Player Matchup

Ymir
Ymir
 
Ymir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
AutumnFurball92
Sol
Level 109
God Stats
13W - 11L
1,527 SR
Queue Stats
305W - 283L
1,479 Elo+
Party 2
Artemis
Artemis
Ls1Bryant
Artemis
Level 67
God Stats
5W - 6L
1,295 SR
Queue Stats
292W - 338L
1,457 Elo+
Solo
Yu Huang
Yu Huang
Math000
Yu Huang
Level 66
God Stats
6W - 8L
1,412 SR
Queue Stats
303W - 332L
1,462 Elo+
Solo
Maui
Maui
Ognion
Maui
Level 137
God Stats
5W - 2L
1,542 SR
Queue Stats
232W - 229L
1,471 Elo+
Party 2
Team Averages
Level 102
1,455 SR
1,474 Elo+

VS

Team Averages
Level 130
1,414 SR
1,446 Elo+
Cabrakan
Cabrakan
DraconikLord
Cabrakan
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 36L
1,441 Elo+
Solo
Kumbhakarna
Kumbhakarna
GoatedDame
Kumbhakarna
Level 84
God Stats
1W - 3L
1,446 SR
Queue Stats
51W - 89L
1,387 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
THXHiccup
Ah Muzen Cab
Level 147
God Stats
0W - 4L
1,075 SR
Queue Stats
512W - 550L
1,450 Elo+
Solo
Shiva
Shiva
You_Knoww_-
Shiva
Level 146
God Stats
0W - 2L
1,548 SR
Queue Stats
73W - 78L
1,506 Elo+
Party 1
He Bo
He Bo
beltsucksatcod2
He Bo
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
6 / 1 / 14
10,432
948
7,400
12,395
13,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

16
9 / 3 / 15
10,111
919
13,516
10,388
4,143
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
Ls1Bryant
Artemis
14
3 / 3 / 15
8,952
814
9,665
8,732
4,030
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
Math000
Yu Huang
16
2 / 1 / 20
9,422
857
9,461
5,736
2,486
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
Ognion
Maui
18
9 / 2 / 19
11,392
1,036
11,603
15,887
17,705
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DraconikLord
Cabrakan
14
0 / 8 / 5
7,182
653
7,863
18,803
17,284
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
GoatedDame
Kumbhakarna
16
3 / 6 / 4
9,479
862
5,577
14,813
12,108
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Ah Muzen Cab
THXHiccup
Ah Muzen Cab
7
1 / 2 / 0
6,124
557
2,410
2,284
738
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

14
2 / 8 / 4
8,645
786
13,027
13,159
16,694
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
3 / 5 / 4
7,669
697
9,513
9,699
3,611
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
26
29
Kills
9
10
Deaths
29
83
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
6
1
14
13
W
9
3
15
5.5
L
Cabrakan
DraconikLord
Cabrakan
0
8
5
0.31
L
Kumbhakarna
GoatedDame
Kumbhakarna
3
6
4
0.83
W
Artemis
Ls1Bryant
Artemis
3
3
15
3.5
W
Yu Huang
Math000
Yu Huang
2
1
20
12
W
Maui
Ognion
Maui
9
2
19
9.25
L
Ah Muzen Cab
THXHiccup
Ah Muzen Cab
1
2
0
0.5
L
2
8
4
0.5
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,645
Damage
38,390
53,138
Taken
58,758
41,920
Mitigated
50,435
20,832
Healing
8,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
7,400
614
3,085
4,769
12,395
13,556
339
5,829
6,566
16,567
0
W
13,516
4,609
1,270
4,514
10,388
4,143
1,830
4,333
6,055
29,044
1,247
L
Cabrakan
DraconikLord
Cabrakan
7,863
1,178
11
2,824
18,803
17,284
0
13,828
4,975
13,571
0
L
Kumbhakarna
GoatedDame
Kumbhakarna
5,577
705
687
1,338
14,813
12,108
0
11,244
3,569
20,063
0
W
Artemis
Ls1Bryant
Artemis
9,665
4,334
405
1,100
8,732
4,030
1,042
3,792
4,940
0
16,011
W
Yu Huang
Math000
Yu Huang
9,461
1,863
906
1,452
5,736
2,486
1,429
1,752
3,984
26,404
341
W
Maui
Ognion
Maui
11,603
2,369
1,001
2,330
15,887
17,705
211
7,247
8,640
23,306
0
L
Ah Muzen Cab
THXHiccup
Ah Muzen Cab
2,410
531
0
138
2,284
738
0
1,482
802
0
4,594
L
13,027
1,129
337
906
13,159
16,694
0
7,846
5,313
0
25,476
L
9,513
294
428
1,703
9,699
3,611
0
6,935
2,764
14,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,309
Gold Earned
39,099
145
Minions Killed
77
0
Camps Cleared
0
1,000,047
Distance Traveled
788,806
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,432
948
20
2
0
209,153
0
W
Sol
10,111
919
34
3
0
202,765
0
L
Cabrakan
7,182
653
7
1
0
179,240
4
L
Kumbhakarna
9,479
862
30
3
0
177,379
0
W
Artemis
8,952
814
21
2
0
191,131
0
W
Yu Huang
9,422
857
49
4
0
165,990
0
W
Maui
11,392
1,036
21
2
0
231,008
0
L
Ah Muzen Cab
6,124
557
2
0
0
36,578
0
L
Shiva
8,645
786
29
3
0
180,068
0
L
He Bo
7,669
697
9
1
0
215,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role