Player Matchup

Ah Puch
Ah Puch
Dls we dvd
Ah Puch
Level 124
God Stats
11W - 10L
1,609 SR
Queue Stats
422W - 392L
1,536 Elo+
Solo
Izanami
Izanami
Firewall706
Izanami
Level 48
God Stats
0W - 1L
1,740 SR
Queue Stats
1W - 2L
1,525 Elo+
Solo
Charon
Charon
ItzHotlineBing
Charon
Level 150
God Stats
2W - 8L
1,176 SR
Queue Stats
46W - 46L
1,461 Elo+
Party 1
Pele
Pele
itztaythekidd
Pele
Level 151
God Stats
5W - 11L
1,391 SR
Queue Stats
40W - 39L
1,486 Elo+
Party 1
Osiris
Osiris
wolvywolverine
Osiris
Level 200
God Stats
0W - 2L
1,371 SR
Queue Stats
123W - 105L
1,536 Elo+
Party 1
Team Averages
Level 135
1,457 SR
1,509 Elo+

VS

Team Averages
Level 135
1,552 SR
1,499 Elo+
Vulcan
Vulcan
 
Vulcan
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
CrazierMetal4
Artemis
Level 105
God Stats
23W - 14L
1,649 SR
Queue Stats
178W - 162L
1,543 Elo+
Party 2
Sylvanus
Sylvanus
DCM9612
Sylvanus
Level 146
God Stats
77W - 73L
1,583 SR
Queue Stats
270W - 270L
1,505 Elo+
Solo
Osiris
Osiris
MFSHEA
Osiris
Level 104
God Stats
7W - 8L
1,481 SR
Queue Stats
449W - 400L
1,447 Elo+
Solo
Poseidon
Poseidon
juanPM117
Poseidon
Level 156
God Stats
28W - 20L
1,546 SR
Queue Stats
151W - 146L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Dls we dvd
Ah Puch
11
0 / 0 / 0
6,439
644
1,448
1,433
425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Firewall706
Izanami
8
1 / 4 / 1
5,287
529
3,842
6,199
1,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
1 / 0 / 1
5,729
573
3,505
7,878
4,018
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
0 / 3 / 0
4,915
492
2,856
10,302
3,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

12
3 / 0 / 0
7,037
704
5,633
7,272
4,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
0 / 0 / 0
5,801
580
1,429
2,572
797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
10
4 / 1 / 2
5,717
572
8,331
6,984
1,761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Sylvanus
DCM9612
Sylvanus
9
0 / 1 / 2
4,920
492
1,167
4,470
2,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Osiris
MFSHEA
Osiris
9
0 / 2 / 1
5,363
536
3,533
9,045
4,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
juanPM117
Poseidon
11
3 / 1 / 1
5,654
565
4,030
6,142
1,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
13
5
Kills
7
7
Deaths
5
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
0
0
0
0
W
Artemis
4
1
2
5
W
Sylvanus
DCM9612
Sylvanus
0
1
2
1
L
Ah Puch
Dls we dvd
Ah Puch
0
0
0
0
L
Izanami
Firewall706
Izanami
1
4
1
0.38
L
1
0
1
1.5
W
Osiris
MFSHEA
Osiris
0
2
1
0.25
L
0
3
0
0
W
Poseidon
juanPM117
Poseidon
3
1
1
3.5
L
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,284
Damage
18,490
33,084
Taken
29,213
14,120
Mitigated
11,245
11,105
Healing
9,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
1,429
0
0
1,130
2,572
797
0
900
1,486
38,978
728
W
Artemis
8,331
3,488
0
2,718
6,984
1,761
0
1,530
5,454
0
36,740
W
Sylvanus
DCM9612
Sylvanus
1,167
322
552
1,435
4,470
2,023
0
1,285
3,185
12,533
3,967
L
Ah Puch
Dls we dvd
Ah Puch
1,448
0
0
616
1,433
425
0
886
547
44,518
885
L
Izanami
Firewall706
Izanami
3,842
2,088
0
1,942
6,199
1,635
425
815
5,384
0
32,804
L
3,505
717
0
1,560
7,878
4,018
87
1,718
6,160
19,178
1,638
W
Osiris
MFSHEA
Osiris
3,533
1,515
0
2,309
9,045
4,832
0
365
8,680
0
33,734
L
2,856
452
0
3,103
10,302
3,190
0
2,488
7,814
0
38,118
W
Poseidon
juanPM117
Poseidon
4,030
708
0
1,511
6,142
1,832
0
947
5,113
53,233
0
L
5,633
1,526
0
3,884
7,272
4,852
0
655
6,617
649
49,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,407
Gold Earned
27,455
348
Minions Killed
337
0
Camps Cleared
0
954,395
Distance Traveled
1,014,872
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
5,801
580
88
9
0
210,451
0
W
Artemis
5,717
572
46
5
0
195,394
0
W
Sylvanus
4,920
492
40
4
0
169,787
6
L
Ah Puch
6,439
644
97
10
0
188,845
2
L
Izanami
5,287
529
58
6
0
130,500
0
L
Charon
5,729
573
31
3
0
199,950
0
W
Osiris
5,363
536
71
7
0
189,301
1
L
Pele
4,915
492
64
6
0
233,341
0
W
Poseidon
5,654
565
92
9
0
249,939
2
L
Osiris
7,037
704
98
10
0
201,759
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role