
Ah Puch
Level 145
God Stats
6W - 3L
1,580 SR
Queue Stats
211W - 228L
1,480 Elo+
Party 2
Skadi
Skadi
Go0o0sE
Skadi
Level 114
God Stats
1W - 0L
1,307 SR
Queue Stats
76W - 73L
1,498 Elo+
Party 1
Artemis
Artemis
Marahoochie
Artemis
Level 65
God Stats
2W - 0L
1,612 SR
Queue Stats
37W - 40L
1,484 Elo+
Party 1
Merlin
Merlin
Truefulness
Merlin
Level 123
God Stats
2W - 0L
1,474 SR
Queue Stats
26W - 14L
1,728 Elo+
Party 1
Jing Wei
Jing Wei
vKazuto
Jing Wei
Level 127
God Stats
2W - 5L
1,277 SR
Queue Stats
165W - 185L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
16
4 / 5 / 9
9,372
721
15,500
15,142
16,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chronos
12
1 / 5 / 3
7,847
604
2,018
9,195
3,645
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 5 / 7
8,047
619
1,546
10,041
5,797
Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Kukulkan
SIlRlUS
Kukulkan
19
6 / 2 / 5
10,673
821
12,156
7,321
3,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Surtr
bombday04
Surtr
16
3 / 5 / 3
9,614
740
8,616
15,899
18,821
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 1 / 8
10,597
815
16,315
7,241
2,691
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Skadi
Go0o0sE
Skadi
18
8 / 1 / 9
11,093
853
9,585
7,419
2,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
Marahoochie
Artemis
16
3 / 4 / 11
9,781
752
15,418
11,352
3,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Merlin
17
2 / 3 / 4
9,578
737
4,760
6,265
2,151
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Jing Wei
vKazuto
Jing Wei
14
1 / 5 / 10
8,684
668
3,182
9,791
3,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
63
14
Kills
21
22
Deaths
14
27
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
4
5
9
1.7
L
Chronos
1
5
3
0.5
W
7
1
8
11
W
Skadi
Go0o0sE
Skadi
8
1
9
12.5
L
0
5
7
0.7
W
Artemis
Marahoochie
Artemis
3
4
11
2.13
L
Kukulkan
SIlRlUS
Kukulkan
6
2
5
4.25
W
Merlin
2
3
4
1.33
L
Surtr
bombday04
Surtr
3
5
3
0.9
W
Jing Wei
vKazuto
Jing Wei
1
5
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,836
Damage
49,260
57,598
Taken
42,068
48,439
Mitigated
14,526
12,799
Healing
14,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
15,500
2,830
748
2,631
15,142
16,409
0
5,742
9,400
18,690
2,454
L
Chronos
2,018
115
922
1,078
9,195
3,645
534
2,347
6,848
5,376
288
W
16,315
611
113
2,446
7,241
2,691
248
4,832
2,208
36,201
268
W
Skadi
Go0o0sE
Skadi
9,585
2,721
1,986
2,603
7,419
2,511
282
5,098
2,156
0
22,015
L
1,546
1,121
904
1,793
10,041
5,797
0
3,910
6,131
0
9,703
W
Artemis
Marahoochie
Artemis
15,418
5,911
1,122
3,240
11,352
3,881
1,011
7,399
3,718
0
28,529
L
Kukulkan
SIlRlUS
Kukulkan
12,156
666
914
1,960
7,321
3,767
384
2,802
4,519
45,765
0
W
Merlin
4,760
87
1,638
642
6,265
2,151
0
5,146
1,071
23,837
0
L
Surtr
bombday04
Surtr
8,616
1,810
423
1,426
15,899
18,821
11
6,269
9,630
1,551
14,434
W
Jing Wei
vKazuto
Jing Wei
3,182
2,154
359
677
9,791
3,292
0
4,828
4,593
0
9,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,553
Gold Earned
49,733
158
Minions Killed
178
0
Camps Cleared
0
1,157,850
Distance Traveled
1,152,275
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,372
721
19
1
0
220,520
0
L
Chronos
7,847
604
10
1
0
237,547
0
W
Ah Puch
10,597
815
46
4
0
233,674
0
W
Skadi
11,093
853
33
3
0
259,397
0
L
Anhur
8,047
619
23
2
0
203,243
0
W
Artemis
9,781
752
32
2
0
207,023
0
L
Kukulkan
10,673
821
82
6
0
259,057
0
W
Merlin
9,578
737
52
4
0
240,561
0
L
Surtr
9,614
740
24
2
0
237,483
0
W
Jing Wei
8,684
668
15
1
0
211,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role