Player Matchup

Zhong Kui
Zhong Kui
Balanc3 Break3r
Zhong Kui
Level 157
God Stats
1W - 0L
1,406 SR
Queue Stats
9W - 8L
1,476 Elo+
Party 2
Fenrir
Fenrir
Dr Mine245
Fenrir
Level 156
God Stats
1W - 1L
1,467 SR
Queue Stats
13W - 17L
1,451 Elo+
Party 2
Jormungandr
Jormungandr
ZKGUNNZ23
Jormungandr
Level 210
God Stats
2W - 2L
1,658 SR
Queue Stats
10W - 15L
1,468 Elo+
Party 2
Team Averages
Level 174
1,510 SR
1,465 Elo+

VS

Team Averages
Level 72
1,579 SR
1,449 Elo+
Loki
Loki
Db4d
Loki
Level 83
God Stats
6W - 4L
1,642 SR
Queue Stats
203W - 197L
1,458 Elo+
Party 1
Mulan
Mulan
U BoT 678
Mulan
Level 70
God Stats
43W - 29L
1,619 SR
Queue Stats
208W - 203L
1,558 Elo+
Solo
Kukulkan
Kukulkan
knobbly_elephant
Kukulkan
Level 63
God Stats
4W - 3L
1,475 SR
Queue Stats
6W - 9L
1,330 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Balanc3 Break3r
Zhong Kui
20
13 / 1 / 7
14,822
1,059
15,114
13,133
11,145
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
Dr Mine245
Fenrir
17
2 / 4 / 14
11,512
822
8,728
14,963
17,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jormungandr
ZKGUNNZ23
Jormungandr
18
6 / 6 / 15
12,134
867
10,569
15,943
16,825
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Db4d
Loki
15
1 / 7 / 7
10,048
718
5,307
10,991
3,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Mulan
U BoT 678
Mulan
17
7 / 5 / 4
11,571
827
13,103
17,511
19,295
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

16
3 / 9 / 6
10,766
769
9,627
11,289
4,520
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
28
21
Kills
11
11
Deaths
21
36
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Balanc3 Break3r
Zhong Kui
13
1
7
16.5
L
Loki
Db4d
Loki
1
7
7
0.64
W
Fenrir
Dr Mine245
Fenrir
2
4
14
2.25
L
Mulan
U BoT 678
Mulan
7
5
4
1.8
W
Jormungandr
ZKGUNNZ23
Jormungandr
6
6
15
2.25
L
3
9
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,411
Damage
28,037
44,039
Taken
39,791
45,685
Mitigated
27,738
9,138
Healing
3,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Balanc3 Break3r
Zhong Kui
15,114
3,805
0
6,266
13,133
11,145
3,355
2,285
10,848
67,692
8,947
L
Loki
Db4d
Loki
5,307
447
0
709
10,991
3,923
0
7,110
3,647
0
34,373
W
Fenrir
Dr Mine245
Fenrir
8,728
779
0
1,464
14,963
17,715
0
3,327
11,636
0
34,234
L
Mulan
U BoT 678
Mulan
13,103
1,090
0
2,381
17,511
19,295
0
10,373
6,789
0
30,157
W
Jormungandr
ZKGUNNZ23
Jormungandr
10,569
1,820
214
1,194
15,943
16,825
176
4,046
11,897
24,565
0
L
9,627
1,694
0
323
11,289
4,520
0
6,948
4,076
27,626
674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,468
Gold Earned
32,385
190
Minions Killed
125
0
Camps Cleared
0
710,502
Distance Traveled
668,392
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
14,822
1,059
123
9
0
242,801
2
L
Loki
10,048
718
49
4
0
237,504
4
W
Fenrir
11,512
822
39
3
0
254,205
1
L
Mulan
11,571
827
28
2
0
226,413
0
W
Jormungandr
12,134
867
28
2
0
213,496
7
L
Kukulkan
10,766
769
48
3
0
204,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role