Player Matchup

Sylvanus
Sylvanus
BishopSmooth555
Sylvanus
Level 260
God Stats
34W - 24L
1,570 SR
Queue Stats
258W - 248L
1,531 Elo+
Solo
Ymir
Ymir
K5pistol
Ymir
Level 158
God Stats
18W - 8L
1,689 SR
Queue Stats
67W - 55L
1,557 Elo+
Solo
Neith
Neith
KINGBOSSHOG
Neith
Level 113
God Stats
18W - 12L
1,563 SR
Queue Stats
140W - 96L
1,575 Elo+
Solo
Anubis
Anubis
Paco97cp
Anubis
Level 33
God Stats
3W - 1L
1,441 SR
Queue Stats
16W - 6L
1,661 Elo+
Solo
Heimdallr
Heimdallr
RinoSlayer
Heimdallr
Level 105
God Stats
2W - 2L
1,259 SR
Queue Stats
37W - 35L
1,477 Elo+
Solo
Team Averages
Level 134
1,504 SR
1,560 Elo+

VS

Team Averages
Level 118
1,603 SR
1,528 Elo+
Ah Puch
Ah Puch
CamaChambrln
Ah Puch
Level 127
God Stats
42W - 25L
1,689 SR
Queue Stats
481W - 461L
1,502 Elo+
Party 1
Thor
Thor
ChaacorG-a-y
Thor
Level 104
God Stats
4W - 4L
1,598 SR
Queue Stats
351W - 308L
1,533 Elo+
Party 1
Ganesha
Ganesha
Eazy-E700
Ganesha
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Set
Set
Elaments4
Set
Level 174
God Stats
5W - 4L
1,634 SR
Queue Stats
195W - 166L
1,586 Elo+
Solo
Charybdis
Charybdis
YogiBear14
Charybdis
Level 149
God Stats
2W - 3L
1,592 SR
Queue Stats
170W - 162L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
9
2 / 0 / 1
5,606
623
3,322
6,318
2,653
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Ymir
10
4 / 1 / 3
5,803
645
5,978
7,399
2,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 1 / 4
6,051
672
1,919
4,763
1,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Paco97cp
Anubis
9
1 / 3 / 1
5,208
579
4,374
5,549
2,079
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
RinoSlayer
Heimdallr
9
1 / 0 / 0
5,106
567
4,274
3,611
1,067
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CamaChambrln
Ah Puch
9
0 / 3 / 1
5,069
563
4,533
4,337
1,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
5 / 2 / 0
6,000
667
2,681
7,138
2,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
Eazy-E700
Ganesha
8
0 / 2 / 1
4,798
533
2,177
7,871
4,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

10
0 / 1 / 3
5,375
597
3,171
7,732
5,230
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Charybdis
YogiBear14
Charybdis
7
0 / 1 / 0
4,082
454
1,481
4,889
1,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
9
Kills
5
5
Deaths
9
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
2
0
1
2.5
L
Ah Puch
CamaChambrln
Ah Puch
0
3
1
0.17
L
5
2
0
2.5
L
Ganesha
Eazy-E700
Ganesha
0
2
1
0.25
L
0
1
3
1.5
W
Ymir
4
1
3
5.5
W
1
1
4
3
W
Anubis
Paco97cp
Anubis
1
3
1
0.5
W
Heimdallr
RinoSlayer
Heimdallr
1
0
0
1
L
Charybdis
YogiBear14
Charybdis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,867
Damage
14,043
27,640
Taken
31,967
9,810
Mitigated
14,230
14,306
Healing
8,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
3,322
1,119
2,231
3,420
6,318
2,653
0
1,324
4,938
17,922
2,203
L
Ah Puch
CamaChambrln
Ah Puch
4,533
44
0
815
4,337
1,242
0
1,292
3,045
28,130
774
L
2,681
651
0
742
7,138
2,247
0
3,386
3,752
0
37,350
L
Ganesha
Eazy-E700
Ganesha
2,177
165
0
2,379
7,871
4,410
0
3,184
4,687
10,385
0
L
3,171
1,499
0
3,114
7,732
5,230
0
3,940
3,792
0
30,667
W
Ymir
5,978
2,388
0
3,613
7,399
2,768
0
1,183
6,117
28,236
0
W
1,919
583
0
1,590
4,763
1,243
0
2,230
2,284
0
42,962
W
Anubis
Paco97cp
Anubis
4,374
278
0
2,294
5,549
2,079
0
406
5,097
33,143
0
W
Heimdallr
RinoSlayer
Heimdallr
4,274
2,264
0
1,158
3,611
1,067
288
976
2,635
0
37,133
L
Charybdis
YogiBear14
Charybdis
1,481
737
0
1,673
4,889
1,101
0
1,983
2,906
0
22,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,774
Gold Earned
25,324
285
Minions Killed
243
0
Camps Cleared
0
892,568
Distance Traveled
904,973
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,606
623
24
3
0
191,423
4
L
Ah Puch
5,069
563
63
7
0
186,141
4
L
Thor
6,000
667
66
7
0
203,924
2
L
Ganesha
4,798
533
1
0
0
174,019
3
L
Set
5,375
597
58
6
0
175,188
0
W
Ymir
5,803
645
45
5
0
199,330
0
W
Neith
6,051
672
90
10
0
173,248
4
W
Anubis
5,208
579
51
6
0
171,254
0
W
Heimdallr
5,106
567
75
8
0
157,313
0
L
Charybdis
4,082
454
55
6
0
165,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role