Player Matchup

Merlin
Merlin
JoeyK--010
Merlin
Level 68
God Stats
22W - 12L
1,586 SR
Queue Stats
287W - 311L
1,453 Elo+
Solo
Artio
Artio
Nottoriuz
Artio
Level 82
God Stats
2W - 1L
1,846 SR
Queue Stats
45W - 43L
1,524 Elo+
Solo
Anhur
Anhur
XxFinealexX
Anhur
Level 119
God Stats
1W - 2L
1,628 SR
Queue Stats
141W - 147L
1,440 Elo+
Solo
Team Averages
Level 90
1,687 SR
1,472 Elo+

VS

Team Averages
Level 90
1,195 SR
1,414 Elo+
Bacchus
Bacchus
Vupsenb
Bacchus
Level 56
God Stats
8W - 13L
1,025 SR
Queue Stats
12W - 17L
1,218 Elo+
Solo
Ra
Ra
elpoderoso333
Ra
Level 148
God Stats
1W - 0L
1,282 SR
Queue Stats
33W - 26L
1,563 Elo+
Party 1
Ne Zha
Ne Zha
jdelachocha
Ne Zha
Level 67
God Stats
1W - 0L
1,276 SR
Queue Stats
15W - 18L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
JoeyK--010
Merlin
11
0 / 3 / 0
6,689
743
2,828
4,941
1,369
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
Nottoriuz
Artio
12
0 / 4 / 0
6,988
776
6,693
12,214
9,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
1 / 2 / 0
7,477
831
3,663
6,886
2,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Vupsenb
Bacchus
13
0 / 0 / 8
7,596
844
3,632
6,497
5,512
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
8 / 0 / 1
9,603
1,067
10,381
5,872
1,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ne Zha
12
1 / 1 / 7
7,442
827
6,903
6,902
3,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
25
1
Kills
9
9
Deaths
1
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Merlin
JoeyK--010
Merlin
0
3
0
0
L
Artio
Nottoriuz
Artio
0
4
0
0
W
Bacchus
Vupsenb
Bacchus
0
0
8
4
L
1
2
0
0.5
W
8
0
1
8.5
W
Ne Zha
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,184
Damage
20,916
24,041
Taken
19,271
12,561
Mitigated
10,834
6,205
Healing
8,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
JoeyK--010
Merlin
2,828
79
0
245
4,941
1,369
0
1,935
2,661
21,585
0
L
Artio
Nottoriuz
Artio
6,693
281
380
3,783
12,214
9,157
0
6,893
4,338
18,029
0
W
Bacchus
Vupsenb
Bacchus
3,632
706
795
2,079
6,497
5,512
205
3,313
2,585
9,359
1,188
L
3,663
1,814
0
1,797
6,886
2,035
0
3,786
2,672
0
25,394
W
10,381
566
1,044
2,212
5,872
1,906
70
2,509
3,140
40,609
0
W
Ne Zha
6,903
1,173
0
2,149
6,902
3,416
0
2,618
3,977
0
22,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,154
Gold Earned
24,641
121
Minions Killed
125
0
Camps Cleared
0
435,672
Distance Traveled
588,006
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,689
743
34
4
0
118,915
1
L
Artio
6,988
776
25
3
0
170,728
1
W
Bacchus
7,596
844
11
1
0
193,632
0
L
Anhur
7,477
831
62
7
0
146,029
0
W
Ra
9,603
1,067
87
10
0
204,433
0
W
Ne Zha
7,442
827
27
3
0
189,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role