Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
OG-RiiDiiCuLoUs
Anubis
Level 120
God Stats
2W - 6L
1,266 SR
Queue Stats
34W - 41L
1,419 Elo+
Solo
Danzaburou
Danzaburou
Tubz22
Danzaburou
Level 128
God Stats
3W - 2L
1,729 SR
Queue Stats
171W - 159L
1,523 Elo+
Solo
Arachne
Arachne
acardend
Arachne
Level 109
God Stats
24W - 23L
1,509 SR
Queue Stats
521W - 512L
1,491 Elo+
Party 1
Baron Samedi
Baron Samedi
matapatos2000
Baron Samedi
Level 109
God Stats
49W - 34L
1,651 SR
Queue Stats
690W - 631L
1,571 Elo+
Solo
Team Averages
Level 114
1,531 SR
1,501 Elo+

VS

Team Averages
Level 129
1,535 SR
1,491 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
JuanBigVerguer
Chaac
Level 46
God Stats
2W - 1L
1,319 SR
Queue Stats
4W - 4L
1,400 Elo+
Solo
Sylvanus
Sylvanus
LaPulgà
Sylvanus
Level 140
God Stats
7W - 4L
1,646 SR
Queue Stats
167W - 167L
1,490 Elo+
Solo
Ravana
Ravana
MikeFOOL
Ravana
Level 158
God Stats
13W - 19L
1,526 SR
Queue Stats
279W - 271L
1,525 Elo+
Solo
Eset
Eset
Wreck3rs
Eset
Level 145
God Stats
2W - 0L
1,681 SR
Queue Stats
153W - 129L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
3 / 2 / 0
6,544
545
3,391
7,978
7,088
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 8 / 2
5,765
480
2,945
10,190
3,247
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Danzaburou
Tubz22
Danzaburou
11
0 / 5 / 3
6,231
519
7,929
11,444
3,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
acardend
Arachne
11
2 / 5 / 2
6,522
544
5,022
11,667
2,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Baron Samedi
matapatos2000
Baron Samedi
15
7 / 1 / 0
8,555
713
8,214
10,905
5,116
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
13
5 / 1 / 3
7,999
667
7,747
5,137
1,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

10
0 / 5 / 0
6,166
514
4,385
12,270
5,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
LaPulgà
Sylvanus
12
3 / 3 / 8
6,753
563
4,935
12,142
8,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ravana
MikeFOOL
Ravana
13
2 / 2 / 6
7,292
608
5,730
7,188
3,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Eset
14
11 / 1 / 2
8,940
745
13,494
6,590
2,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
40
12
Kills
21
21
Deaths
12
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
3
2
0
1.5
W
Xbalanque
 
Xbalanque
5
1
3
6.5
W
0
5
0
0
W
Sylvanus
LaPulgà
Sylvanus
3
3
8
2.33
W
Ravana
MikeFOOL
Ravana
2
2
6
2.5
L
0
8
2
0.13
L
Danzaburou
Tubz22
Danzaburou
0
5
3
0.3
W
Eset
11
1
2
12
L
Arachne
acardend
Arachne
2
5
2
0.6
L
Baron Samedi
matapatos2000
Baron Samedi
7
1
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,501
Damage
36,291
52,184
Taken
43,327
21,523
Mitigated
20,923
15,929
Healing
11,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
3,391
1,918
0
1,748
7,978
7,088
0
1,202
6,776
25,202
0
W
Xbalanque
 
Xbalanque
7,747
3,400
0
2,384
5,137
1,773
870
1,446
3,691
0
57,302
W
4,385
1,537
0
2,462
12,270
5,666
0
6,312
5,958
0
38,062
W
Sylvanus
LaPulgà
Sylvanus
4,935
2,158
302
2,235
12,142
8,330
0
2,083
10,059
25,605
10,434
W
Ravana
MikeFOOL
Ravana
5,730
1,497
0
2,099
7,188
3,122
44
1,676
5,512
0
58,238
L
2,945
108
0
1,927
10,190
3,247
0
6,966
2,726
37,980
0
L
Danzaburou
Tubz22
Danzaburou
7,929
2,917
0
3,633
11,444
3,423
19
2,074
9,370
0
48,551
W
Eset
13,494
1,000
163
2,060
6,590
2,032
242
3,033
3,557
60,511
2,214
L
Arachne
acardend
Arachne
5,022
4,078
0
2,074
11,667
2,649
0
6,605
4,690
0
30,048
L
Baron Samedi
matapatos2000
Baron Samedi
8,214
1,025
0
6,547
10,905
5,116
0
228
10,659
65,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,617
Gold Earned
37,150
355
Minions Killed
469
0
Camps Cleared
0
1,147,898
Distance Traveled
1,205,305
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,544
545
44
4
0
237,269
1
W
Xbalanque
7,999
667
106
9
0
225,072
0
W
Chaac
6,166
514
80
7
0
249,884
0
W
Sylvanus
6,753
563
63
5
0
216,041
1
W
Ravana
7,292
608
97
8
0
261,956
2
L
Anubis
5,765
480
62
5
0
182,853
0
L
Danzaburou
6,231
519
87
7
0
226,216
0
W
Eset
8,940
745
123
10
0
252,352
1
L
Arachne
6,522
544
53
4
0
285,225
1
L
Baron Samedi
8,555
713
109
9
0
216,335
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role