Player Matchup

Mulan
Mulan
 
Mulan
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Artorias237
Ix Chel
Level 155
God Stats
1W - 1L
1,699 SR
Queue Stats
345W - 361L
1,469 Elo+
Solo
Vulcan
Vulcan
Dcwslayer
Vulcan
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 50L
1,489 Elo+
Solo
Ullr
Ullr
JackVValentine
Ullr
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 56L
1,515 Elo+
Solo
Ah Puch
Ah Puch
KeePWishinG3
Ah Puch
Level 199
God Stats
1W - 6L
1,330 SR
Queue Stats
379W - 392L
1,480 Elo+
Solo
Team Averages
Level 154
1,506 SR
1,491 Elo+

VS

Team Averages
Level 109
1,589 SR
1,664 Elo+
Tyr
Tyr
AKA qt pie
Tyr
Level 156
God Stats
13W - 6L
1,592 SR
Queue Stats
531W - 454L
1,658 Elo+
Party 1
Heimdallr
Heimdallr
EmoQuesadilla
Heimdallr
Level 103
God Stats
2W - 6L
1,187 SR
Queue Stats
254W - 235L
1,523 Elo+
Solo
Jing Wei
Jing Wei
SMITEaintIT
Jing Wei
Level 38
God Stats
3W - 0L
1,831 SR
Queue Stats
142W - 94L
1,634 Elo+
Party 1
Terra
Terra
VII Happy
Terra
Level 161
God Stats
5W - 3L
1,650 SR
Queue Stats
552W - 493L
1,692 Elo+
Party 1
Xbalanque
Xbalanque
xBuττΒuffet
Xbalanque
Level 88
God Stats
6W - 0L
1,685 SR
Queue Stats
172W - 58L
1,815 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
1 / 4 / 4
8,193
683
7,465
17,268
18,511
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ix Chel
Artorias237
Ix Chel
13
1 / 3 / 3
8,632
719
3,013
9,522
4,361
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Vulcan
Dcwslayer
Vulcan
15
1 / 6 / 3
8,637
720
7,823
10,957
4,372
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 4 / 2
9,355
780
8,524
11,044
4,769
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Ah Puch
KeePWishinG3
Ah Puch
15
1 / 6 / 4
8,645
720
15,928
11,440
4,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 12
9,343
779
11,110
12,508
14,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
EmoQuesadilla
Heimdallr
15
2 / 1 / 15
8,957
746
7,520
9,138
3,775
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
SMITEaintIT
Jing Wei
16
4 / 0 / 11
9,723
810
7,570
9,543
4,196
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Terra
VII Happy
Terra
17
6 / 1 / 13
10,887
907
7,518
13,438
10,819
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Xbalanque
xBuττΒuffet
Xbalanque
17
9 / 1 / 11
10,823
902
24,173
10,797
4,680
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
85
6
Kills
23
23
Deaths
6
16
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
4
4
0.75
W
2
3
12
2.67
L
Ix Chel
Artorias237
Ix Chel
1
3
3
0.83
L
Vulcan
Dcwslayer
Vulcan
1
6
3
0.42
W
Heimdallr
EmoQuesadilla
Heimdallr
2
1
15
9.5
L
2
4
2
0.75
L
Ah Puch
KeePWishinG3
Ah Puch
1
6
4
0.5
W
Jing Wei
SMITEaintIT
Jing Wei
4
0
11
9.5
W
Terra
VII Happy
Terra
6
1
13
12.5
W
Xbalanque
xBuττΒuffet
Xbalanque
9
1
11
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,753
Damage
57,891
60,231
Taken
55,424
36,124
Mitigated
38,010
17,601
Healing
32,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
7,465
232
729
3,860
17,268
18,511
0
2,580
14,688
3,993
9,975
W
11,110
188
908
720
12,508
14,540
358
6,953
5,555
1,747
16,813
L
Ix Chel
Artorias237
Ix Chel
3,013
216
3,422
2,500
9,522
4,361
0
1,107
8,415
11,289
0
L
Vulcan
Dcwslayer
Vulcan
7,823
102
167
1,323
10,957
4,372
0
1,581
9,376
23,613
48
W
Heimdallr
EmoQuesadilla
Heimdallr
7,520
1,945
1,223
1,387
9,138
3,775
663
5,931
3,207
0
17,059
L
8,524
6,731
688
1,585
11,044
4,769
0
1,268
9,776
0
18,934
L
Ah Puch
KeePWishinG3
Ah Puch
15,928
250
1,206
2,121
11,440
4,111
0
2,095
9,345
33,246
0
W
Jing Wei
SMITEaintIT
Jing Wei
7,570
5,040
1,084
1,377
9,543
4,196
883
5,671
3,872
0
28,916
W
Terra
VII Happy
Terra
7,518
856
15,863
7,502
13,438
10,819
55
6,633
6,805
12,731
872
W
Xbalanque
xBuττΒuffet
Xbalanque
24,173
12,631
1,014
1,551
10,797
4,680
1,744
4,585
6,212
0
47,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,462
Gold Earned
49,733
135
Minions Killed
199
0
Camps Cleared
0
1,069,147
Distance Traveled
1,209,571
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,193
683
13
1
0
242,545
0
W
Tyr
9,343
779
19
2
0
266,545
0
L
Ix Chel
8,632
719
18
2
0
183,852
0
L
Vulcan
8,637
720
48
4
0
222,886
0
W
Heimdallr
8,957
746
44
4
0
220,176
0
L
Ullr
9,355
780
22
2
0
211,564
0
L
Ah Puch
8,645
720
34
3
0
208,300
0
W
Jing Wei
9,723
810
53
4
0
231,127
0
W
Terra
10,887
907
10
1
0
251,324
0
W
Xbalanque
10,823
902
73
6
0
240,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role