Player Matchup

Amaterasu
Amaterasu
Advising
Amaterasu
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
207W - 179L
1,548 Elo+
Party 1
Athena
Athena
Possible man
Athena
Level 149
God Stats
3W - 3L
1,448 SR
Queue Stats
253W - 240L
1,479 Elo+
Party 1
Olorun
Olorun
daema82
Olorun
Level 149
God Stats
8W - 5L
1,656 SR
Queue Stats
507W - 508L
1,462 Elo+
Solo
Janus
Janus
felaifor
Janus
Level 109
God Stats
11W - 2L
1,688 SR
Queue Stats
243W - 259L
1,536 Elo+
Solo
Medusa
Medusa
janjacomozzi
Medusa
Level 159
God Stats
4W - 3L
1,507 SR
Queue Stats
184W - 186L
1,557 Elo+
Solo
Team Averages
Level 143
1,560 SR
1,516 Elo+

VS

Team Averages
Level 129
1,527 SR
1,485 Elo+
Hercules
Hercules
 
Hercules
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
 
Olorun
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
CPTxCOLORADO
Charon
Level 158
God Stats
10W - 24L
1,322 SR
Queue Stats
866W - 885L
1,466 Elo+
Solo
Osiris
Osiris
CrAzY Kashii
Osiris
Level 103
God Stats
2W - 1L
1,721 SR
Queue Stats
91W - 89L
1,471 Elo+
Solo
Zhong Kui
Zhong Kui
ToothlessNinjaa
Zhong Kui
Level 155
God Stats
2W - 2L
1,590 SR
Queue Stats
227W - 221L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Advising
Amaterasu
16
5 / 4 / 13
9,102
827
9,047
18,530
10,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Athena
15
3 / 3 / 16
9,058
823
8,340
16,299
8,808
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
daema82
Olorun
13
2 / 4 / 15
8,346
759
6,063
11,710
5,512
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Janus
felaifor
Janus
18
12 / 2 / 9
10,865
988
17,385
10,165
4,098
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Medusa
16
5 / 1 / 14
9,248
841
10,817
8,616
2,989
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
5 / 6 / 5
8,742
795
7,423
21,577
19,699
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
 
Olorun
14
3 / 5 / 4
8,668
788
12,712
9,181
2,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon
14
1 / 3 / 6
8,302
755
9,555
5,474
1,764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Osiris
15
2 / 6 / 5
8,669
788
9,564
12,632
11,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
ToothlessNinjaa
Zhong Kui
13
3 / 7 / 2
8,489
772
11,694
9,532
4,794
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
36
27
Kills
14
14
Deaths
27
67
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
5
6
5
1.25
L
Olorun
 
Olorun
3
5
4
1
W
Amaterasu
Advising
Amaterasu
5
4
13
2.88
L
Charon
1
3
6
1.33
L
Osiris
2
6
5
0.75
W
Athena
3
3
16
3.67
L
Zhong Kui
ToothlessNinjaa
Zhong Kui
3
7
2
0.57
W
Olorun
daema82
Olorun
2
4
15
2.38
W
Janus
felaifor
Janus
12
2
9
8.25
W
Medusa
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,652
Damage
50,948
65,320
Taken
58,396
31,530
Mitigated
40,176
32,520
Healing
13,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
7,423
2,153
107
7,134
21,577
19,699
0
11,426
9,702
0
11,796
L
Olorun
 
Olorun
12,712
4,710
865
2,713
9,181
2,752
0
5,539
3,412
20,773
0
W
Amaterasu
Advising
Amaterasu
9,047
4,831
1,554
7,877
18,530
10,123
0
9,749
8,201
0
13,446
L
Charon
9,555
356
0
86
5,474
1,764
0
3,571
1,740
28,495
100
L
Osiris
9,564
1,268
714
1,831
12,632
11,167
0
6,048
6,246
0
20,702
W
Athena
8,340
1,005
1,965
6,054
16,299
8,808
0
5,987
10,024
14,380
731
L
Zhong Kui
ToothlessNinjaa
Zhong Kui
11,694
627
10
489
9,532
4,794
0
3,364
5,973
17,285
869
W
Olorun
daema82
Olorun
6,063
2,456
4,310
3,997
11,710
5,512
401
7,279
4,103
14,060
394
W
Janus
felaifor
Janus
17,385
1,609
953
2,143
10,165
4,098
0
4,744
5,169
36,874
999
W
Medusa
10,817
4,341
1,571
2,096
8,616
2,989
837
4,904
3,392
0
23,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,619
Gold Earned
42,870
124
Minions Killed
116
0
Camps Cleared
0
994,514
Distance Traveled
794,610
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,742
795
13
1
0
182,625
0
L
Olorun
8,668
788
27
2
0
150,923
0
W
Amaterasu
9,102
827
16
1
0
219,180
0
L
Charon
8,302
755
33
3
0
91,344
1
L
Osiris
8,669
788
21
2
0
199,699
0
W
Athena
9,058
823
20
2
0
217,875
0
L
Zhong Kui
8,489
772
22
2
0
170,019
0
W
Olorun
8,346
759
18
2
0
150,986
0
W
Janus
10,865
988
39
4
0
214,003
0
W
Medusa
9,248
841
31
3
0
192,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role