Player Matchup

Ao Kuang
Ao Kuang
ExiledExidus
Ao Kuang
Level 155
God Stats
3W - 1L
1,500 SR
Queue Stats
119W - 112L
1,467 Elo+
Party 1
Ra
Ra
MetalXmurder539
Ra
Level 68
God Stats
6W - 4L
1,568 SR
Queue Stats
96W - 99L
1,480 Elo+
Party 1
Sun Wukong
Sun Wukong
OneThickCrab
Sun Wukong
Level 128
God Stats
2W - 1L
1,766 SR
Queue Stats
110W - 105L
1,468 Elo+
Party 1
Team Averages
Level 117
1,611 SR
1,471 Elo+

VS

Team Averages
Level 118
1,500 SR
1,507 Elo+
Neith
Neith
Lazylautrec
Neith
Level 103
God Stats
5W - 9L
1,421 SR
Queue Stats
199W - 184L
1,538 Elo+
Solo
Hera
Hera
ewig91
Hera
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 19L
1,530 Elo+
Solo
Bacchus
Bacchus
jamer13g
Bacchus
Level 145
God Stats
35W - 32L
1,580 SR
Queue Stats
1,014W - 1,090L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ExiledExidus
Ao Kuang
17
6 / 2 / 5
10,894
838
8,392
14,794
6,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

17
4 / 0 / 6
10,672
821
6,823
7,777
4,112
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Sun Wukong
OneThickCrab
Sun Wukong
17
2 / 0 / 8
10,290
792
15,455
18,507
23,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 0 / 1
9,223
709
15,513
7,684
2,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hera
ewig91
Hera
15
1 / 7 / 0
9,295
715
7,611
9,503
3,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
jamer13g
Bacchus
13
1 / 5 / 1
8,705
670
8,143
16,859
17,542
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
12
Kills
2
2
Deaths
12
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
ExiledExidus
Ao Kuang
6
2
5
4.25
L
0
0
1
0.5
W
4
0
6
7
W
Sun Wukong
OneThickCrab
Sun Wukong
2
0
8
6
L
Hera
ewig91
Hera
1
7
0
0.14
L
Bacchus
jamer13g
Bacchus
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,670
Damage
31,267
41,078
Taken
34,046
33,646
Mitigated
23,333
24,823
Healing
7,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
ExiledExidus
Ao Kuang
8,392
1,877
0
7,482
14,794
6,167
0
6,346
8,448
41,392
5,365
L
15,513
2,110
0
3,726
7,684
2,717
87
2,072
4,958
0
45,364
W
6,823
313
7,522
5,153
7,777
4,112
0
3,735
4,042
36,852
521
W
Sun Wukong
OneThickCrab
Sun Wukong
15,455
1,910
0
4,666
18,507
23,367
0
5,746
12,761
0
33,132
L
Hera
ewig91
Hera
7,611
989
88
398
9,503
3,074
0
4,906
4,373
22,843
0
L
Bacchus
jamer13g
Bacchus
8,143
644
0
3,744
16,859
17,542
0
7,463
8,297
17,881
42

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,856
Gold Earned
27,223
176
Minions Killed
111
0
Camps Cleared
0
767,147
Distance Traveled
639,840
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,894
838
69
5
0
251,418
3
L
Neith
9,223
709
67
5
0
246,027
0
W
Ra
10,672
821
64
5
0
253,717
0
W
Sun Wukong
10,290
792
43
3
0
262,012
1
L
Hera
9,295
715
31
2
0
193,090
0
L
Bacchus
8,705
670
13
1
0
200,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role