Player Matchup

Heimdallr
Heimdallr
Brayan175
Heimdallr
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 25L
1,333 Elo+
Solo
Zeus
Zeus
Brazenly
Zeus
Level 141
God Stats
0W - 1L
1,247 SR
Queue Stats
17W - 22L
1,435 Elo+
Solo
Bastet
Bastet
MadameMavryk
Bastet
Level 274
God Stats
2W - 5L
1,449 SR
Queue Stats
263W - 256L
1,429 Elo+
Solo
Horus
Horus
WrothHorse37776
Horus
Level 143
God Stats
2W - 3L
1,529 SR
Queue Stats
348W - 376L
1,409 Elo+
Solo
Odin
Odin
kevqb1
Odin
Level 154
God Stats
0W - 2L
1,347 SR
Queue Stats
347W - 348L
1,544 Elo+
Solo
Team Averages
Level 154
1,414 SR
1,430 Elo+

VS

Team Averages
Level 128
1,533 SR
1,515 Elo+
Charybdis
Charybdis
 
Charybdis
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
AinWndrlnd
Bastet
Level 146
God Stats
4W - 5L
1,433 SR
Queue Stats
175W - 164L
1,518 Elo+
Party 1
Athena
Athena
Trave61
Athena
Level 128
God Stats
3W - 1L
1,623 SR
Queue Stats
255W - 251L
1,465 Elo+
Party 1
Chang'e
Chang'e
kind_thief81
Chang'e
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
158W - 153L
1,587 Elo+
Solo
Hera
Hera
xXLethalDeathXx1
Hera
Level 147
God Stats
4W - 2L
1,608 SR
Queue Stats
264W - 279L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Brayan175
Heimdallr
11
1 / 3 / 4
5,772
962
4,443
5,270
1,996
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
1
0 / 0 / 0
1,496
249
0
0
0
Bastet
12
1 / 3 / 5
5,973
996
7,727
9,812
3,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

13
6 / 2 / 2
6,526
1,088
3,921
5,459
3,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Odin
kevqb1
Odin
10
0 / 2 / 4
5,440
907
5,239
6,680
5,756
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
4 / 1 / 4
7,137
1,190
5,384
4,101
1,520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Earring

Mystical Earring

+15
Mp 5

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bastet
AinWndrlnd
Bastet
12
4 / 2 / 5
6,774
1,129
5,449
4,955
1,614
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Athena
Trave61
Athena
12
1 / 2 / 7
6,491
1,082
3,705
7,396
8,330
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chang'e
kind_thief81
Chang'e
10
0 / 2 / 7
5,941
990
4,007
6,014
1,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 1 / 6
6,477
1,080
5,533
4,518
1,426
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
39
8
Kills
10
10
Deaths
8
15
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
4
1
4
6
W
Bastet
AinWndrlnd
Bastet
4
2
5
3.25
L
Heimdallr
Brayan175
Heimdallr
1
3
4
1
L
Zeus
0
0
0
0
L
Bastet
1
3
5
1.17
W
Athena
Trave61
Athena
1
2
7
2.25
L
6
2
2
3.5
L
Odin
kevqb1
Odin
0
2
4
1
W
Chang'e
kind_thief81
Chang'e
0
2
7
1.75
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,330
Damage
24,078
27,221
Taken
26,984
14,591
Mitigated
14,761
7,758
Healing
11,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
5,384
1,284
1,265
708
4,101
1,520
611
379
3,648
0
17,297
W
Bastet
AinWndrlnd
Bastet
5,449
698
437
605
4,955
1,614
266
355
4,567
0
8,734
L
Heimdallr
Brayan175
Heimdallr
4,443
1,367
113
706
5,270
1,996
0
1,890
3,380
0
14,172
L
Zeus
0
0
0
0
0
0
0
0
0
0
0
L
Bastet
7,727
1,357
0
2,657
9,812
3,269
0
4,395
5,417
0
15,514
W
Athena
Trave61
Athena
3,705
477
771
645
7,396
8,330
371
661
6,577
6,270
0
L
3,921
1,380
900
1,678
5,459
3,570
0
3,170
2,289
0
8,427
L
Odin
kevqb1
Odin
5,239
1,084
183
1,521
6,680
5,756
0
3,790
2,890
3,076
4,752
W
Chang'e
kind_thief81
Chang'e
4,007
664
2,343
2,809
6,014
1,871
68
150
5,740
9,815
0
W
5,533
1,346
970
1,124
4,518
1,426
86
341
4,177
13,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,207
Gold Earned
32,820
47
Minions Killed
74
0
Camps Cleared
0
520,302
Distance Traveled
666,954
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,137
1,190
30
5
0
120,584
0
W
Bastet
6,774
1,129
3
1
0
149,333
0
L
Heimdallr
5,772
962
29
5
0
116,033
0
L
Zeus
1,496
249
0
0
0
0
0
L
Bastet
5,973
996
13
2
0
140,676
1
W
Athena
6,491
1,082
13
2
0
167,559
0
L
Horus
6,526
1,088
2
0
0
115,603
0
L
Odin
5,440
907
3
1
0
147,990
0
W
Chang'e
5,941
990
15
3
0
109,199
0
W
Hera
6,477
1,080
13
2
0
120,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role