Player Matchup

Apollo
Apollo
 
Apollo
Level 228
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
RandomHero69
Ymir
Level 159
God Stats
6W - 8L
1,566 SR
Queue Stats
407W - 382L
1,485 Elo+
Solo
Baba Yaga
Baba Yaga
SoulKing Aero
Baba Yaga
Level 158
God Stats
0W - 1L
1,232 SR
Queue Stats
29W - 27L
1,488 Elo+
Solo
Vamana
Vamana
justdoingvideos
Vamana
Level 109
God Stats
4W - 7L
1,402 SR
Queue Stats
78W - 87L
1,444 Elo+
Solo
Set
Set
xIxtazix
Set
Level 39
God Stats
1W - 2L
1,332 SR
Queue Stats
24W - 35L
1,484 Elo+
Solo
Team Averages
Level 139
1,406 SR
1,480 Elo+

VS

Team Averages
Level 124
1,614 SR
1,517 Elo+
Anubis
Anubis
 
Anubis
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Dârk
Geb
Level 128
God Stats
2W - 0L
1,632 SR
Queue Stats
13W - 8L
1,500 Elo+
Party 2
Loki
Loki
TrueLuh
Loki
Level 127
God Stats
11W - 7L
1,564 SR
Queue Stats
398W - 360L
1,530 Elo+
Solo
Izanami
Izanami
ZabuzaOfTheMist
Izanami
Level 151
God Stats
2W - 0L
1,877 SR
Queue Stats
16W - 12L
1,585 Elo+
Party 2
Arachne
Arachne
acardend
Arachne
Level 109
God Stats
24W - 23L
1,496 SR
Queue Stats
521W - 512L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
3 / 3 / 2
5,912
591
3,804
7,883
2,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
0 / 3 / 2
4,794
479
1,502
6,096
2,333
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baba Yaga
SoulKing Aero
Baba Yaga
9
0 / 3 / 0
5,082
508
2,548
4,569
1,031
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

9
0 / 4 / 0
5,287
529
3,347
8,464
5,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

12
3 / 2 / 0
5,957
596
2,382
7,180
2,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
7 / 0 / 1
6,677
668
6,135
4,754
1,744
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
Dârk
Geb
9
1 / 1 / 3
5,705
571
2,177
6,095
3,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Loki
TrueLuh
Loki
13
3 / 1 / 1
6,869
687
6,482
6,221
1,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 3 / 1
5,698
570
5,387
6,575
1,833
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
acardend
Arachne
9
2 / 1 / 4
5,550
555
2,553
5,366
1,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
6
Kills
15
15
Deaths
6
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
3
3
2
1.33
W
Anubis
 
Anubis
7
0
1
7.5
W
Geb
Dârk
Geb
1
1
3
2.5
L
0
3
2
0.33
L
Baba Yaga
SoulKing Aero
Baba Yaga
0
3
0
0
W
Loki
TrueLuh
Loki
3
1
1
3.5
W
2
3
1
0.83
W
Arachne
acardend
Arachne
2
1
4
4
L
0
4
0
0
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,583
Damage
22,734
34,192
Taken
29,011
14,092
Mitigated
10,838
10,722
Healing
10,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
3,804
2,334
0
2,700
7,883
2,174
0
1,513
6,370
0
39,300
W
Anubis
 
Anubis
6,135
251
205
2,915
4,754
1,744
0
1,982
2,772
44,664
0
W
Geb
Dârk
Geb
2,177
486
0
1,958
6,095
3,601
295
585
5,510
11,445
0
L
1,502
427
0
1,361
6,096
2,333
0
1,886
4,210
13,144
327
L
Baba Yaga
SoulKing Aero
Baba Yaga
2,548
43
0
1,271
4,569
1,031
0
3,505
1,064
24,845
1,707
W
Loki
TrueLuh
Loki
6,482
1,563
0
2,867
6,221
1,821
0
0
5,835
0
45,689
W
5,387
3,460
0
1,239
6,575
1,833
478
749
5,826
0
40,995
W
Arachne
acardend
Arachne
2,553
1,665
0
1,423
5,366
1,839
0
685
4,681
0
27,686
L
3,347
1,528
0
1,687
8,464
5,863
0
231
8,233
0
33,715
L
2,382
1,261
0
3,703
7,180
2,691
0
1,177
6,003
0
39,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,032
Gold Earned
30,499
273
Minions Killed
279
0
Camps Cleared
0
945,268
Distance Traveled
1,071,474
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,912
591
65
7
0
203,335
1
W
Anubis
6,677
668
74
7
0
196,564
1
W
Geb
5,705
571
15
2
0
224,058
1
L
Ymir
4,794
479
23
2
0
158,146
0
L
Baba Yaga
5,082
508
40
4
0
169,939
0
W
Loki
6,869
687
81
8
0
226,121
0
W
Izanami
5,698
570
66
7
0
184,484
0
W
Arachne
5,550
555
43
4
0
240,247
2
L
Vamana
5,287
529
54
5
0
193,756
0
L
Set
5,957
596
91
9
0
220,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role