Player Matchup

Medusa
Medusa
Boorzik_71
Medusa
Level 122
God Stats
175W - 193L
1,516 SR
Queue Stats
526W - 505L
1,507 Elo+
Solo
Gilgamesh
Gilgamesh
Popoful83
Gilgamesh
Level 117
God Stats
1W - 1L
1,501 SR
Queue Stats
22W - 16L
1,467 Elo+
Solo
Bastet
Bastet
Quah88
Bastet
Level 73
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 36L
1,426 Elo+
Solo
Bacchus
Bacchus
Rhytmx
Bacchus
Level 148
God Stats
14W - 8L
1,631 SR
Queue Stats
240W - 237L
1,467 Elo+
Solo
Ah Puch
Ah Puch
polpih
Ah Puch
Level 127
God Stats
6W - 6L
1,479 SR
Queue Stats
100W - 84L
1,524 Elo+
Solo
Team Averages
Level 117
1,525 SR
1,478 Elo+

VS

Team Averages
Level 112
1,524 SR
1,432 Elo+
Ratatoskr
Ratatoskr
Cubaaaaaa
Ratatoskr
Level 103
God Stats
43W - 37L
1,563 SR
Queue Stats
241W - 251L
1,439 Elo+
Solo
Anhur
Anhur
GaiusBoNuS2017
Anhur
Level 121
God Stats
13W - 11L
1,593 SR
Queue Stats
484W - 462L
1,415 Elo+
Party 1
Thanatos
Thanatos
Lumafluffi
Thanatos
Level 108
God Stats
14W - 9L
1,491 SR
Queue Stats
487W - 460L
1,421 Elo+
Solo
Cu Chulainn
Cu Chulainn
VATER-GHOST
Cu Chulainn
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 69L
1,447 Elo+
Solo
Vulcan
Vulcan
kimbo1902
Vulcan
Level 124
God Stats
8W - 11L
1,471 SR
Queue Stats
559W - 553L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Boorzik_71
Medusa
12
2 / 1 / 1
7,246
557
3,191
6,736
2,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Gilgamesh
Popoful83
Gilgamesh
13
3 / 2 / 1
8,239
634
6,140
13,632
9,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bastet
Quah88
Bastet
15
7 / 1 / 3
8,752
673
7,080
9,573
3,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bacchus
Rhytmx
Bacchus
12
0 / 1 / 4
7,390
568
5,181
10,787
11,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Ah Puch
polpih
Ah Puch
15
4 / 3 / 3
8,496
654
5,222
7,037
2,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Cubaaaaaa
Ratatoskr
12
0 / 3 / 2
6,445
496
3,898
10,299
3,701
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 1 / 0
5,483
422
2,176
4,088
1,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
Lumafluffi
Thanatos
12
4 / 5 / 1
7,021
540
6,463
11,285
4,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
VATER-GHOST
Cu Chulainn
13
1 / 4 / 1
7,699
592
8,619
12,442
9,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vulcan
kimbo1902
Vulcan
8
2 / 3 / 2
5,806
447
4,697
5,252
1,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
16
Kills
8
8
Deaths
16
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
Boorzik_71
Medusa
2
1
1
2.5
L
Ratatoskr
Cubaaaaaa
Ratatoskr
0
3
2
0.33
L
1
1
0
1
L
Thanatos
Lumafluffi
Thanatos
4
5
1
0.9
W
Gilgamesh
Popoful83
Gilgamesh
3
2
1
1.75
W
Bastet
Quah88
Bastet
7
1
3
8.5
W
Bacchus
Rhytmx
Bacchus
0
1
4
2
L
Cu Chulainn
VATER-GHOST
Cu Chulainn
1
4
1
0.38
L
Vulcan
kimbo1902
Vulcan
2
3
2
1
W
Ah Puch
polpih
Ah Puch
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,814
Damage
25,853
47,765
Taken
43,366
28,881
Mitigated
20,273
10,944
Healing
13,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Boorzik_71
Medusa
3,191
903
0
1,980
6,736
2,113
1,695
923
5,813
0
47,256
L
Ratatoskr
Cubaaaaaa
Ratatoskr
3,898
1,251
0
2,787
10,299
3,701
0
3,163
7,136
0
42,527
L
2,176
1,160
0
1,073
4,088
1,073
0
1,585
2,503
0
18,244
L
Thanatos
Lumafluffi
Thanatos
6,463
1,936
0
6,281
11,285
4,256
0
3,011
8,274
0
48,860
W
Gilgamesh
Popoful83
Gilgamesh
6,140
2,655
0
2,207
13,632
9,701
344
0
12,953
0
41,951
W
Bastet
Quah88
Bastet
7,080
2,665
0
3,157
9,573
3,710
0
631
8,899
0
69,966
W
Bacchus
Rhytmx
Bacchus
5,181
552
0
1,423
10,787
11,300
469
1,029
9,758
29,172
4,099
L
Cu Chulainn
VATER-GHOST
Cu Chulainn
8,619
2,426
0
2,256
12,442
9,634
0
0
11,869
0
51,301
L
Vulcan
kimbo1902
Vulcan
4,697
557
0
1,430
5,252
1,609
0
2,434
2,818
17,606
1,599
W
Ah Puch
polpih
Ah Puch
5,222
533
0
2,177
7,037
2,057
390
1,813
5,224
48,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,123
Gold Earned
32,454
414
Minions Killed
318
0
Camps Cleared
0
1,337,927
Distance Traveled
1,183,048
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,246
557
81
6
0
278,753
0
L
Ratatoskr
6,445
496
80
6
0
290,136
0
L
Anhur
5,483
422
36
3
0
163,439
0
L
Thanatos
7,021
540
82
6
0
298,755
0
W
Gilgamesh
8,239
634
84
6
0
217,237
1
W
Bastet
8,752
673
102
8
0
331,478
0
W
Bacchus
7,390
568
43
3
0
249,064
9
L
Cu Chulainn
7,699
592
92
7
0
217,007
0
L
Vulcan
5,806
447
28
2
0
213,711
0
W
Ah Puch
8,496
654
104
8
0
261,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role